+40 %
de munición máxima
Tus balas tienen una probabilidad de fortalecerse, haciendo que inflijan daño por arma adicional al golpear.
El daño adicional no puede ser crítico.
+125 %
de daño adicional del arma
25 %
de probabilidad de activación
# | Nombre | Tasa de compra | Tasa de victorias | Partidas |
---|---|---|---|---|
1. | ![]() Víbora | 32.4% | 59.5% | 7,097 |
2. | ![]() Bruma | 21.8% | 60.3% | 19,315 |
3. | ![]() Hiedra | 16.8% | 58.1% | 6,505 |
4. | ![]() Espectro | 16.4% | 57.1% | 9,565 |
5. | ![]() Vindicta | 15.8% | 54.8% | 5,251 |
6. | ![]() Guardia | 11.2% | 58.1% | 5,912 |
7. | ![]() McGinnis | 9.8% | 54.6% | 2,813 |
8. | ![]() Espejismo | 5.9% | 57.8% | 2,503 |
9. | ![]() Bebop | 5.5% | 51.4% | 3,008 |
10. | ![]() Holliday | 5.4% | 54.1% | 1,446 |
11. | ![]() Infernus | 2.5% | 57.3% | 2,111 |
12. | ![]() Yamato | 2.0% | 60.0% | 767 |
13. | ![]() Viscoso | 1.9% | 56.2% | 703 |
14. | ![]() Paradoja | 1.0% | 47.9% | 432 |
15. | ![]() Kelvin | 1.0% | 54.3% | 381 |
16. | ![]() Garra Gris | 0.9% | 51.7% | 261 |
17. | ![]() Felina | 0.7% | 54.7% | 285 |
18. | ![]() | 0.6% | 46.8% | 169 |
19. | ![]() Sinclair | 0.5% | 56.9% | 102 |
20. | ![]() Dínamo | 0.5% | 50.4% | 222 |
21. | ![]() Mo y Krill | 0.4% | 46.3% | 147 |
22. | ![]() El Navajas | 0.3% | 51.4% | 140 |
23. | ![]() Lady Geist | 0.3% | 55.3% | 150 |
24. | ![]() Siete | 0.2% | 53.6% | 125 |
25. | ![]() Abrams | 0.2% | 54.3% | 81 |
26. | ![]() Látigo | 0.2% | 54.6% | 119 |