
Die Stärke von Lady Geist besteht darin, ihre eigenen Lebenspunkte zu opfern, um verheerenden Schaden anzurichten. Wenn ihre Lebenskraft zur Neige geht, entzieht sie einfach die ihrer Gegner.
Die Stärke von Lady Geist besteht darin, ihre eigenen Lebenspunkte zu opfern, um verheerenden Schaden anzurichten. Wenn ihre Lebenskraft zur Neige geht, entzieht sie einfach die ihrer Gegner.
Gun Speed Demon build.
Deathy variant & using buds AP order.
- Put 2 points into Life Drain or Bomb first based on lane matchup.
- Grab a few defensive items in the mid-game.
- Use Life Drain to survive until you get Leech.
- Eat your greens in the late game.
If you fight a lot and have superior trades, invest 2 points into Life Drain instead.


I
Kopfschuss-Verstärker
More damage in the lane phase.


I
Zusätzliche Regeneration
It doesn't hurt to buy more sustain.


I
Mystische Regeneration
More regen from your abilities.


III
Impuls-Regeneration
Using Malice will heal you even if you don't hit anyone.


II
Kinetischer Spurt
The best ammo item for Geist. Use it right and you'll avoid reloading too often.


III
Kopfjäger
This will boost your headshot damage significantly with Berserker + BSR + Malice.


II
Stiefel des Dauerläufers
Lady Geist's weakness is her lack of mobility.


III
Verstärkte Magierüstung
Health cost has increased for your abilities, this will mitigate some of the damage.


I
Mystische Explosion
Big damage with Bomb leveled first. Not required if you upgrade Life Drain. Sell later for slots.


I
Imbue [E]
Mystische Erweiterung
Way harder to escape your bombs. Don't buy if you upgrade Life Drain. Sell later for slots.


II
Unterdrückung
Great debuff against gun heroes and good stats for early game. Can be an alternative to Bullet Resist Shredder.
Big damage timing at 15~16k souls (BRS + T3 Malice).


II
Reduzierte Kugelresistenz
Check your team's items before buying because this debuff does NOT stack.


II
Heilungsfluch
The heal on hero kill is crucial for Lady Geist. Really good item but optional if you need something else.


II
Durchdringende Kugeln
Alternative to Fleetfoot if you like more damage.


III
Berserker
Best gun damage for Geist. Keep your stacks up with Malice.


IV
Zauberschütze
This is now an insane item. Can replace Kinetic Dash.


II
Kugellebensraub
You deal so much gun damage, reap the benefits.


IV
Aderlasser
You are the carry.
Pick at least one.


III
Aktiv
Teleport-Stein
Much needed Bullet Resist and gap closer for your ultimate (25m silence when maxed).


III
Aktiv
Schwächungsentferner
Great against all sorts of debuffs, like Vindicta's stake.


III
Gegenzauber
Great against spells such as Pocket's Affliction.


III
Aktiv
Metallhaut
The downside is this makes Geist an even more immobile hero for 5 seconds. Use it wisely.
Greens are good, eat your greens.


IV
Verkrüppelnder Kopfschuss
Late game damage and debuffs!!


IV
Raserei
You have become the speed demon! Very useful against spirit damage.


IV
Zauberbrecher
Great against burst heavy teams and valuable debuff resistance.


IV
Panzerrüstung
Gun heroes will apply a bunch of debuffs when they shoot you. This is a great counter for it.


IV
Aktiv
Koloss
Massive health buff. Buy if you die too easily. Not good against Curse.


IV
Aktiv
Phantomschlag
Easy initiation for Soul Sacrifice. Target the tank and obliterate their health pool.


IV
Moloch
Suppressor + Fleetfoot is less expensive but it still has its place in the late game.


IV
Heilungstempo
Not a priority and can buy Leech instead. Mostly a bait item, upgrade to Juggernaut if slot-maxxed.


II
Heilverstärkung
Improves Life Drain and also works with Healbane. Should be sold later for better green items.


I
Zusätzliche Aufladung
Not a viable buy unless you level T3 Life Drain instead of Malice around 15k souls.


III
Schnelle Aufladung
Not a priority if another item could be better. Buy after core items if it's worth it.
Every tier 2 green item in the build is viable, pick according to your situation.


II
Aktiv
Schnelle Stiefel
Very useful against annoying slows and slippery targets. We are move speed maxxing.


III
Bleikugeln
Tankiness at the expense of stamina recovery. The effect is minimal with Kinetic Dash at +0.39 seconds.


III
Giftige Kugeln
More anti-heal, meh item at the moment.


III
Aktiv
Kultopfer
Let's be real it's the better item over Headhunter in very serious games.


I
Widerstand
Great against brawlers in the early and mid-game.


II
Reaktive Barriere
Good against Bebop hook and counter to Doorman's ult. Pretty good scaling too.


II
Magieschild
You'll need this against high spirit burst.


II
Wappen des Zauberers
The spirit resist is important because it will reduce damage from your spells (and enemy spells).


II
Kampfweste
This is very valuable against gun-heavy opponents.


II
Aktiv
Feuererwiderung
Really good item, don't underestimate its use against gun heroes.
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