
Shiv hat keinerlei Interesse daran, fair zu kämpfen. Deshalb setzt er auf überfallartige Taktiken, um seine Gegner zu schwächen, bevor er zum Todesstoß ansetzt.
Shiv hat keinerlei Interesse daran, fair zu kämpfen. Deshalb setzt er auf überfallartige Taktiken, um seine Gegner zu schwächen, bevor er zum Todesstoß ansetzt.
tank everything and kill everything
Knife seems to be back. Skill order is work in progress, try things. Play disciplined in lane until they do something stupid or you have spirit spike/ult/full rage then go crazy. Buy 2 regen items if lane is bad


I
Zusätzliche Aufladung
more knives


I
Mystische Explosion
early flat damage and component for tankbuster


II
Aktiv
Kältefront
Good flat damage for early trades and good wave clear


II
Mystische Schwachstelle
stack more spirit res shred and also upgrades to EE


II
Heilungsfluch
anti heal and heal on kill. Great for most of the game


III
Aktiv
Teleport-Stein
Chase and disengage tool. Could try stamina mastery now


III
Pulsierende Pein
Decay not as needed for rage generation since knives are really good at it if you land 2+. Decay is still really good though
Buy regen if you need it


I
Zusätzliche Regeneration
just a lot of regen in lane, buy most of the time


I
Heilende Kugel
just a little sustain and wave clear for lane


I
Aktiv
Heilungsritus
if you take too much damage in lane, want to take sinnner's, or vs. a bad matchup


II
Aktiv
Fluch der Langsamkeit
if movement heroes may be a problem (mina, pocket, apollo, lash, etc.)


II
Aktiv
Feuererwiderung
very good early for strong gun heroes if you need to counter them, sell for resists later


II
Aktiv
Heilendes Amulett
i think this item has potential


II
Heilverstärkung
if you buy radiant


III
Aktiv
Metallhaut
for burst gun heroes like haze
core tank items


III
Verstärkte Magierüstung
just great in general. get spellbreaker or witchmail if you need more spirit resist


III
Verstärkte Kugelrüstung
good for most bullet damage, buy every game to be tanky, buy plated and juggernaut if needed
chain cc prevention. buy as needed.


III
Gegenzauber
op if you remember to use it, blocks cc, spirit burst, and even ults if you're locked in. Good for mid contest. Can skip if there's not much to parry


III
Aktiv
Magie der Entzauberung
more situational. Still a good buy if you need it (slow hexes, decays, haze, mirage, infern, etc.)


III
Meisterhafte Ausdauer
Shiv's mobiliy got nerfed so this item may be useful for escaping or catching up to people if you aren't good at M2 movement


II
Schwächungsreduzierer
debuff resist/cc reduction, good against pocket. Great combo with weighted for 37% debuff resist


II
Reaktive Barriere
A good cheap option for anti-hate crimes if they have multiple cc's
or you want more damage


III
Schnelle Aufladung
big spike for knives. Can rush this


III
Panzerschreck
more damage + rage on dash, will now proc if you have max knife with RR later in the game (for sure if you have rage or EE/boundless)


IV
Eskalierende Bloßstellung
Good shred and damage with knives, boundless is also good


IV
Aktiv
Arktische Explosion
cc and gives great burst if used before dash
Buy what you need here; you just want to be as tanky as possible (annotated)


IV
Moloch
if you need more tankiness vs. straight gun damage (no on-hit effects) heroes + slow resist


IV
Panzerrüstung
buy for heroes who mainly do damage through on hit effects, (infern, mina, mirage, haze, wraith, etc.) or item bullet procs (tesla, toxic, lucky shot, inhibitor)


IV
Zauberbrecher
if spirit burst is still a problem. Gives debuff resist


IV
Hexen-Panzer
more spirit protection if spirit damage is not super bursty.


IV
Transzendente Abklingzeit
dash resets if dash is maxed, uptime for actives, and more torment procs


IV
Aktiv
Phantomschlag
to engage on easy targets


IV
Aktiv
Unaufhaltsam
anti cc, also good for punching rejuv crystal


IV
Aktiv
Koloss
just even more tankiness


IV
Grenzenlose Magiekraft
Big damage amp but is greedy.


IV
Verkrüppelnder Kopfschuss
If you really need shred + anti-heal and no one on your team will buy it
one from each row


III
Geschärftes Bajonett
just damage and slow


III
Bleikugeln
dmg, spirit res, debuff reduction, just good stats. Gets you a lot of debuff resist stacked with db reducer/spellbreaker/unstoppable, all items you will buy often


II
Kinetischer Spurt
4 stam + fire rate and ammo


II
Mystische Kugel
decent poke + rage generation if you manage it well


II
Durchdringende Kugeln
just damage


II
Verbesserte Magiekraft
if you want boundless later


III
Aktiv
Verfall
Rage generation and scales well. Still a great item


III
Größere Erweiterung
good for dashes, torment procs, and ult


III
Impuls-Regeneration
The Dark Lord.


III
Überlegene Dauer
could be good


IV
Magiebrand
strong anti heal. replace healbane


II
Kampfweste
gives resist and synergizes well with 4.8k gun if you want that


II
Wappen des Zauberers
just decent stats for spirit/vs. a spirit team, just buy spirit resilience


IV
Aktiv
Ätherischer Schleier
just makes you really hard to kill and clears your deferred damage


IV
Aktiv
Göttliche Barriere
if pocket is a problem for you or you just need a better cleanse than dispel magic


IV
Aktiv
Geißel
idk could be good


IV
Imbue [E]
Mystischer Hall
really good sustain and damage on dash in the late game
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