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Seven
Elektrisiert mehrere Gegner gleichzeitig

Seven zeigt sein ganzes Können in Scharmützeln und wartet auf den richtigen Moment, um zuzuschlagen. Dann stürzt er sich wie ein aufziehendes Gewitter ins Kampfgeschehen und übertrumpft seine Gegner mit einem Blitzhagel.

Seven
Elektrisiert mehrere Gegner gleichzeitig

Seven zeigt sein ganzes Können in Scharmützeln und wartet auf den richtigen Moment, um zuzuschlagen. Dann stürzt er sich wie ein aufziehendes Gewitter ins Kampfgeschehen und übertrumpft seine Gegner mit einem Blitzhagel.

Description

Off meta, fully annotated, max Ball first, Seven build. All items labelled. Ability based spirit carry, reject boring ult builds.

Don't expect to 1v1 other carries, play with your team and put out that constant DPS with great debuffs.

Item Build

#Citadel_HeroBuilds_EarlyGame

Look to clear wave fast and safely, you are not a strong laner.

Deadlock Item

I

Monster-Kugeln

Great for clearing, bit of weapon damage from investment, and regen is super handy. Builds into Cultist.

Deadlock Item

II

Unterdrückung

Really good item vs any gun hero and even some that are ability based.

Deadlock Item

I

Zusätzliche Aufladung

Decent early, nothing special but obviously nice to have.

Deadlock Item

III

Aktiv

Kultopfer

Get this online and start leeching tier 3 jungle when you can safely. Scales your high base damage, and hit gun investment fast.

Deadlock Item

II

Aktiv

Schnelle Stiefel

On demand speed, but the real star is full speed while shooting. Big spike on gun damage now!

Deadlock Item

I

Zusätzliche Magiekraft

Prereq for Improved Spirit.

Deadlock Item

II

Verbesserte Magiekraft

It's an upgrade, can grab if the souls are spare. Regen is nice early.

Deadlock Item

II

Imbue [E]

Abklingzeitraffer

Need some CDR for balls, combined with more charges gives a ton of uptime. Should hit nice spirit spike here close to T3 ball.

Deadlock Item

II

Stiefel des Dauerläufers

After the big move speed nerf patch, this item is back to being semi required. Feel free to swap for stamina instead.

Early Defensive

Deadlock Item

I

Zusätzliche Regeneration

Can replace with your preferred survivability (Healing Rite etc) but I find this is the most consistent.

#Citadel_HeroBuilds_MidGame

Ball and Surge spirit damage will scale a lot by the end of here.

Deadlock Item

II

Magielebensraub

Good item, sustain plus spirit power is good. Get Healbane first if the enemies are healing a lot.

Deadlock Item

II

Heilungsfluch

Anti heal is great and burst heal not only keeps you topped up after fights but surprises enemies too. Big HP spike here.

Deadlock Item

III

Schnelle Aufladung

Rapid fire Balls. Needed for the reduced cooldown between charges. If you are close to 4.8k, get Boundless first instead.

Deadlock Item

IV

Grenzenlose Magiekraft

A huge global upgrade to your whole kit. Ton of spirit power and even more Regen.

Deadlock Item

III

Überlegene Abklingzeit

Very nice upgrade, you really want Surge and Stun up as often as possible too.

Deadlock Item

II

Mystische Verlangsamung

Slow is good this patch, with less movespeed everywhere AND reducing dash range when everyone relies on it.

Deadlock Item

II

Imbue [E]

Quecksilber-Nachlader

Mid item on its own, but Magnum makes it worth. Helps with ammo.

Deadlock Item

IV

Imbue [E]

Wilde Magnum

Gives a lot of extra constant damage on top of ball and surge, and removes the need to reload entirely. Scales great with Seven's high base dmg.

Mid Support

Deadlock Item

IV

Aktiv

Magische Infusion

Not as consistent as Leech but just pop this at the start of a fight and you get a crazy DPS improvement and SO much lifesteal.

Deadlock Item

I

Imbue [E]

Mystische Erweiterung

A nice lil bump to your ball range. Don't priority this, if you have 800 sitting around and spare slots its okay.

Deadlock Item

II

Mystische Schwachstelle

A good spike in spirit damage, doesn't stack with other teammates with the same item.

#Citadel_HeroBuilds_LateGame

Look to sell early def and gun items. Most items here are luxury upgrades.

Deadlock Item

IV

Eskalierende Bloßstellung

Decent upgrade to vuln, don't forget this is NOT more shred, it is spirit amp.

Deadlock Item

III

Größere Erweiterung

Great upgrade for not just ball but stun too. Again dependant on slots first.

Deadlock Item

IV

Transzendente Abklingzeit

Again mostly a luxury upgrade but at least you can build a lot of good items to make use of the item CDR.

Deadlock Item

IV

Schriftrolle des Blitzes

Very mid upgrade, really don't bother rushing this. Luxury upgrade.

Mid to Late Defensive

Deadlock Item

II

Wappen des Zauberers

Spirit Resist is good but Regen + CDR + Spirit kinda cracked. Take instead of healbane if you think you don't need the heal reduction AND heal on kill.

Deadlock Item

IV

Moloch

Just a nice upgrade to Enduring, but its not needed. Great against gun teams.

Deadlock Item

II

Schwächungs­reduzierer

Bad item but prereq to a couple good ones.

Deadlock Item

III

Aktiv

Schwächungs­entferner

Use this for all of those cringe DOTs and incoming abilities.

Deadlock Item

III

Verstärkte Kugelrüstung

Not many good bullet counters late game so this might have to do if its all bullet.

Deadlock Item

III

Verstärkte Magierüstung

This item is good but spellbreaker is basically an upgrade if you can afford it.

Deadlock Item

IV

Aktiv

Unaufhaltsam

Stop all that pesky CC and other negative effects.

End Game/Random Stuff to Test

If you have any questions or just want to talk Seven, check out the Seven hero channel in the Deadlock discord :)

Deadlock Item

IV

Aktiv

Ätherischer Schleier

Nice pick up, with cooldown can use this all the time for evading everything. Don't forget the big buff after.

Deadlock Item

III

Gegenzauber

Very popular item if you're good enough to use it.

Deadlock Item

IV

Zauberbrecher

Spirit AND Debuff AND burst resist, if you don't need to rush Spirit Res.

Deadlock Item

III

Magieriss

If you need even more shred on top of mystic vuln, use this.

Deadlock Item

IV

Verkrüppelnder Kopfschuss

Technically even more shred plus anti heal built in but on Seven you gotta be goated to use this.

Deadlock Item

III

Giftige Kugeln

Scaling bleed damage with heal reduction, another chance for gun investment.

Deadlock Item

IV

Magiebrand

Use ball, surge and magnum to activate for some extra burst and very nice anti healing, but its expensive and unreliable on Seven.

Deadlock Item

III

Aktiv

Teleport-Stein

Expensive but gives Seven a way out.

Deadlock Item

IV

Panzerrüstung

An okay anti gun late game item.

Ability Point Order

Kugelblitz

Statische Aufladung

Überspannung

Gewittersturm

1

1

2

5

1

2

5

2

5

1

2

5

Beste Seven-Builds – Deadlock-Helden-Guide | Deadlock Coach