蜃景可以将自己笼罩在狂暴的龙卷风中,迅速追击敌人并将其卷到空中。他的圣甲虫帮助他抵御多个敌人,无论是援助友军还是惩罚敌人,他总是随时准备出击。
PewPewPew
II
Imbue [E]
魔力装填
More bullets and extra damage for the Djinn's Mark
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先发强袭
Good option for the early game if you need the damage, can also go Long Range instead if you have a good front line
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动能冲刺
Extra mobility, basically 50% more ammo and 30% fire rate is insane
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空尖弹
Lots of extra damage and even more shred
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子弹吸血
Can delay for after Toxic if you don't need the sustain yet
Pretty much always buy, get some survival items as needed
III
健步疾射
Fire rate and slide mobility are great
III
毒弹
Mandatory on Mirage, get earlier if you need the antiheal
IV
攫命弹
Great item for Mirage for damage and survivability
III
灵力不催
Almost always good, get this earlier or later depending on the game
IV
主动
吸血爆发
Damage and survival in one, extra ammo is nice too plus it helps you stay healthy for the Hollow Point passive
IV
跳弹射击
Lets you farm much faster and is goated once everybody is team fighting
IV
Imbue [E]
水银重弹
Try to delay buying until you're choked on flex slots, or if you need an item for an important fight and don't have 6k
IV
破防术
Get this if the other team has some Plated Armor and a LOT of bullet resist, otherwise go Crippling
IV
爆头破防
Even more shred and antiheal, try to call out who it's applied to. Keep in mind it does not spread with Ricochet
IV
抑制术
Goes well with Rico, you're just applying debuffs to the whole enemy team. With the nerf it's a bit harder to proc as easily but can still be good
IV
幸运一击
More weapon damage and ammo
Pick what you need
II
主动
回应射击
Good early game against Vyper, Haze, Wraith and Gun Ivy
II
附魔纹章
Option early game if lane opponents have a lot of spirit damage
III
主动
减益消除
If they have a lot of debuffs
III
坚毅之心
Still decent after the nerfs, not mandatory though
III
枪弹不催
If they have a lot of bullet damage in the late game
III
法术反制
Good if they have some easily telegraphed abilites like Wraith/Lash ult, Ivy stone form, Seven stun etc.
IV
主动
势不可挡
Anti hate crime
IV
铁板重甲
Against m1 spam
IV
破咒护符
Can be good against spirit burst damage heavy teams, like GT, Yamato, Sinclair, Pocket etc.
II
元灵压制
Really good if both lane opponents are m1s
II
主动
轻盈飞步
This plus Burst Fire solves your mobility and ammo issues by letting you slide like crazy
II
远击威力
Can go Fleetfoot for more mobility and utility instead
III
神枪手
Weapon damage and fall-off range increase is crazy
III
重压射击
Good to combine with Armor Piercing Rounds since the bullet velocities cancel each other out
IV
玻璃大炮
Good if you're ahead and want to snowball
IV
沉默子弹
Can be good against spirit heavy teams to pair with Ricochet
IV
咒火飞梭
Can solve fire rate and ammo issue in the really late game since you can get almost max stacks instantly with Scarabs and Vamp Burst
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