La diferencia entre una victoria fácil o una derrota letal es curar de forma oportuna y dividir un combate en equipo de la forma adecuada. Deslizarse alrededor de enemigos lentos le da al equipo de Kelvin la ventaja de maniobrar para que todo esto suceda.
La diferencia entre una victoria fácil o una derrota letal es curar de forma oportuna y dividir un combate en equipo de la forma adecuada. Deslizarse alrededor de enemigos lentos le da al equipo de Kelvin la ventaja de maniobrar para que todo esto suceda.
Mostly a tank and gun build
Max bomb first to turbo farm, can put a point or two in Life Drain if needed
I
Regeneración adicional
Pretty much need this for sustain, if you don't take a lot of damage the first two waves go Mystic Burst first
I
Explosión mística
This combined with lvl 2 bomb will do a 200 damage AOE burst on a 10 second cooldown, honestly pretty disgusting
III
Regeneración radiante
Completely nullifies the hp you spend on abilites, move speed is nice too
II
Impulso cinético
Extra mobility, ammo and firerate
II
Balas perforadoras
Weapon damage and spirit power, both good on Geist
II
Activo
Devolver fuego
Kind of broken right now against m1s, skip if they don't 2 or more
I
Balas mata monstruos
If you need to shove waves and take tower fast
I
Potenciador de tiro a la cabeza
If you're lane opponents have some big heads like Seven, Viscous, Ivy, Mo etc.
I
Activo
Rito de curación
Break glass in case of emergency. I only buy this if something goes horribly wrong in the first few waves
Usually the most important items to get
II
Activo
Botas rápidas
Such a good item
III
Frenético
Big powerspike, you'll proc the full stacks on this in every fight
IV
Lanzahechizos
Huge powerspike, once you get this just focus on tanking up
IV
Sanguijuela
You'll be doing tons of gun and spirit damage so this is a perfect item to stay in the fight
III
Balas tóxicas
Can get this earlier or later depending on when you need the antiheal
IV
Activo
Coloso
Great item for Geist
IV
Armadura plateada
Buy earlier if they have a lot of m1s, can skip if they don't
II
Reductor de efectos negativos
Buy and upgrade when needed (and you will probably need)
Pick what you need
III
Resiliencia espiritual
You'll buy this at some point, try to get Spellslinger and Leech first though
III
Resiliencia balística
If they have a LOT of bullet damage, usually Return Fire, Berserker and Plated Armor are plenty until late game
III
Activo
Gema de teletransporte
Really good for survivability and confirming swaps
IV
Monstruo
Great stats against m1s if you need to go more tank heavy and they're already buying Armor Piercing
IV
Ritmo curativo
More fire rate and healing
IV
Balas absorbentes
True damage, more hp to tank with what's not to like
III
Balas pesadas
Good hybrid item for Geist and you won't really notice the downsides
IV
Balas perforantes de armadura
If they all start buying Plated Armor and Bullet Resist
IV
Imbuir
Reverberación mística
Can also imbue your bomb instead
II
Chaleco de batalla
Good early if they have a lot of gun damage
II
Potenciador de curación
Can be good sometimes, I usually don't think it's worth it though
II
Supresor
Can buy if you want to go full anti m1s
III
Imbuir
Oleada de energía
Can buy to go more of a spirit damage build than gun
III
Rompetanques
Can be good if your team has a lot of gun damage, good in the late game when it's really chunking people
IV
Quemadura espiritual
Will proc pretty easily
IV
Burlar a la muerte
Want to test this at some point for ultra late game, should theoretically prevent the main way you die in this build which is a CC chain not letting you get ult off
1
2
5
1
2
1
2
5
1
5
2
5