Also known as the Paper Paige 64 build. Focuses on you slapping barriers on your buddies and generally just sort of existing while other people play the game for you. Baa.


I
Kule o Dużej Szybkości
It's ridiculous trying to secure souls... But maybe you'll get used to it?


I
Efekt aktywny
Rytuał Uzdrowienia
Buy this if your lane buddy is stupid (read: doesn't carry you).
The least fun part of support!


II
Efekt aktywny
Obronny Stróż
Put barriers on your barriers! Use this for saves. Your 2 is for pushes (and saves, I guess).


I
Dodatkowy Spirytualizm
Gets you started on a little baby barrier boost.


II
Kolekcjoner Trofeów
You're an absolute menace in lane, so you don't need much to be dangerous, hence this early buy. If your carry has less souls than you, they are officially bad.


I
Dodatkowa Wytrzymałość
Arcane Surge, baby! ...In, like, 5 more minutes.
Don't always get Knockdown. Swap it for the counter that's best below.


III
Efekt aktywny
Obalenie
DO NOT ALWAYS GET THIS. But it's great for assuring a 3, so this is only here for newbies who strictly follow build orders and can't read.


II
Tajemny Podskok
Arcane Surge, baby! Dash-jump before throwing up your barriers to make them stronger and longer!


IV
Efekt aktywny
Święta Bariera
Halved cooldown when you use it on a friend!? Say no more! Try to avoid using this selfishly.


II
Imbue [E]
Kompresja Czasu Oczekiwania
You like barriers, don't you? Have some more.


III
Imbue [E]
Narastająca Moc
None of your stuff scales great with spirit besides barrier, so... Why not upgrade exclusively barriers?
Buy at least one.


IV
Bezkresny Spirytualizm
If you want to crutch HARD on barriers, you can build towards this.


IV
Efekt aktywny
Wirowa Sieć
I like this one the most! It's mostly useful towards the end of the game where enemies group up. Land group-wide 3's!


IV
Efekt aktywny
Przeklęta Relikwia
For the support who can't take it anymore.


IV
Efekt aktywny
Plaga
You're going to be hanging around one of your stupid teammates, anyway.


III
Efekt aktywny
Ogień Alchemiczny
If you find it's easy to land for 3, this is the most sensible option to compliment that.
Help me, team!


IV
Transcendentny Czas Oczekiwania
Four active items and four abilities to spam means you want all the cooldown you can get.


III
Większa Ekspansja
Lets you stay REEEAAAL far back, as you tend to do.


III
Nadrzędny Czas Trwania
Why is this game still going on?


IV
Imbue [E]
Efekt aktywny
Odłamek Echa
Your enemies getting stuck in your 3 for four seconds is as tortuous as it is amusing.


II
Wytrwała Szybkość
It builds off Sprint Boots, so why not?


III
Wędrowiec Woalu
You are made of tissue paper and have no mobility. So this is alright.
Make sure the enemy targets you even more! Slowing Hex and Decay are my go-to's.


II
Efekt aktywny
Spowalniający Urok
Very character-dependent item. Look up what it silences, but generally it's Shiv, Calico, and Lash. Make sure to upgrade to Vortex Web for maximum pain.


III
Efekt aktywny
Rozkład
Look, I can do damage, too! Slap this onto tanks like Abrams or healers like Kelvin. Or people you just don't like.


III
Efekt aktywny
Rozbrajający Urok
Sometimes you'll get flanked by bullet heroes. This makes you at least get the chance to run away.


III
Efekt aktywny
Fala Ciszy
If your enemies dive or your teammates pull them in, it's handy!


III
Efekt aktywny
Promień Ratunkowy
Your role is mostly preventative, and your barrier is better for saves. Still, works good as a Bebop and Lash counter.


I
Odparcie
Oops! All melee!


II
Bariera Reaktywna
It's okay in laning.


II
Skracacz Osłabień
It's so you can get Debuff Remover.


III
Efekt aktywny
Rozproszenie Magii
GET IT OFF ME


III
Kontrczar
You're very vulnerable to pick abilities. This lets you get a second chance. But there might be a better active item to counter your problems.


IV
Efekt aktywny
Eteryczne Przejście
You can active and deactivate this immediately for a run speed buff.
For minimal suffering.


III
Niezłomność Balistyczna
Gun meta. My favorite.


III
Niezłomność Spirytualna
Spirit meta, just like the good ol' days.


IV
Łamacz Czarów
Ehh, nah, I don't feel like taking damage.


IV
Pancerz Płytowy
Are your teammates helping you or what?


III
Efekt aktywny
Metalowa Skóra
plinkplinkplinkplinkplinkplinkplinkplinkplinkplinkplinkplink


IV
Nieugięty
I just like the noise it makes.
For a slightly more flavorful experience.


I
Efekt aktywny
Jajo Złotej Gęsi
If you straight-up CANNOT hit your shots (or don't care), it's decent to double-up with Trophy Collector. Pop this when you need the money past 10 minutes.


II
Otwierające Kule
For some reason, Paige's gun hits like a truck. To be honest, it easily outclasses your 1.


II
Emblemat Czarownika
It ain't bad, but if you need the spirit resist on it, you are most likely dead, and you buy Compress Cooldown pretty early.


III
Mistrzowska Wytrzymałość
A nice luxury to have, but mostly useful for navigation or escapes. Diagonal double air dashes are fastest.


IV
Efekt aktywny
Odświeżacz
I get this when their stupid, annoying Dynamo also gets Refresher.
Other support builds: Lazy Rem / Speed-E-Mo Dynamo / Gunless Ivy
I mean, it's pretty obvious. Hang back, abuse your massive range, farm assists, repeat. You generally want to leave neutral creeps for teammates unless you have the opportunity to steal it from enemies. Paige's gun does insane damage in laning for some reason and doesn't have falloff, so there's that. You want to hang around pushing up waves and joining in on any early game fights to get your free assist in. When you get Transcendent Cooldown, it's just about when wave clearing becomes less of your designated role as teamfights become more common. Make yourself useful and zip between lanes, but don't go for a push unless you have a buddy with you or all the enemies are showing up on the map. You want to abuse your range as hard as you can, really push the limits on how far back you can go and still involve yourself. Oh yeah, and in case it isn't obvious, your 2 is for pushes, and your Divine Barrier is for saves. Once your abilities are on cooldown, you lose relevance, so don't be afraid to run from a fight that looks bad (but only around the mid game, endgame you should probably stay).


II
Imbue [E]
Przedłużacz Czasu Trwania
Because it's not enough they're slowed and stunned from a mile away. It also has a last a year, too.


I
Imbue [E]
Mistyczna Ekspansja
This is only here so it doesn't bug you about what ability you wanna put this on.


II
Mistyczne Spowolnienie
It's okay, but not wonderful. Probably useful in lower rank lobbies where people are clueless.


I
Efekt aktywny
Zaciekłość
OH GRIT


II
Rozdzieracz Kuloodporności
You're not really hitting people with spirit damage.
If you do, I WILL find you and give you a wedgie.


III
Efekt aktywny
Uzdrawiająca Nowa
I mostly applaud you for the audacity. You aren't going to be anywhere near your teammates to use this.


IV
Oszukanie Śmierci
This would be okay, but there's not much point in prolonging your life if you're on cooldown.


IV
Wiedźmia Kolczuga
It's actually okay, I just wanted to see if you'd read this.


II
Efekt aktywny
Rozdzielający Strzał
Tried it, don't like it. Way too expensive just for the niche use of clearing waves or shooting spitballs at enemies.


II
Zguba Uzdrawiacza
If you need to reduce somebody's healing, Decay is a better pick.


III
Efekt aktywny
Ofiara Kultysty
I mean, it's whatever. Bit of a waste, though...


I
Wzmacniacz Strzałów w Głowę
You can't headshot, idiot.


III
Efekt aktywny
Heroiczna Aura
Would be wonderful if not for the fact you aren't going to be mixed in with your teammates.


III
Hart Ducha
For $3200, it's a big investment when you're intended to be pretty safe and, furthermore, expendable.


IV
Zwój Błyskawicy
This is a joke, right? Just buy Refresher at that point.


II
Wzmacniacz Uzdrowienia
You generally shouldn't need this. But if you're getting a lot of mileage out of playing healer, might as well.
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