
Warden naciera z pierwszej linii, rzucając się w bój i utrudniając przeciwnikom skuteczną walkę. Ale to, co dla Wardena świadczy o odwadze, dla innych jest przejawem lekkomyślności, a jeśli nie zachowa ostrożności, to łatwo wpadnie w tarapaty.
Warden naciera z pierwszej linii, rzucając się w bój i utrudniając przeciwnikom skuteczną walkę. Ale to, co dla Wardena świadczy o odwadze, dla innych jest przejawem lekkomyślności, a jeśli nie zachowa ostrożności, to łatwo wpadnie w tarapaty.
Versatile, mobile, survivable, and lethal Warden build
that doesn't sacrifice gun-based DPS by virtue of
Mercurial Magnum.
Spam ults and grenades like no other.
In order; if you get the chance to rush CultSac, take it.


I
Potworne Kule
Warden thrives in lane by shoving waves fast and pressuring tower while poking with flask. This is instrumental in killing waves quickly.


I
Dodatkowa Regeneracja
Sustain, no strings attached.


II
Nasycenie
Energiczne Przeładowanie
The first step to gun-flask synergy; greatly increased poke damage in lane, and a free reload.


II
Emblemat Czarownika
Early and effective spirit resist with some good stats. Buy this often.


II
Kamizelka Bojowa
Strong early gun resist with good stats.


III
Efekt aktywny
Ofiara Kultysty
Roaming farm enabler. Use this to sneak enemy camps and then take fights with Last Stand utilizing the buffs it provides. Sellable into lategame.
In order, loosely.


IV
Nasycenie
Żywe Magnum
Extremely powerful gun steroid which scales well with spirit and fire rate; the fulcrum of this build. Try not to delay, rush if possible.


II
Efekt aktywny
Gibkonogi
Core mobility item. Use for rotations, chases, and escapes.


III
Promienna Regeneracja
Vital spirit scaling sustain item that does not rely on damage dealt like lifesteal to be valuable. Spam flasks when rotating to recover health.


III
Efekt aktywny
Obalenie
Extremely strong ability interrupter, flying rat catcher, and cage enabler. Buy this often, over Expansion in games where you need it.


III
Efekt aktywny
Majestatyczny Skok
Overpowered positioning tool. Makes ults extremely hard to avoid, and lets you engage and escape a lot of stuff you really shouldn't be able to.
As needed.


II
Wzmacniacz Uzdrowienia
Significantly improves the sustain of Radiant Regen and Last Stand.


II
Nasycenie
Kompresja Czasu Oczekiwania
More frequent ults.


III
Nadrzędny Czas Oczekiwania
More frequent everything. Non-trivial boost to Flask DPS.


III
Toksyczne Naboje
Now scales with spirit! Huge boost to DPS against tanky targets, as well as inhibiting healing.


II
Bariera Reaktywna
Strongly spirit scaling tank item into CC. Borderline overpowered, and procced extremely often.


II
Mistyczne Spowolnienie
Stronger chases, and builds into Scroll mid-late.
Prio Overflow for single target damage, or Scroll for teamfight value.


IV
Spirytualny Rozlew
Sip from the chalice of Lean. Absurd gun and flask DPS boost, with great extra sustain built in after Healing Booster.


IV
Zwój Błyskawicy
Become your team's battering ram. This is good for interrupting a lot of crap accidentaly while you push with ult.


IV
Uzdrawiające Tempo
Significant boost to Magnum DPS and movespeed, for stronger ults and more dominant positioning.


IV
Bezkresny Spirytualizm
The most consistent way to increase your general damage. Makes everything better. Buy its components earlier if a slot is avaliable.


IV
Okaleczający Strzał w Głowę
BOOOOM! HEADSHOT! The lategame shredder. Selll Cultist lategame for this.


IV
Transcendentny Czas Oczekiwania
More frequent everything, including items. Very strong for Radiant Regen and Fleetfoot; Even better if you built some actives and Reactive. Lower priority that other T4s.


IV
Wiedźmia Kolczuga
Nanomachines, son. Endless abilities in fights. Replace Enchanter's late.


IV
Pancerz Płytowy
Infernus can go to hell. Replace Battle Vest late.


IV
Efekt aktywny
Nie do Powstrzymania
Can't have my hypercarry dying to CC chains now can I?


IV
Niszczyciel
This item really ought to let you blow through walls on cooldown. Isn't that what it looks like it does from the picture? Great anti-gun buy late.
Buy on a game to game basis.


II
Efekt aktywny
Spowalniający Urok
Anti-Movement ability button.


II
Stłumiacz
Anti gun character thing.


III
Efekt aktywny
Fala Ciszy
For catching particularly annoying rats.


IV
Spalenie Duszy
The cooler Decay.


II
Efekt aktywny
Ogień Zwrotny
Deceptively strong damage item paired with Last Stand and Willpower; punishes agression.


II
Wytrwała Szybkość
Slow resist for annoying games.


III
Efekt aktywny
Usuwacz Osłabień
More resist and a cleanse for debuff heavy teams.


III
Kontrczar
Effective counter to Ults and other things Remover struggles with.


III
Niezłomność Spirytualna
Anti-Spirit armor mid-late.


III
Niezłomność Balistyczna
Anti-Bullet armor mid-late.


III
Efekt aktywny
Kamień Teleportacji
Extra mobility for escaping knockups and chasing.


IV
Uciszacz
Anti-spirit disabler for your gun. Hugely disruptive against certain spammy enemies.
THERE ARE MORE ITEMS IN THIS BUILD THAN YOU CAN ACTUALLY USE! MAKE DECISIONS BASED ON ENEMY TEAM COMP ON WHAT YOU SHOULD CUT. If they have no CC, skip Reactive. If they're not tanky, skip Toxic. If they have no fliers but a lot of escape, skip knockdown and grab slowing hex instead. Et cetera, et cetera. Don't just buy stuff blindly!!!
If the game goes on too long just start buying random garbage to pad your stats.


IV
Rykoszet
MercMag does 100% of its damage through Ricochet, which does further work spreading shred and slow debuffs. Neat, huh? Combined with spreading Toxic Bullets, very strong.


IV
Szał Bitewny
I'M CRAZY I'M UNHINGED


IV
Wzbierające Wystawienie
RADIOACTIVE


IV
Efekt aktywny
Cieniste Utkanie
I am ze Spy.


IV
Kevlar Wróżbity
I dunno if they had Kevlar in 1949, honestly.


IV
Efekt aktywny
Widmowe Uderzenie
S. A. W. - Surface to Air Warden. Good anti-gun carry item.


IV
Efekt aktywny
Kolos
Become big. If you have a lot of money and you don't feel like choosing between one of the Resilience items.


IV
Wstrzymywacz
Should be good for lategame team sustain.


IV
Łamacz Czarów
Replace Enchanters with this if facing too many nukes.


IV
Efekt aktywny
Święta Bariera
Can be used selflessly to bail out teammates, or selfishly to cleanse ult debuffs. I have a feeling I know which one you'll be doing.


IV
Pijawka
Extreme sustain, with nice hybrid stats.


IV
Naboje Syfonowe
Gigatank gun item.


IV
Efekt aktywny
Klątwa
For BIG mistakes.


IV
Efekt aktywny
Odświeżacz
Wanna see me dive the enemy team? Wanna see me do it again?


IV
Efekt aktywny
Eteryczne Przejście
You can pop this during ult and still deal damage. Also, if you have Transcendent CD, this is probably just better than Unstop because of the uptime.


IV
Efekt aktywny
Soczewka Długoogniskowa
Fuck that guy in particular.


IV
Wątły Mocarz
It's like Trophy Collector if it was good.


IV
Szczęśliwy Strzał
GAMBLING


IV
Czaromiot
Hyperlate luxury item you will almost never buy, but makes your gun + Flask combo uncontestably strong.
Treat like weird situational counters


II
Naboje Spowalniające
Helps with keeping a bead on opponents you're beaming.


II
Tytaniczny Magazynek
More gun uptime.


III
Ściana Ognia
Fire rate and chase, plus sliding for ammo.


III
Łowca Głów
Early kill tempo item with some neat sustian.


III
Efekt aktywny
Ogień Alchemiczny
Good spirit scaling shred item for yourself and your team. Pairs well with cages and mystic slow.


III
Efekt aktywny
Heroiczna Aura
Splitpush enabler, and teamfight booster.


II
Zdrowoklątwa
When extra antiheal is needed.


II
Ochrona Balistyczna
Questionable tank item into gun comps.


II
Ochrona Spirytualna
Excellent early tank item into the vast majority of teams.


III
Efekt aktywny
Uzdrawiająca Nowa
For spreading those lovely Tempo buffs.


III
Efekt aktywny
Promień Ratunkowy
For removing those overambitious teammates from fights.


III
Hart Ducha
Anti-reset device.


III
Efekt aktywny
Rozbrajająca Klątwa
Alright anti-gun carry item, but not great. Low cooldown makes it spammable, however.


III
Nadrzędny Czas Trwania
Longer ults and stuns.


III
Nasycenie
Narastająca Moc
Preferred on Flask, but OK on ult too.


III
Mistyczna Bomba
If tanky enemies are becoming a problem; you need at least 91 spirit power for Flask to do enough damage for this.


I
Nasycenie
Mistyczna Ekspansja
Imbue on Cage for much more oppressive CC in lane.


III
Większa Ekspansja
Massive cages, grenades, and ults.


II
Ulepszony Spirytualizm
If you're not tight on slots, you can just use this as filler for more damage.


III
Wzbierająca Wytrwałość
Weird source of bullet resist that's good sometimes if you don't want to buy another anti-bullet counter.
Only the most unhinged players buy from here.


II
Szarża Osiłka
Reasonably good early burst item and distance closer.


IV
Miażdżące Pięści
PILEBUNKER


I
Wampiryczne Pięści
Neat and situational lane sustain.


III
Życiodajne Gruchnięcie
Punch the blood right out of em. Then, drink it.


I
Spirytualne Uderzenie
Fun little early spirit burst.


III
Spirytualne Capnięcie
Your stats? My stats.
1
2
1
2
5
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2
1
2
5
5
5