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Warden
Schwächt seine Gegner und bringt sie zur Strecke

Warden kämpft an vorderster Front, stürzt sich ins Getümmel und hindert seine Gegner daran, effektive Treffer zu landen. Was Warden jedoch für mutig hält, halten andere für leichtsinnig, und wenn er nicht aufpasst, findet er sich leicht in einer misslichen Lage wieder.

Warden
Schwächt seine Gegner und bringt sie zur Strecke

Warden kämpft an vorderster Front, stürzt sich ins Getümmel und hindert seine Gegner daran, effektive Treffer zu landen. Was Warden jedoch für mutig hält, halten andere für leichtsinnig, und wenn er nicht aufpasst, findet er sich leicht in einer misslichen Lage wieder.

Description

Versatile, mobile, survivable, and lethal Warden build
that doesn't sacrifice gun-based DPS by virtue of
Mercurial Magnum.
Spam ults and grenades like no other.

Item Build

#Citadel_HeroBuilds_Lane

In order; if you get the chance to rush CultSac, take it.

Deadlock Item

I

Monster-Kugeln

Warden thrives in lane by shoving waves fast and pressuring tower while poking with flask. This is instrumental in killing waves quickly.

Deadlock Item

I

Zusätzliche Regeneration

Sustain, no strings attached.

Deadlock Item

II

Veredeln

Quecksilber-Nachlader

The first step to gun-flask synergy; greatly increased poke damage in lane, and a free reload.

Deadlock Item

I

Zusätzliche Ausdauer

Additional mobility.

Deadlock Item

II

Arkane Verstärkung

A vital core item for warden that buffs all of his abilities greatly at all stages of the game, especially his ultiamte. Sellable late, if push comes to shove.

Deadlock Item

III

Aktiv

Kultopfer

Roaming farm enabler. Use this to sneak enemy camps and then take fights with Last Stand utilizing the buffs it provides. Sellable into lategame.

Immediate Postlane

In order.

Deadlock Item

II

Aktiv

Schnelle Stiefel

Core mobility item. Use for rotations, chases, and escapes.

Deadlock Item

IV

Veredeln

Wilde Magnum

Extremely powerful gun steroid which scales well with spirit and fire rate; the fulcrum of this build. Try not to delay, rush if possible.

Deadlock Item

III

Impuls-Regeneration

Vital spirit scaling sustain item that does not rely on damage dealt like lifesteal to be valuable. Spam flasks when rotating to recover health.

Deadlock Item

II

Heilverstärkung

Significantly improves the sustain of Radiant Regen and Last Stand.

Deadlock Item

III

Giftige Kugeln

Now scales with spirit! Huge boost to DPS against tanky targets, as well as inhibiting healing.

Core

In order, loosely.

Deadlock Item

II

Antimagische Kugeln

Slight shred and lifesteal for slightly more one-sided fights. Decent damage boost post MercMag and Toxic.

Deadlock Item

II

Veredeln

Abklingzeitraffer

More frequent ults.

Deadlock Item

IV

Heilungstempo

Significant boost to Magnum DPS and movespeed, for stronger ults and more dominant positioning.

Deadlock Item

III

Magieriss

Extremely strong shred item. Up to -36% Spirit Resistance with consistent headshots!

Deadlock Item

III

Überlegene Abklingzeit

More frequent everything. Non-trivial boost to Flask DPS.

Deadlock Item

II

Mystische Verlangsamung

Stronger chases, and builds into Scroll mid-late.

#Citadel_HeroBuilds_Late

Prio Scroll.

Deadlock Item

IV

Schriftrolle des Blitzes

Become your team's battering ram. This is good for interrupting a lot of crap accidentaly while you push with ult.

Deadlock Item

IV

Magische Sättigung

Sip from the chalice of Lean. Absurd gun and flask DPS boost, with extra sustain built in.

Deadlock Item

IV

Grenzenlose Magiekraft

The most consistent way to increase your general damage. Makes everything better. Buy its components earlier if a slot is avaliable. If you need another situational T4, don't buy this.

Deadlock Item

IV

Transzendente Abklingzeit

More frequent everything, including items. Very strong for Radiant Regen and Fleetfoot; Even better if you built some actives. Lower priority that other T4s.

Counters

Make decisions midgame on what you need to cut.

Deadlock Item

III

Aktiv

Niederschlag

Extremely strong ability interrupter, flying rat catcher, and cage enabler. Buy this often.

Deadlock Item

II

Wappen des Zauberers

Early and effective spirit resist with some good stats. Buy this often.

Deadlock Item

II

Kampfweste

Strong early gun resist with good stats.

Deadlock Item

II

Reaktiver Schild

Strongly spirit scaling tank item into CC.

Deadlock Item

II

Aktiv

Feuererwiderung

Deceptively strong damage item paired with Last Stand and Willpower; punishes agression.

Deadlock Item

III

Gegenzauber

Effective counter to Ults and other things Remover struggles with.

Deadlock Item

III

Aktiv

Schwächungs­entferner

More resist and a cleanse for debuff heavy teams.

Deadlock Item

III

Verstärkte Magierüstung

Anti-Spirit armor mid-late.

Deadlock Item

III

Verstärkte Kugelrüstung

Anti-Bullet armor mid-late.

Deadlock Item

III

Aktiv

Raketenstiefel

Use if strugging to position ults and rotate properly with movespeed.

Deadlock Item

IV

Aktiv

Koloss

Become big. If you have a lot of money and you don't feel like choosing between one of the Resilience items.

Deadlock Item

IV

Aktiv

Unaufhaltsam

Can't have my hypercarry dying to CC chains now can I?

EXPERIMENTAL

Trying mag size over Monster/Cultist after the nerfs for a more active less farm forward playstyle.

Mostly memes below here: Ignore if you like or if you're new

Ultralate Situational

If the game goes on too long just start buying random garbage to pad your stats.

Deadlock Item

IV

Querschläger-Kugeln

MercMag does 100% of its damage through Ricochet, which does further work spreading shred and slow debuffs. Neat, huh? Combined with spreading Toxic Bullets, very strong.

Deadlock Item

IV

Zauberschütze

Hyperlate luxury item you will almost never buy, but makes your gun + Flask combo uncontestably strong.

Deadlock Item

IV

Raserei

I'M CRAZY I'M UNHINGED

Deadlock Item

IV

Verstummer

Anti-spirit disabler for your gun. Hugely disruptive against certain spammy enemies.

Deadlock Item

IV

Hexenpanzer

Nanomachines, son. Endless abilities in fights.

Deadlock Item

IV

Moloch

This item really ought to let you blow through walls on cooldown. Isn't that what it looks like it does from the picture?

Deadlock Item

IV

Rüstung des Weissagers

I dunno if they had Kevlar in 1949, honestly.

Deadlock Item

IV

Aktiv

Phantomschlag

S. A. W. - Surface to Air Warden. Good anti-gun carry item.

Deadlock Item

IV

Inhibitor

Should be good for lategame team sustain.

Deadlock Item

IV

Aktiv

Göttlicher Schild

Can be used selflessly to bail out teammates, or selfishly to cleanse ult debuffs. I have a feeling I know which one you'll be doing.

Deadlock Item

IV

Aderlasser

Extreme sustain, with nice hybrid stats.

Deadlock Item

IV

Panzerrüstung

Infernus can go to hell.

Deadlock Item

IV

Schröpfende Kugeln

Gigatank gun item.

Deadlock Item

IV

Aktiv

Fluch

For BIG mistakes.

Deadlock Item

IV

Magiebrand

The cooler Decay.

Deadlock Item

IV

Aktiv

Ätherischer Schleier

You can pop this during ult and still deal damage. Also, if you have Transcendent CD, this is probably just better than Unstop because of the uptime.

Deadlock Item

IV

Aktiv

Auffrischer

Wanna see me dive the enemy team? Wanna see me do it again?

Deadlock Item

IV

Aktiv

Fokuslinse

Fuck that guy in particular.

Deadlock Item

IV

Aktiv

Fliegender Teppich

WHEEEEEEEEEEEEEEEEEE

Stuff I like but I dunno where to put that usually doesn't fit into builds

Treat like weird situational counters

Deadlock Item

II

Hemmende Kugeln

Helps with keeping a bead on opponents you're beaming.

Deadlock Item

III

Feuerstoß

Fire rate and chase, plus sliding for ammo.

Deadlock Item

III

Kopfjäger

Early kill tempo item with some neat sustian.

Deadlock Item

III

Aktiv

Alchemie-Feuer

Good spirit scaling shred item for yourself and your team. Pairs well with cages and mystic slow.

Deadlock Item

III

Aktiv

Heroische Aura

Splitpush enabler, and teamfight booster.

Deadlock Item

II

Heilungsfluch

When extra antiheal is needed.

Deadlock Item

II

Waffenschild

Questionable tank item into gun comps.

Deadlock Item

II

Magieschild

Excellent early tank item into the vast majority of teams.

Deadlock Item

III

Aktiv

Heilungswelle

For spreading those lovely Tempo buffs.

Deadlock Item

III

Aktiv

Rettungs­strahl

For removing those overambitious teammates from fights.

Deadlock Item

III

Mystischer Schleier

It's like Shadow Weave, but different.

Deadlock Item

III

Seelenkraft

Anti-reset device.

Deadlock Item

III

Aktiv

Teleport-Stein

Extra mobility for escaping knockups and chasing.

Deadlock Item

III

Aktiv

Fluch der Entwaffnung

Alright anti-gun carry item, but not great. Low cooldown makes it spammable, however.

Deadlock Item

III

Größere Erweiterung

Helps with catching people in cage, makes flasks unmissable, and makes ult extremely hard to kite.

Deadlock Item

III

Überlegene Dauer

Longer ults and stuns.

Deadlock Item

III

Veredeln

Ansteigende Magiekraft

Preferred on Flask, but OK on ult too.

Deadlock Item

III

Panzerschreck

If tanky enemies are becoming a problem; you need at least 91 spirit power for Flask to do enough damage for this.

Deadlock Item

III

Aktiv

Welle der Verstummung

For catching particularly annoying rats.

VERBOTEN

Only the most unhinged players buy from here.

Deadlock Item

II

Nahkampf­ansturm

Reasonably good early burst item and distance closer.

Deadlock Item

I

Nahkampf­lebensraub

Neat and situational lane sustain.

Deadlock Item

III

Heilender Nahkampf

Punch the blood right out of em. Then, drink it.

Deadlock Item

I

Magieschlag

Fun little early spirit burst.

Deadlock Item

III

Magische Einverleibung

Your stats? My stats.

Ability Point Order

Alchemistischer Flakon

Willenskraft

Bindungsfluch

Letztes Gefecht

1

2

1

2

5

1

2

1

2

5

5

5