
Leczenie w odpowiednim momencie oraz umiejętne rozpraszanie walk oddziela łatwe zwycięstwo od sromotnej porażki. Zdolność do ślizgania się po lodzie i spowalniania wrogów zapewnia drużynie Kelvina przewagę w manewrowaniu po polu bitwy, by wszystko poszło pomyślnie.
Leczenie w odpowiednim momencie oraz umiejętne rozpraszanie walk oddziela łatwe zwycięstwo od sromotnej porażki. Zdolność do ślizgania się po lodzie i spowalniania wrogów zapewnia drużynie Kelvina przewagę w manewrowaniu po polu bitwy, by wszystko poszło pomyślnie.
LASTTEAMRANK
Experience as Cirno the STRONGEST ice fairy in the niche franchise Touhou Project!
This build is specifically formulated for Frost Grenade and Healer support.
Buy according to what you need!


I
Dodatkowa Regeneracja
If you need it earlier than expected (You usually buy this for Healing Booster)


I
Dodatkowy Ładunek
Starts out with a couple of grenades


III
Błyskawiczne Odnowienie
Your first power spike, prioritize this if you have the money available right away


II
Wzmacniacz Uzdrowienia
Get one of the healing items from Stage 2 after buying this.


II
Nasycenie
Kompresja Czasu Oczekiwania
Helps reduce grenade's cooldown, you can imbue on dome or ice path if needed


I
Potworne Kule
If you're in a pretty scuffed lane this will help you take down troopers faster
Recommended Rescue Beam and Divine Barrier


III
Efekt aktywny
Promień Ratunkowy
Highly recommended, let you pull someone out of the deathball quicksand


III
Efekt aktywny
Uzdrawiająca Nowa
Great for deathballing and teamfights alike


II
Efekt aktywny
Obronny Stróż
You can buy this early in lane to keep your lane partner afloat


IV
Efekt aktywny
Święta Bariera
3 times the barrier, 4 times the price (WHAT?)
Everything you need, Stage 6 is ultra flexible


II
Wytrwała Szybkość
"Sometime you gotta walk before you can run"


II
Efekt aktywny
Gibkonogi
"Sometime you gotta run, before you can walk", only sell when you run out of slots


III
Nadrzędny Czas Oczekiwania
MEGA CORE! Reduces all of your abilities' cooldown.


IV
Transcendentny Czas Oczekiwania
GIGA CORE! Also reduces your items' cooldown, crucial for support-oriented playstyle


IV
Nasycenie
Mistyczny Pogłos
This is where your grenade peaks in damage


II
Nasycenie
Przedłużacz Czasu Trwania
Extend your dome's duration


III
Efekt aktywny
Metalowa Skóra
A really *solid* answer to gunners, does not work against ones that use their gun to spam on-hit effects like Infernus


III
Niezłomność Spirytualna
Too much Spirit damage?


III
Efekt aktywny
Rozproszenie Magii
If the debuffs become unbearable or there're life threatening ones, buy this


III
Kontrczar
Lash's bane, you can also buy this against heroes with predictable abilities


IV
Bezkresny Spirytualizm
A fat spirit boost that bring you damage and heal up significantly


IV
Nasycenie
Efekt aktywny
Odłamek Echa
Gives you 1 extra grenade for emergency heal or finish off


III
Mistyczna Bomba
More situational, buy this only if the enemy team have high HP damage sponge heroes (Mo & Krill, Abrams, etc)


IV
Spalenie Duszy
Your grenade by then should be able to chunk out enough damage to proc this, decent Healbane replacement
Maximize Support


III
Nadrzędny Czas Trwania
Extend everything's duration, including your grenade's -70% stamina regen (pure evil)


IV
Efekt aktywny
Przeklęta Relikwia
Highly recommended if you're going support route, allows you to flip someone off and they can't do anything for 4s


IV
Uzdrawiające Tempo
Greatly boost your gunners fire rate as well as move speed for everyone
Might be useful


II
Zguba Uzdrawiacza
Great against lifesteal bruisers and healers.


II
Rozdzieracz Kuloodporności
Bullet shred for your team's gunners


II
Mistyczna Wrażliwość
Spirit shred for yourself and teammates


II
Stłumiacz
Make gunners somewhat less oppressive to fight against


II
Efekt aktywny
Spowalniający Urok
Allows you to hold someone back until your team arrives, also good counters for hyper mobile heroes


III
Efekt aktywny
Rozbrajający Urok
Works great against Silver and some gun carries that don't counterbuy with Dispel magic.


III
Efekt aktywny
Obalenie
An anvil a day keeps a flyer away.


IV
Efekt aktywny
Odświeżacz
Extremely situational, buy only if you think another dome is worth it over other 6k
If you want the 4.8k gun investment bonus


II
Odnawiający Ostrzał
If you're confident you can hit enough shots to get an extra grenade


III
Efekt aktywny
Heroiczna Aura
Recommended, 15% bullet resist to your teammates and speed boost for yourself


III
Efekt aktywny
Ogień Alchemiczny
Great for area denial, big fights and bullet resist shred


III
Nasycenie
Zaklęcie Balistyczne
Mainly used to extend your dome's radius, can be imbued on grenade to take advantage of the damage bonus
You need to be even tougher late-game


III
Efekt aktywny
Kamień Teleportacji
Can get yourself out of a muddy situation


IV
Efekt aktywny
Nie do Powstrzymania
This might help tremendously when you're facing against a CC team


IV
Wiedźmia Kolczuga
If you're fighting against a spirit heavy team, this is your Enchanter vest's ultimate upgrade


IV
Łamacz Czarów
If you're fighting against spirit burst enemies, this will help alot


IV
Pancerz Płytowy
Best to buy against on-hit effect gun carries like Infernus and Mina


IV
Niszczyciel
Dampen gun carries' DPS by slowing their guns to a crawl


IV
Efekt aktywny
Plaga
This one is more support-oriented, best bought if your team have a close range fighter like Abrams, Shiv or Silver, otherwise just buy spirit armor.
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