
La manipolazione del tempo consente a Paradox di superare i nemici nei combattimenti uno contro uno. Per avere la meglio, cambia opportunamente la posizione dei nemici, posizionandoli nei pressi di una Granata pulsante prossima all'esplosione, del suo Muro o in mezzo ai suoi compagni di squadra.
La manipolazione del tempo consente a Paradox di superare i nemici nei combattimenti uno contro uno. Per avere la meglio, cambia opportunamente la posizione dei nemici, posizionandoli nei pressi di una Granata pulsante prossima all'esplosione, del suo Muro o in mezzo ai suoi compagni di squadra.
(Rank 4 para NA)
After meta shifts and echo shard nerf building for gun and debuffs is better than bomb build.
Guide Link:
https://statlocker.gg/guides/eternus-6-paradox-guide
youtube.com/@ImmajeanyusDL
Usually L -> R order, Swap to mid and roam once you get trophy + 4.8k weapon invest online


I
Amplific. colpi alla testa
Good early dmg, builds into headhunter


II
Pallottole rallentanti
Good damage T2 and the slow helps a lot for sticking onto people. Makes it easier to track people too.


I
Stivali da corsa
If the lane is going well this is half of an extra regen, but builds into trophy later, decent regen and helps you roam/do boxes faster


II
Collezionista di trofei
Skip this if the lane is going badly, otherwise it's still op after the nerf. Can buy before slowing bullets if the lane is easy, if lane is hard buy this after headhunter or skip it for another t2


III
Cacciatore di teste
Gives you a ton of damage, in combat sustain and move speed. Easy to proc too. Gives you your 4.8k gun spike.


I
Stamina extra
Helps you chase and disengage better.


III
Forza d'animo
Can skip this some games but with perma fighting TC meta fortitude healing is kinda good


II
Ombra
The best T2 damage item for paradox early. Helps stack trophy too, buy after HSB when you think you can brawl up close and win.


I
Rigenerazione extra
Paradox has base 1 regen so this fixes it, keeps you healthy in lane and lets you trade while healing unlike healing rite.


I
Attiva
Rito curativo
Buy when you're literally 1 hp and can't base, otherwise extra regen is better


I
Cartucce anti-mostro
Buy when you're losing lane ands need to clear waves fast.


I
Obiezione
Good againsdt duo melee hero matchup in lane


I
Attiva
Barile arrugginito
Decent early into duo m1 heroes in lane
Perma roam, gank and be present in urn fights when it spawns/deposits. If not at urn, gank the othersides of the map and pressure walkers


II
Attiva
Maledizione di rallentamento
Locks people down so they can't escape your bomb or swap. You can skip this if the enemy isn't mobile, or buy other purples like silence weave over this. (Can't skip if going bomb)


III
Punta cava
Massive damage increase, buy toxic over this if you need early antiheal or against multiple high HP heroes like mo and dynamo. (You can skip this if going for bomb build)


III
Controllo della stamina
Amazing item if your movement is half decent. IAD around the map and in fights and your good to go. IAD with carbine got buffed so make sure to IAD when carbine is charged when running away
Buy purples when you need more lockdown.


III
Pallottole tossiche
Still good after the nerf, buy over hollow point if you need antiheal in the midgame.


II
Attiva
Medaglione rigenerante
Item is still good you can buy this over trophy collecter or alongside it


II
Barriera reattiva
Buy into heavy cc comps like mo, bebop, holliday,doorman, lash, vindicta, haze, abrams etc. Upgrade into indomitable later


II
Maledizione curativa
Buy when you need early antiheal online (I only really buy this for bomb builds)


III
Attiva
Dissipatore di magie
Buy against drifter mark, infernus burn, shiv knifes, vin stake, mirage mark, warden cage, and multiple slowing hexes or other item cc


III
Resilienza spirituale
Buy when there's a ton on unavoidable spirit damage that's killing you in the mid/late game


III
Controincantesimo
Best 3200 green in the game, negates many impactful abilities if you can react to them, for experts only


III
Attiva
Pietra deformante
Get out of jail free card, better with bomb build because greater expansion increases warpstone range.


III
Attiva
Onda del silenzio
Buy over slowing hex if you can afford it. Staggering this with wall silence is good. Good into pocket, yamato, apollo, dynamo etc


III
Attiva
K.O.
Buy over slowing hex if multiple people on the enemy team gets screwed by this. (vindicta, grey talon, lash, seven, mcginnis, holliday etc)


III
Attiva
Maledizione disarmante
Buy over hex if there's a fed m1 carry in the midgame. Forcing a fed carry to buy dispel for your disarming hex is a W tbh.


IV
Attiva
Reliquia maledetta
Buy when you're behind or if there's a fed carry that needs to get hate crimed.


IV
Rompi-incantesimo
Buy against lash, GT, sinclair, holliday etc


IV
Indomabile
Buy against multiple of bebop/mo/holliday/lash/doorman/wraith/mina and curse


IV
Attiva
Colpo fantasma
Buy this against multiple flyers (vindicta/grey talon/lash/holliday)


IV
Attiva
Barriera divina
Buy against pocket


IV
Inganna-morte
Good item in the super late game (40+ minutes)


III
Attiva
Pelle metallica
Buy against fed haze/vyper


IV
Armatura corazzata
Buy against teams with 3 or more fed m1 heroes (extremely rare buy imo)
Build this into super tanks and flyers (most games)


II
Colpo alla testa sfiancante
Gun build damage wise falls off late game compared to bomb build, but it's way more consistant, you can do respectable damage even when your bomb and swap are on cd


IV
Colpo alla testa invalidante
Solid damage item, easy to proc, and helps your team kill people faster. Everyone has a billion HP and healing so you need this every game.


III
Colpi ponderati
For 16k gun spike, buy opening rounds over this if you can't handle the side effects


IV
Pallottole drenanti
Helps you kill super tanks and gives you a ton of in combat sustain with headhunter.


III
Anticarro
Solid damage item late game, easily procs from your carbine and the charge up matches your carbine cd. Skip this if you can afford other 6ks


IV
Inibitore
Good item in general. Easy to proc. Better into heroes who dive in and heal alot like abrams, shiv, silver, victor etc.


IV
Silenziatore
Good debuff option before inhibitor against spirit heavy comps.
Build this into kelvin, dynamo, mo or other heroes who can't espace easily from bombs (this gets hard countered by dispel magic)


IV
Imbue [E]
Attiva
Frammento di eco
Bomb build has high highs and low lows, it gives paradox way more damage potential late game at the cost of consistancy and single target damage. Both builds work but gun is better in higher elos.


II
Imbue [E]
Amplificatore di durata
Makes your bombs go from 6 ticks to 8


I
Imbue [E]
Espansione mistica
Range is important to make sure people stay inside your bombs


IV
Attiva
Ragnatela a vortice
Very important as it helps locks people inside your bombs and sets up multiswap combos. People buy dispel less often after the nerf making this item better.


III
Espansione maggiore
More bombs,wall, swap and multiswap range as well as vortex web and other item ranges. Spirit resist is strong late game


III
Durata superiore
Longer carbine and wall duration is nice as well as vortex web, spirit burn, slowing bullets and other item durations.


IV
Tempo di ricarica trascendentale
Good for more uptime on echo shard, vortex web as well as your bombs and swap.


IV
Bruciatura spirituale
Solid damage and antiheal option for bomb builds.


IV
Esposizione crescente
Great damage option if the enemy team is stacking spirit resist


II
Imbue [E]
Tempo di ricarica compresso
You can always randomly buy this when swap is on cd and a teamfight is approaching/happening
1: When doing midboss make sure to double jump directly on the rejuv and at the apex of your jump, press wall to make your wall horizontal instead of vertical. This makes sure that anyone who contests the rejuv gets silenced. 2: You can't swap wraith out of her tp animation anymore so don't waste swap for it. 3: T3 swap has an alternate cast, sometimes this makes the wall cast but not swap when doing swap -> wall, you need to reduce the time it takes to press and hold the alternate cast or change/remove the alternate cast bind to fix this 4: When going bomb build level T3 bomb before T3 swap, for gun build T3 swap is better before bomb 5: With T3 swap you can reliably steal the rejuvinator, lurk above the mid pit then when the rejuv is about to drop, swap them to the room above the mid pit.
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