Wkopując się w ziemię, Mo i Krill są w stanie zdobyć przewagę praktycznie nad każdym. A gdy już znajdą się bliżej, to skutki mogą okazać się katastrofalne.
Wkopując się w ziemię, Mo i Krill są w stanie zdobyć przewagę praktycznie nad każdym. A gdy już znajdą się bliżej, to skutki mogą okazać się katastrofalne.
This is a Damage Tank build for Mo & Krill that is good at burst damage, movement, and tankiness. Very annotated so new Mo & Krill players can understand the what and why of the character.
Special thanks to EllieGiant for helping come up with the core items this build revolves around.
First buys - Left to Right - Focusing core items
II
Nasycenie
Energiczne Przeładowanie
HUGE buff to your scorn damage and healing, play passive until you get this, then start making health trades.
I
Mistyczny Wybuch
Same thing as Quicksilver, you have to get Scorn T2 to proc this so buy this in order. As long as you're hitting Scorns, you'll come out of every trade positive.
I
Potworne Kule
Great item for if getting poked out while clearing waves and for tower diving. Buy earlier if getting mega poked and need to clear waves badly.
II
Efekt aktywny
Zimny Front
132 dmg every 24s in lane — makes your burst hit like a truck (~327 w/ Scorn). Early spirit resist; sell later if you need an Active Slot.
II
Emblemat Czarownika
Good item even all the way to Late Game. Rush over Cold Front if dealing with double spirit spammers in lane. If dealing with double gun users in lane, buy Battle Vest instead.
Read annotations of optional sections to learn
I
Dodatkowa Regeneracja
Buy if you really are struggling to hold lane, but it will become a stall lane most likely.
I
Buty Sprintu
Early rotational speed and some extra regen. Builds into Enduring Speed later. Good for running boxes early.
I
Dodatkowa Wytrzymałość
Necessary buy against anyone who can remove a stamina like Haze or Warden. Good buy as well if you don't have good stamina management.
I
Odparcie
Great if they are punch heavy players, or for Viscous Punches. Only buy if confident in your parries.
II
Bariera Reaktywna
Bebop hard counter item. Good for dealing with stun heavy lanes that you are struggling to avoid.
II
Kamizelka Bojowa
Alternative buy to Enchanter's Emblem. Can also get Return fire if they have like 3 or 4 gun users on their team.
Second buys - Left to Right - Focusing movement and defense
III
Puls Męki
Large source of your damage, and helps with farm, lane clear, and tick dmg overall. Get Fleetfoot or Enduring Speed first if you need the rotational speed.
II
Efekt aktywny
Gibkonogi
INSANE item that provides slow resist, and more move speed than any other active item. This will make your escapes and rotates super fast. Short cooldown too so great uptime.
II
Nasycenie
Kompresja Czasu Oczekiwania
Really need those ults, no need to upgrade to Superior Cooldown since it doesnt help items anymore. Get Transcendant after all Active Slots filled.
II
Wytrwała Szybkość
Extra move speed and slow resist. Can be skipped/avoided if pressed for slots or need a Gap Closer.
IV
Efekt aktywny
Plaga
AMAZING active item that gives huge spirit resist, and more AOE damage. Can be skipped if you need bullet resists or an early Curse/Gap Closer.
IV
Efekt aktywny
Arktyczny Wybuch
Good for slow and the fact it completely stops movement and casting movement abilities. Can be skipped if needing an armor/Juggernaut or Superior Duration first.
Choose ONE
III
Niezłomność Balistyczna
Check Incoming damage and if mostly Bullet, buy this. Alternatively, Warp Stone/Plated Armor/Juggernaut are good items.
III
Niezłomność Spirytualna
Check Incoming damage and if mostly Spirit, buy this. Keep in mind that Scourge is a lot of Spirit Resist on its own. Enchanter's Emblem is a cheaper alternative.
Third buys - Utility
IV
Niszczyciel
Great counter buy to gun heroes, but on its own won't protect you. AMAZING into Ricochet users.
IV
Efekt aktywny
Klątwa
I find myself buying Curse a lot just because there's so many things worth cancelling, and Knockdown just isn't fast enough.
III
Nadrzędny Czas Trwania
Good item for just about everything right now, but the downside is your spin gets increased too, and that can hurt you in some situations. Good if your team needs an ult bot.
twitch.tv/Falcon_DL
III
Efekt aktywny
Kamień Teleportacji
The best movement item in the game in my opinion. Short cooldown, instant teleport, and bullet resist.
III
Efekt aktywny
Majestatyczny Skok
Good for cross map rotation, and for hard countering fliers/Lash. Takes practice to be good at it though. Not good for escapes.
IV
Efekt aktywny
Widmowe Uderzenie
Instant gap closer and a disarm, perfect for fliers/Lash since it has crazy range. Most expensive of the options, and not good for escapes.
You can ignore the optional sections if you just want a quick build
III
Efekt aktywny
Usuwacz Osłabień
Good item but you're so desperate for Active Slots it's hard to use sometimes, but some games it's just necessary to get.
IV
Efekt aktywny
Nie do Powstrzymania
Great item for if they keep stunning you out of Ult or Burrow. Good knockup counter too.
IV
Pancerz Płytowy
Probably the best possible item for dealing with gun heroes. Especially for the ones that apply effects.
IV
Łamacz Czarów
Great against Lash, Talon, or anyone with super high spirit burst. Solid resists built in to it too.
IV
Efekt aktywny
Święta Bariera
Great Wraith/Pocket ult counter. The only cleanse item in the game that can clear negative effects from ultimates.
III
Efekt aktywny
Rozbrajająca Klątwa
Great cheap item for dealing with gun heroes that are insanely oppressive. Only worth getting if a lot of disarm targets.
III
Efekt aktywny
Fala Ciszy
Good counter buy for anyone that requires abilities for movement. Shuts down for almost 4 seconds.
IV
Wzbierające Wystawienie
This is what allows your damage to scale late game if they're buying resists, but it is not completely necessary. Very nice against spirit heavy comps.
Keep in mind these are just really out there buys that MAYBE work, only buy if you know what you're doing
III
Efekt aktywny
Ogień Alchemiczny
Good for more damage on towers, and for defending a lane, but you are already good at defending lanes, and you are struggling for Active Slots.
IV
Szał Bitewny
Great potential as a super lategame item for spirit resist and movement speed. Downside is the fact its a gun item and our gun sucks.
II
Zdrowoklątwa
Good if you just need a cheap antiheal and if no one else is buying it its good to get since they dont stack with other Healbanes.
II
Efekt aktywny
Ogień Zwrotny
Good counter buy if dealing with like 3-4 gun characters. Metal skin on their end shuts this down.
III
Kontrczar
Great item in theory, but it takes a lot of practice to be good at. Perfect counter to Lash/Pocket/Wraith and just about anyone with a delayed acting ability.
III
Kolekcjoner Trofeów
Great item for snowballing early, but you really shouldn't struggle for any of these stats already.
IV
Wiedźmia Kolczuga
Potentially good now that it's buffed? Still main issue is that not all of your abilities will be worth the cooldown reduction.
IV
Pijawka
Seeing some potential with it super super late game where every bit of healing counts, but generally you'll be dealing with a lot of antiheal.
IV
Spalenie Duszy
Late game you're able to proc this with just a Burrow & Scorn so this has some potential as a strong antiheal.
IV
Efekt aktywny
Odświeżacz
Honestly good for late game if you have multiple targets you need to shut down at all costs, but it's a hail mary play.
IV
Transcendentny Czas Oczekiwania
Buy if you have full active slots since this will lower the cooldown on them.
1
2
5
1
2
1
2
5
5
1
2
5