Con un potente fucile e una corporatura esile, Eclissi fa affidamento sulla sua capacità di rifugiarsi in qualsiasi momento in una valigetta mistica e di teletrasportarsi con un mantello volante per sopravvivere a scontri troppo rischiosi.
Con un potente fucile e una corporatura esile, Eclissi fa affidamento sulla sua capacità di rifugiarsi in qualsiasi momento in una valigetta mistica e di teletrasportarsi con un mantello volante per sopravvivere a scontri troppo rischiosi.
- Always updated! True Aura Faming returns, now with actual auras! There's no strict order, but each section should typically be completed before moving on to the next.
- Check back for changes as I'm always trying to improve the build, and message me in the Discord if you have any questions! @Gami
I
Attiva
Rito curativo
Emotional Support Healing Rite. Skippable if lane going well, but highly recommended.
I
Cartucce anti-mostro
Good lane pressure and builds into Cultist later.
II
Attiva
Fronte glaciale
Your fifth ability, use it often!
III
Attiva
Salto maestoso
Your main way of engaging, use it to stack Barrage and evaluate the fight.
I
Colpo spirituale
Nice damage burst in lane and good resist shred for the cost.
I
Spirito extra
Very cost efficient damage boost. Can be sold for slots later if needed.
Early Situational
II
Emblema dell'incantatore
Really strong stats, especially when we start with negative spirit resist.
II
Barriera reattiva
Excellent into teams that frequently movement lock you.
II
Protezione spirituale
Strong sustain against Spirit heroes.
II
Protezione balistica
Strong sustain against Gun heroes. Not quite as versatile as Reactive or Spirit.
II
Soppressore
Surprisingly good base stats and a strong anti-meta item.
II
Scatto cinetico
Solid boost to our gun for cheap.
III
Attiva
Sacrificio cultista
Lots of good stats! Use it to steal T3 minions in the enemy jungle.
IV
Tempo di ricarica trascendentale
Reduces your cooldowns further. Now also affects your multiple active items.
III
Controllo della resistenza
More movement upgrades.
III
Furto spirituale
Even more spirit shred, since we play close range.
III
Impulso di tormento
Surprisingly high damage numbers.
III
Controincantesimo
Stop that right now!
IV
Attiva
Flagello
Massive damage in late game teamfights. Put it on yourself or a brawler and cause chaos.
Typically pick one or two Early Situational items to get you through the laning phase. If the lane is going really well, you can skip them.
+ Damage
III
Attiva
Fuoco alchemico
Surprisingly strong if you can force people to play grouped.
III
Attiva
Onda del silenzio
Makes Spirit Sap an area effect and adds CC for larger teamfights.
III
Anticarro
"True" spirit damage means we can deal with high resist heroes.
IV
Attiva
Obiettivo
Curse alternative for when damage is more important than Disarm. Buy instead of Silence Wave.
IV
Bruciatura spirituale
Healing reduction and bonus damage over time. If you can proc this on multiple people, you will likely win the teamfight.
Components
I
Resistenza extra
Good boost to your movement.
II
Imbue [E]
Tempo di ricarica compresso
Less Affliction downtime is always good.
III
Ricarica breve
More abilities, more damage, more escape.
Upgrades
II
Spirito migliorato
An upgrade for Extra Spirit if you find yourself with spare money and slots.
IV
Attiva
Esplosione polare
Stun peopple in close range if you're struggling to land melees.
IV
Spirito sconfinato
Unlimited money late game item.
+ Escape
II
Riduttore debuff
For avoiding minor stuns and debuffs
III
Attiva
Dissipatore debuff
Useful for non-stun debuffs like Infernus Afterburn or Mirage Mark.
III
Attiva
Pietra deformante
Good escape, the extra bullet resist is also very valuable.
IV
Attiva
Inarrestabile!
Your late game answer to all crowd-control effects.
+ Survival
III
Resilienza balistica
Useful against characters with actual gun damage, rather than on-hit effects.
IV
Armatura corazzata
Late game fire-rate debuff-stack counter.
IV
Rompi-incantesimo
Late game spirit burst counter.
IV
Attiva
Trasformazione eterea
Very short cycle time with Transcendant Cooldown.
Items in these final two rows are situational. Use them to add to the core build if you find yourself lacking in a particular category.
1
2
1
2
1
2
5
1
2
5
5
5