
Sprytne uniki i taktyczne wykorzystanie leczenia nadające Szlamiakowi nieugiętość wobec nawet najbrutalniejszych ataków są dla jego przeciwników solą w oku.
Sprytne uniki i taktyczne wykorzystanie leczenia nadające Szlamiakowi nieugiętość wobec nawet najbrutalniejszych ataków są dla jego przeciwników solą w oku.
"Expelling goo!"
The 5th build in the "Concerns of The Deep" series, made for beginners and for fun. They are not aimed to be the most meta builds.
This one is oriented around Splatter (1). You'll be goopin' all over them and dealing huge damage! Extra Credit goes to VeMi!
Feel free to join the Viscous Discord: https://discord.gg/jD3Cauw6n5
Buy left to right. During laning phase, you want to use Splatter (1) whenever it's off-cooldown and constantly poke your enemies. If you're struggling, buy a Lane Extra, then sell it later.


I
Mistyczny Wybuch
An increase of damage for Splatter (1). |Upgrade into: Tankbuster|


I
Kule o Dużej Szybkości
Makes it easier to hit your target and secure/steal souls. |Upgrade into: Opening Rounds|


II
Otwierające Kule
More damage with your gun during laning phase! Also a bit of spirit on top too! |Can be sold for a slot|


I
Dodatkowa Wytrzymałość
One more stamina to move around! |Upgrade into: Arcane Surge|


II
Tajemny Podskok
Always try to dash-jump before using Splatter (1) or Goo Ball (4). |Can be sold for a slot|


II
Imbue [E]
Kompresja Czasu Oczekiwania
Reduces the cooldown of Splatter (1), for more poke! |Upgrade into: Superior Cooldown|
Buy ONE if struggling to remain in lane and not miss out on souls! Buy Healing Rite if you plan to get Rescue Beam!


I
Potworne Kule
More damage against Troopers and Neutrals. |Upgrade into: Cultist Sacrifice|


I
Dodatkowa Regeneracja
Sustain in lane! |Can be sold for a slot|


I
Efekt aktywny
Rytuał Uzdrowienia
A decent amount of healing, useful when facing burst damage. Just make sure to hide when using this. |Upgrade into: Rescue Beam| |Can be sold for a slot|


I
Odparcie
Only get if you're facing a melee-heavy lane.


II
Efekt aktywny
Obronny Stróż
This will help you and your ally survive more! It also provides you with some more range. |Upgrade into: Divine Barrier|
Buy left to right. After Tankbuster, pick a Mobility Option! Enchanter's Emblem can be replaced by another T2 Vitality. If you are having difficulties staying in fights, pick a Survival item!


I
Imbue [E]
Mistyczna Ekspansja
Makes it easier to hit enemies with Splatter (1)! Also makes you reach your 4.8k Spirit Spike. |Upgrade into: Greater Expansion|


II
Emblemat Czarownika
Sustain, survival, cooldown reduction & damage! Can be replaced by a different Tier 2 Vitality item. |Can be sold for a slot|


I
Dodatkowy Spirytualizm
Some spirit for more damage. |Upgrade into: Improved Spirit|


II
Ulepszony Spirytualizm
More spirit means more damage! |Upgrade into: Boundless Spirit|


III
Większa Ekspansja
Bigger Splatter (1) results in more hits with bounces! Also makes the rest of your kit easier to hit with.


III
Mistyczna Bomba
Has to charge up, so after using Echo Shard, it will not trigger instantly on your 2nd Splatter (1).
If you find yourself having issues with certain enemies, pick ONE to deal with them!


II
Zguba Uzdrawiacza
An easy to trigger anti-heal. Gives you a nice heal when you kill someone, as long as they had the effect on them. This can be used against Victor.


II
Bariera Reaktywna
Useful against Mirage's Tornado, Bebop's Hook, Abrams' Charge, Haze's Sleep, Paige's immobilize, any stuns (Including getting parried!) and more!


III
Efekt aktywny
Metalowa Skóra
Become immune to bullets! But mind the on-hit effects like Tesla Bullets or Mercurial Magnum! Useful against: Drifter, Haze, Silver, Venator, Vyper, Wraith and more.


III
Niezłomność Spirytualna
Very useful if the enemy team is mostly Spirit oriented. (Check the colored bars when holding TAB!)


III
Kontrczar
Parry ANYTHING. This means almost any abilities such as Geist's Ultimate, Shiv's Ultimate, Lash's Ultimate, etc...
Pick ONE to help you move around. Read annotations to help you pick! Recommendation: Stamina Mastery


III
Mistrzowska Wytrzymałość
Allows you to move around with ease, double air-dash and be more mobile in general!


III
Efekt aktywny
Kamień Teleportacji
Allows you to escape with ease especially if used vertically! Very good against a gun-heavy team. A must-have if you use Goo Ball (4) a lot.


III
Wędrowiec Woalu
A bit of spirit power, and some nice mobility to roam around. Make sure to go through Cosmic Veils (The foggy walls) to trigger the active effect!


III
Hart Ducha
Lots of bonus health. The passive health regen will allow you to never have to go back to Base to heal! The movement speed bonus will help you move around too.


III
Efekt aktywny
Majestatyczny Skok
A great tool to rotate around the map and dive right into the fight.


II
Wytrwała Szybkość
The weakest option but also the simplest. It just makes you move around faster. You will NOT reach the 4.8k Vitality spike by buying this one. So buy another T2 Vitality to reach it!
If you find yourself struggling to survive during late game fights, pick ONE!


IV
Nieugięty
Basically an Automatic Counterspell against CC. Works against Cursed Relic. If facing many CC, buy Unstoppable. Very useful against Lash's Ult, Vyper's Ult, Bebop's Hook, Doorman's Ult and much more!


IV
Łamacz Czarów
For survivability. Allows you to survive with burst spirit damage. Very useful against Apollo, Bebop, Grey Talon, Lash, Mirage, and more.


IV
Efekt aktywny
Święta Bariera
Dispel Magic but stronger, and for an ally too! Works on Ultimate-type debuffs (Drifter, Pocket...)


IV
Efekt aktywny
Nie do Powstrzymania
This is your pick against many CC in the late game. This especially helps if you tend to get jumped, or to get shutdown while using Goo Ball (4).


IV
Wiedźmia Kolczuga
For cooldown reduction & survivability. You'll take a lot of spirit damage late game, so you'll get a lot of cooldown reduction. Works well with Goo Ball (4).
Buy left to right. Arcane Surge can be sold for a slot. Only get Escalating Exposure AFTER getting Spirit Burn. You can also get a Late Game Survival item at any point to stay alive longer!


III
Nadrzędny Czas Oczekiwania
Get your abilities back faster, such as the Cube (2) & Goo Ball (4)! |Upgrade into: Transcendent Cooldown|


IV
Imbue [E]
Mistyczny Pogłos
A considerable amount of lifesteal, and lots more damage for Splatter (1). Keep in mind that with Echo Shard, it won't proc for both Splatters in quick succession, since it has a cooldown.


IV
Imbue [E]
Efekt aktywny
Odłamek Echa
Huge powerspike. You basically double your burst damage!


IV
Bezkresny Spirytualizm
A ton more damage for your whole kit, but also more healing with your Cube (2)!


IV
Spalenie Duszy
Anti-Healing & Extra damage. Your double Splatter (1) with Echo Shard can easily activate this!


IV
Wzbierające Wystawienie
ONLY get this if you bought Spirit Burn OR Alchemical Fire! It stacks easily with it. This will amplify YOUR damage, not your teammates'.


IV
Transcendentny Czas Oczekiwania
Lower the cooldown of all your abitilies but also your items, like Echo Shard, Mystic Reverb and more!
Tailor your playstyle to something that suits you more! You can get Rescue Beam instead of a Mobility item!


II
Efekt aktywny
Amulet Pokrzepienia
Health but also Stamina upon use. Only take if you tend to frontline a lot and facing ability-spamming enemies.


III
Efekt aktywny
Promień Ratunkowy
You can pull people that are in your Cube (2), very useful when enemy teams tend to have enemies like Mo&Krill, Bebop, Holliday, etc... who can pull your allies away.


IV
Efekt aktywny
Napełniacz
For damage & survivability. If you have Boundless Spirit, the Spirit gained is increased! Use it before using Splatter (1)!


II
Efekt aktywny
Spirytualny Drenaż
Use it before Splatter (1) for more damage! |Upgrade into: Focus Lens|


II
Efekt aktywny
Zimny Front
A strong slow and more damage. Consider it if you tend to go in a lot, or use Goo Ball (4) quite often!


III
Efekt aktywny
Fala Ciszy
This item can counter Indomitable. Useful against anyone who relies on their abilities, such as Apollo, Calico, Pocket, Lady Geist, Victor and more.


IV
Efekt aktywny
Wirowa Sieć
Throw a SQUID from the DEEP. Pull them into one point and Splatter them! Useful against: Apollo, Calico, Celeste, Holliday, Infernus and many more.


IV
Efekt aktywny
Arktyczny Wybuch
Same as Cold Front, but with more damage and CC potential!


IV
Efekt aktywny
Soczewka Długoogniskowa
Debuff and more damage. A very powerful item to kill a specific target! Increases your burst damage considerably.


III
Efekt aktywny
Ogień Alchemiczny
This can stack Escalating Exposure easily. It'll also allow your team to take down Mid-Boss or Objectives faster.


II
Mistyczny Strzał
Use it with your Alt-Fire (Right Click) to land it easily. Once you have enough Spirit, this can proc Spellbreaker before you use Splatter (1)! |Can be sold for a slot|


III
Ekspresowy Strzał
Use it with your Alt-Fire (Right Click) to deal a nice burst of damage! Shares its cooldown with Mystic Shot, meaning you'll always use both at the same time!
Helps you deal with various threats you might encounter! Cursed Relic will shutdown any carry!


II
Efekt aktywny
Spowalniający Urok
Useful against: Apollo, Calico, Celeste, Mina, Pocket, Rem and more.


III
Efekt aktywny
Rozkład
A decent anti-heal that deals damage scaling with Spirit. Useful against: Abrams, Billy, Mo&Krill, Shiv, Silver and more. DO NOT USE AGAINST VICTOR.


III
Efekt aktywny
Rozbrajający Urok
More useful than Metal Skin when gun-focused characters have on-hit effects. Useful against: Celeste, Drifter, Graves, Haze, Infernus, Mina and more.


III
Efekt aktywny
Obalenie
To shutdown ultimates or flying enemies! Useful against: Bebop, Celeste, Grey Talon, Kelvin, Lash, Seven and more.


IV
Efekt aktywny
Przeklęta Relikwia
If an enemy gets out of control, this will help shut them down. Careful of when to use it if they get Unstoppable or Indomitable! Useful against: Anyone.
Items in this category aren't part of the core build, and do not have any form of left to right priority.. They can find their uses, and got annotations for you to understand why to pick them and what they do. You can pick them to experiment and make your very own build!


II
Odnawiający Ostrzał
Will grant you a charge of Puddle Punch (3) by dealing gun damage, but also melee damage, which includes Puddle Punch (3) itself!


II
Amunicja Antyduchowa
Shoot first before using Splatter (1) !


III
Imbue [E]
Zaklęcie Balistyczne
Increases the size of Splatter (1) for a large amount for easier hits with bounces to hit multiple enemies and empower your gun!


III
Efekt aktywny
Ofiara Kultysty
Will help you farm & deal more damage with your gun. Always use on a Tier 3 Neutral enemy (The biggest, one eyed, alien monster in the jungle).


III
Rozdarcie Spirytualne
Same as Spirit Shredder Bullets, but with further shredding!


III
Efekt aktywny
Cieniste Utkanie
To embush people, but also rotate around the map with ease.


IV
Okaleczający Strzał w Głowę
Land a headshot before using Splatter (1)!


I
Buty Sprintu
More Sprint speed and some out of combat health regen. |Upgrade into: Veil Walker|


I
Wampiryczne Pięści
This can be triggered by Puddle Punch (3). You can also simply hit troopers for some healing too, but reduced. |Can be sold for a slot|


II
Wampiryczny Spirytualizm
Some decent healing with your double Splatter (1)! |Upgrade into: Infuser|


II
Skracacz Osłabień
Lowers the duration of Infernus' Burn, any form of stuns, silence, immobilize and more. |Upgrade into: Spellbreaker|


II
Ochrona Spirytualna
This item is very useful against constant Spirit Damage.


II
Ochrona Balistyczna
If you are taking too much consistant Weapon damage, this will help but isn't as effective as other options.


II
Efekt aktywny
Ogień Zwrotny
Send back some of the damage you take! Useful against: Haze, Drifter, Wraith, Vyper and more.


III
Efekt aktywny
Rozproszenie Magii
Removes Bebop's Bomb, Infernus' Burn, and more! Does NOT remove Pocket's Affliction.


III
Niezłomność Balistyczna
Very useful if the enemy team is mostly Bullet oriented. (Check the colored bars when holding TAB!)


III
Efekt aktywny
Uzdrawiająca Nowa
Useful if you tend to teamfight a lot, heals a considerable amount in mid-game.


IV
Niszczyciel
For mobility & survivability. Very useful against characters who rely on their gun to deal damage!


IV
Kevlar Wróżbity
If you tend to use Goo Ball (4) a lot and want more survivability.


I
Efekt aktywny
Jajo Złotej Gęsi
Only buy as 1st item. Keep the egg until your next item is Echo Shard! Then, cash it in to help getting Echo Shard!


I
Efekt aktywny
Zardzewiała Lufa
Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.


I
Dodatkowy Ładunek
One more charge of Puddle Punch (3) for lane harrasment! |Can be sold for a slot|


I
Spirytualne Uderzenie
This can be triggered by Puddle Punch (3). Try to use your it first before Splatter (1) for extra damage! |Upgrade into: Spirit Snatch|


II
Mistyczna Wrażliwość
Easily triggered by your first Splatter (1) before using Echo Shard. |Upgrade into: Escalating Exposure|


II
Stłumiacz
Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.


III
Spirytualne Capnięcie
This can be triggered by Puddle Punch (3). They get weaker, and you get stronger!


III
Imbue [E]
Narastająca Moc
More damage for Splatter (1), and allows you to use your gun more.


IV
Efekt aktywny
Eteryczne Przejście
Useful against: Anyone but especially Lash & Bebop.


IV
Efekt aktywny
Plaga
If you tend to go in with Goo Ball (4), and want more damage while doing so.
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