
Con un potente fucile e una corporatura esile, Eclissi fa affidamento sulla sua capacità di rifugiarsi in qualsiasi momento in una valigetta mistica e di teletrasportarsi con un mantello volante per sopravvivere a scontri troppo rischiosi.
Con un potente fucile e una corporatura esile, Eclissi fa affidamento sulla sua capacità di rifugiarsi in qualsiasi momento in una valigetta mistica e di teletrasportarsi con un mantello volante per sopravvivere a scontri troppo rischiosi.
- Always updated and fully annotated!
- LEAP IS BAIT, TORMENT PULSE IS THE TRUTH!!!
- HYBRID OUTPLAY IS BACK.
- Check back for changes as I'm always trying to improve the build, especially just after a patch, and message me in the Discord if you have any questions! @Gami


I
Cartucce anti-mostro
[⇄] Great early-game wave shove. Sellable late.


II
Attiva
Fronte glaciale
Your fifth ability, use it often!


II
Scatto cinetico
[⇄] Great fire rate for cheap.


III
Impulso di tormento
Gives us sustained damage for chasing down kills and very fast jungle clear.


II
Attacco rapido
[⇄] Even more fire rate for our T2 cloak.


I
Tiro ravvicinato
[⇄] Final item to get us to 4.8k Weapon
Early Vitality - Buy 1600 total before Barrage max.


I
Attiva
Rito curativo
[⇄] Emotional Support Healing Rite. Buy when low.


I
Salute extra
[⇄] Mostly to hit the Vitality threshold.


I
Obiezione
[⇄] If your lane is super punch heavy, especially vs Viscous if you can parry Puddle Punch.


II
Barriera reattiva
[⇄] Great into stun lanes like Bebop, Abrams or Haze.


II
Protezione spirituale
[⇄] Great into burst lanes like Mina, Yamato or Talon.


III
Controllo della stamina
More movement upgrades.


III
Espansione maggiore
Extra range for big large nasty ults.


III
A bruciapelo
[⇄] Sustained damage and movement slow to stay on people while Torment Pulse ticks.


III
Ricarica breve
[⇄] More cooldown reduction if you're not all-in on actives.


II
Spirito migliorato
[⇄] Additonal spirit power.


III
Attiva
Pietra deformante
[⇄] Get out of there fast! Bullet Resist is also useful.


IV
Inganna-morte
[⇄] Good into heavy cc if you just need to Afflict, survive and get out. Sort of required against Mo / Dynamo.


III
Durata superiore
[⇄] Even more duration on everything when you really want to be a debuff machine.


IV
Tempo di ricarica trascendentale
[⇄] A ton of value with Torment Pulse and multiple actives.
Items annotated with [⇄] can be swapped for optional item(s) with the same total value. Try to be aware of investment spikes.
[⇄] Damage


II
Vulnerabilità mistica
[⇄] Easy to apply resist shred. 8% Spirit Resist is also useful.


III
Attiva
Fuoco alchemico
[⇄] Massive bullet resist reduction, also applies any spirit damage debuffs . A real teamfight winner if played right.


III
Anticarro
[⇄] True Spirit damage lets us deal with high resist heroes.


IV
Attiva
Esplosione polare
[⇄] Stun people in close range to land your abilities amd stop their escape.


IV
Colpo alla testa invalidante
[⇄] Big shred for high spirit resist teams.


IV
Spirito sconfinato
[⇄] Our best source of raw scaling damage. Great with Torment Pulse and Spirit Burn.
[⇄] Utility


I
Stamina extra
Get moving!


I
Imbue [E]
Espansione mistica
[⇄] Makes hitting Affliction easy.


II
Imbue [E]
Tempo di ricarica compresso
[⇄] Makes Barrage line up with Cloak cooldown.


II
Imbue [E]
Amplificatore di durata
[⇄] Longer Affliction for endgame teamfights.


III
Controincantesimo
[⇄] Cheaper EShift if you can get away with it.
[⇄] Survival


II
Attiva
Medaglione rigenerante
[⇄] Something worth testing in the new patch. Stamina and heals are always good.


III
Attiva
Pelle metallica
[⇄] Great into Venator Silver, Haze, or other primarily Weapon damage characters.


IV
Kevlar dell'indovino
[⇄] Massive barrier and spirit power for causing an impact in teamfights.


IV
Rompi-incantesimo
[⇄] Big late game anti-burst item.


IV
Attiva
Inarrestabile!
[⇄] Great into Curse, Dynamo, Mo and Krill if you don't like Cheat Death and have spare active slots.


IV
Attiva
Trasformazione eterea
[⇄] Strong invulnerability, especially with Torment Pulse.
[⇄] Debuff


II
Soppressore
[⇄] Great tempo item early for slowing down gun carries in 1v1s. Sellable after max Satchel.


II
Attiva
Maledizione di rallentamento
[⇄] Great for locking people down if they're able to escape us.


III
Attiva
Maledizione disarmante
[⇄] Good if they have Curse and lots of gun damage, Curse removes Metal Skin.


IV
Attiva
Colpo fantasma
[⇄] GET IN THERE! Also good against fliers and evasive characters.


IV
Bruciatura spirituale
Healing reduction and bonus damage over time. If you can proc this on multiple people, you will likely win the teamfight.
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