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Kelvin
Friert attackierende Gegner auf der Stelle ein

Heilungen zum richtigen Zeitpunkt und eine effektive Aufteilung eines Teamkampfes machen den Unterschied zwischen einem mühelosen Sieg und einer vernichtenden Niederlage aus. Indem Kelvin um seine Gegner herumgleitet und sie verlangsamt, verschafft er seinem Team den entscheidenden Manövriervorteil, um erfolgreich zu sein.

Kelvin
Friert attackierende Gegner auf der Stelle ein

Heilungen zum richtigen Zeitpunkt und eine effektive Aufteilung eines Teamkampfes machen den Unterschied zwischen einem mühelosen Sieg und einer vernichtenden Niederlage aus. Indem Kelvin um seine Gegner herumgleitet und sie verlangsamt, verschafft er seinem Team den entscheidenden Manövriervorteil, um erfolgreich zu sein.

Description

Experience as Cirno the STRONGEST ice fairy in the niche franchise Touhou Project!

This build is specifically formulated around Arctic Beam and Healer Support.

Item Build

Stage 1: Starting out

Buy according to what you need!

Situational laning buys

Deadlock Item

I

Aktiv

Heilungsritus

If you and your lane partner trade damage alot you need this for quick top up during retreats.

Deadlock Item

I

Aktiv

Goldenes Gänseei

If you get a really tough lane, buy this and sell when you hit around 1500 souls

Deadlock Item

II

Wappen des Zauberers

If you're stuck in a spirit lane, this help tremendously

Stage 2: Healing Items

Recommended Rescue Beam and Divine Barrier (for late game)

Deadlock Item

III

Aktiv

Rettungs­strahl

Highly recommended, allows you to save teammates who stepped into the deathball quicksand

Deadlock Item

III

Aktiv

Heilungswelle

If your team tend to deathball alot this can be a great option

Deadlock Item

II

Aktiv

Schützende Barriere

You can buy this early in lane to keep your lane partner afloat.

Deadlock Item

IV

Aktiv

Göttliche Barriere

You don't really need to rush this most of the time, Guardian Ward is good enough until late-game

Stage 3: Cirno's Cores

Everything you need, Stage 6's ultra flexible

Deadlock Item

II

Heilverstärkung

After you get this, get one of the healing items from Stage 2

Deadlock Item

II

Stiefel des Dauerläufers

Lets you run faster and resisting slow.

Deadlock Item

II

Imbue [E]

Abklingzeitraffer

Improve Ice Path's cooldown until you can get Superior Cooldown

Deadlock Item

III

Überlegene Abklingzeit

MEGA CORE, reduces all your abilities' cooldown.

Deadlock Item

III

Schnelle Aufladung

Gives you 2 extra healnades

Deadlock Item

III

Größere Erweiterung

For larger dome and longer beam

Deadlock Item

IV

Transzendente Abklingzeit

GIGA CORE, reduces all your abilities AND items' cooldown.

Common Endurance Training for Mid-Game

Deadlock Item

III

Aktiv

Metallhaut

A really *solid* answer to gunners, does not work against ones that use their gun to spam on-hit effects like Infernus

Deadlock Item

III

Verstärkte Magierüstung

Too much Spirit damage?

Deadlock Item

III

Aktiv

Teleport-Stein

You can use this to warp yourself out of dome mid-casting, trapping enemies inside while you escape elsewhere

Deadlock Item

III

Gegenzauber

If enemy team has a ton of burst spirit damage, this can be really useful

Stage 6A: Become the Nicest

Deadlock Item

III

Überlegene Dauer

Extends duration for dome, beam and items

Deadlock Item

IV

Aktiv

Verfluchtes Relikt

Highly recommended getting first, extremely good for shutting down threatening enemies

Deadlock Item

IV

Heilungstempo

Boosts move speed and fire rate for you and teammates by popping a nade on your feet

Deadlock Item

IV

Aktiv

Auffrischer

Extremely situational, buy only if you think another dome is worth it over other 6k

Stage 6B: Become the Strongest

Maximize Damage

Deadlock Item

IV

Eskalierende Bloßstellung

Core beam damage item, beam can stack this item easily on multiple enemies at once thanks to Tier 3 upgrade

Deadlock Item

IV

Magiebrand

Should only be considered after getting EE and comfortably Boundless or Infuser, by then your beam should deal enough damage to proc this item easily

Handymann's Utility Kit

Might be useful

Other Endurance Training

If you find yourself in a situation where the usual mid-game greens isn't enough

Deadlock Item

III

Aktiv

Magie der Entzauberung

If the debuffs become unbearable or there're life threatening ones

Deadlock Item

III

Verstärkte Kugelrüstung

If there're huge chunky gun damage, this is a good choice

Deadlock Item

III

Seelenkraft

If you stay on the map fairly often

Deadlock Item

IV

Zauberbrecher

This one spirit guy kept nuking your HP bar?

Deadlock Item

IV

Panzerrüstung

Bullet hell and gun debuffers really grind your gear?

Deadlock Item

IV

Aktiv

Unaufhaltsam

This might help tremendously if you're facing against a CC team

Deadlock Item

IV

Moloch

If there're too many hand-held miniguns in the room.

Ability Point Order

Frostgranate

Eispfad

Arktischer Strahl

Eiskuppel

1

2

1

2

5

1

2

1

5

5

2

5

Beste Kelvin-Builds – Deadlock-Helden-Guide | Deadlock Coach