
Lash gönnt seinen Gegnern keine Verschnaufpause. Entweder zieht er sich aus großer Entfernung heran, um einen Kampf mit ahnungslosen Gegnern aufzunehmen, oder er nimmt die Verfolgung auf, wenn diese zu fliehen versuchen.
Lash gönnt seinen Gegnern keine Verschnaufpause. Entweder zieht er sich aus großer Entfernung heran, um einen Kampf mit ahnungslosen Gegnern aufzunehmen, oder er nimmt die Verfolgung auf, wenn diese zu fliehen versuchen.
Top 0 player, lash professional. Gun lash is DEAD, return to magic carpet
Ping Faith_TV in the official deadlock discord for feedback / if you have questions.
Buy left to right generally. Buy regen when you take a lot of damage.


I
Kopfschuss-Verstärker
Actually W lane item in ANY patch. Massive poke when combined with whip.


I
Zusätzliche Magiekraft
Cheap good spirit early on. You can buy burst instead aswell if you prefer but it can be tricky to hit 80 damage


II
Imbue [E]
Quecksilber-Nachlader
This item is still very solid early, but falls off after lane. It still pairs nicely with the gun items as it lets you reload and keep applying pressure. Sell if needed.


I
Mystische Explosion
Burst is super nice early. You prefer to use this when you're whipping for extra heal, but any proc is damage.


I
Imbue [E]
Mystische Erweiterung
[Apparently Fixed (but not visually)] This item really grew on me. Massive whip in lane allows you to pretty much never miss


I
Zusätzliche Aufladung
I personally use my grapple a fuck ton in lane so I prio this early. You can sell this after reaching T3 Grapple


II
Mystische Kugel
Really solid. Lets you get 4.8k invest when paired with headhunter. This is generally quite tricky to land, but if you wait until the knock-up from your slam, you basically get a free proc.


III
Kopfjäger
This just upgrades off headshot booster, I am TIRED of talking about the 4.8k investment but this does give you it.


I
Zusätzliche Regeneration
Still my personal favourite lane healing item. Buy this whenever you are dying in lane too hard.


II
Aktiv
Fluch der Langsamkeit
Still my favourite item into Mina / Wraith / Vindicta. Stopping people from using movement abilities will absolutely get you a kill, especially if you notice these characters escaping stupid shit alot
This is the time you should be ganking fights, but make sure to still do waves!!


II
Heilungsfluch
Generalist buy, PLEASE replace with enchanters / reactive depending on lane


III
Meisterhafte Ausdauer
Buy this whenever you feel you need it. I like to prioritise damage upgrades until i feel like i'm getting caught out a lot, though recently I've been buying it more often


III
Panzerschreck
Tankbuster is generally a really good buy, however buying it too early doesn't really give you that much more damage (as their health has not scaled much). Buy if no slots


III
Überlegene Abklingzeit
This item is basically a must if you want sustained damage in teamfights. Cycling your abilities 20% faster is huge and will let you play a lot more agressive


III
Größere Erweiterung
Struggling to land ults? This helps massively. You can absolutely go without it but it does give you a LOT more range on it.


IV
Aktiv
Fliegender Teppich
Unironically my favourite item for lash right now. -15% gravity means you can walljump at height limit PERMANENTLY, which means you can wait and hit a max distance slam EVERY TIME.


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Aktiv
Auffrischer
More lash ults = good. Core to being a strong lategame player, land those ults! Feel free to buy much earlier if you're having a rough game. Just pivot to being an ultbot and you'll be fine.


IV
Imbue [E]
Mystischer Hall
Imbue on slam. Extra damage + slow is very potent and the lifesteal is actually really solid too. You can replace this item with the choices (if wanted)


III
Aktiv
Magie der Entzauberung
Insane Item. I sometimes prefer counterspell but if they're slowing hex'ing you or hitting you with capacitor, this is an absolute MUST buy. PLEASE buy this item if you need it


II
Reaktive Barriere
Laning someone with stuns? Buy this. (Bebop / Abrams / Krill etc). Buy grit first if you are going down this


II
Wappen des Zauberers
Great item if both laners are spirit, or you see 4+ spirit characters in the tab menu.
When you got crazy money (No specific order, buy judging by counters. Focus on ults, don't be scared to buy greens!)


IV
Grenzenlose Magiekraft
Still very decent. Gives consistant spirit power AND a percentile spirit boost. This also scales mystic shot quite massively, which is why I buy it over other spirit items


IV
Schröpfende Kugeln
Even though gun lash & greens got nerfed, this is still a very solid buy. If the enemy team has a lot of characters with high hp (4k+), you get crazy value


IV
Magiebrand
Very nice anti heal and decent damage. I'd usually replace healbane with this lategame if I ended up buying it


IV
Verkrüppelnder Kopfschuss
Lowers armours. Good if the enemy has a lot of resistances. Also gives you more gun spike, which is crazy rn


IV
Aktiv
Unaufhaltsam
"I keep getting stunned out of my ult by one guy and im really fucked off about it". PLEASE start buying this if you are getting stunned! I know it's not flashy but it is NECESSARY some games


IV
Aktiv
Fokuslinse
Simply better than curse for lash. This builds off Spirit Sap so I would upgrade that if you can. You can sell slowing hex for this if you still need anti (ability) movement lategame


IV
Imbue [E]
Wilde Magnum
If you want an excuse to keep QSR but you need an upgrade for slots here it is. Imbue on 3.


IV
Transzendente Abklingzeit
This is okay, but mainly to fill flex slots. Unless you have more then one or two actives then feel free to delay buying this and invest into spikes


III
Schnelle Aufladung
This isn't great. I'd only buy this if you really can't live with two grapples lategame or if you're REALLY cucked on flex slots


III
Verstärkte Magierüstung
I actually think you can make an argument for this item now


IV
Zauberbrecher
With the recent changes it makes sense to buy Spirit Resilience over this sometimes, but I generally prefer this overall because of the heavy debuff resist attached


III
Aktiv
Metallhaut
Goat anti-gun. Try not to use this when you're running because of the movespeed penalty, use it when you're stuck to the ground for any reason and there's a gun carry looking at you.


IV
Panzerrüstung
This item's alright, but i'd only buy it if a proc-based gun character is overfarmed (Haze, Infernus ETC.). Otherwise just get metal skin
BUY THESE IF YOU'RE DYING (PLEASE)


III
Gegenzauber
Amazing item for general use. If you are locked in enough to parry abilities buy it. if there's a lot of hard to parry debuffs just buy dispel magic


III
Aktiv
Teleport-Stein
Glorpstone is still an incredible escape item, use it to teleport to rooftops when you're out of stamina when running / get behind cover.


III
Aktiv
Raketenstiefel
Still my favourite roaming tool after all these patches. This allows you to change lanes incredibly quickly, but sacrifices the survivability of glorpstone


I
Aktiv
Gottvertrauen
This is very good if you're already buying reactive


II
Trophäen-Sammler
This is good if you're REALLY stomping


IV
Unbezwingbar
I would really just buy unstoppable. I know a few people who prefer this but generally dispel magic / unstoppable covers me


I
Widerstand
Mr Parrylock Special
STOP LOOKING HERE!!!!!!!! (i usually leave anything annotated here, will probably be outdated!)


III
Imbue [E]
Ballistische Verzauberung
This item gotta be good on whip, buffed too


IV
Glückstreffer
idk man add a billion damage


IV
Verstummer
REMOVE abilities


III
Magieriss
kinda crazy if they got a lot of resistance. Just keep headshotting


II
Antimagische Kugeln
Builds into spirit rend


IV
Moloch
Actually incredibly good if you're winning. Makes diving in a lot less risky and you end up being a powerhouse if you get this + Remover


III
Aktiv
Kultopfer
This is an alternative to Trophy collector. If you can't get stacks on trophy buy this. Gives you the health and movespeed but sacrifices the free souls


I
Stiefel des Sprinters
Read trophy hunter. Only buy if you're running it


II
Magielebensraub
Builds into infuser


II
Schwächungsreduzierer
Builds into spellbreaker


I
Zusätzliche Ausdauer
stamina type shit (upgrades into stamina mastery)


II
Aktiv
Kältefront
Still good. It can feel like it's doing nothing sometimes but when you start landing it multiple times you'll be thankful you have it. Slam -> Cold Front -> Whip is your combo


II
Imbue [E]
Abklingzeitraffer
Imbue whatever you use most. 1, 2, 3, and 4 all valid


III
Giftige Kugeln
There was a time where I would run this over headhunter, but I find that the nerfs were pretty brutal to it


III
Verstärkte Kugelrüstung
Metal skin is better


IV
Aktiv
Verfluchtes Relikt
Fun item. Buy if one person is really pissing you off or you really just dont like someone that day


IV
Aktiv
Magische Infusion
Still very strong for healing. Hit this button then slam and whip and you are full HP.


IV
Aktiv
Arktische Explosion
Really nice item for followups. Locks them in place so with your slam -> whip -> Arctic combo you can get most people killed in a teamfight.


III
Seelenkraft
This item is actually fine now but I want to take a moment out of my time to realise that I have been updating this build for months but it was on the wrong one.. oops..


III
Aktiv
Welle der Verstummung
Doesnt build from sap anymore, going in the bin unless you really like silence wave


II
Aufladbare Kugeln
This is for T2 grapple, where you get a flat +7 damage to your gun every time you use it. This gives you slightly less burst then mystic, but a massive amount more mobility and consistent damage


IV
Zauberschütze
The lash gun meta is real and you cant deny its presence. Buy this if they dont have resistances (unlikely) and crippling isnt your thing


II
Aktiv
Magieverlust
If you're laning early and you see both laners buy resist, this is worth getting. This also builds into Focus Lens now, which makes it very viable to keep into lategame, because lens is good :)
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