
Con un potente fucile e una corporatura esile, Eclissi fa affidamento sulla sua capacità di rifugiarsi in qualsiasi momento in una valigetta mistica e di teletrasportarsi con un mantello volante per sopravvivere a scontri troppo rischiosi.
Con un potente fucile e una corporatura esile, Eclissi fa affidamento sulla sua capacità di rifugiarsi in qualsiasi momento in una valigetta mistica e di teletrasportarsi con un mantello volante per sopravvivere a scontri troppo rischiosi.
- Always updated and fully annotated!
- Check back for changes as I'm always trying to improve the build, especially just after a patch, and message me in the Discord if you have any questions! @Gami


I
Attiva
Rito curativo
Emotional Support Healing Rite. Buy when low.


II
Attiva
Fronte glaciale
Your fifth ability, use it often!


III
Attiva
Sacrificio cultista
Tempo item for destroying the jungle and early ability range. Sell late.


III
Impulso di tormento
Gives us sustained damage for chasing down kills and incredibly fast jungle clear.


II
Scatto cinetico
Gun investment, while giving us stamina.


II
Maledizione curativa
Helps 1v1 sustain characters before our ult is levelled up. Sellable after Affliction T2 or Spirit Burn.


III
Attiva
Salto maestoso
Your main way of engaging, use it to stack Barrage and evaluate the fight. Still good after the nerfs.
Early / Lane Situational


I
Infondere
Espansione mistica
Makes hitting Affliction easy.


II
Barriera reattiva
Great into stun lanes like Bebop, Abrams or Haze.


II
Protezione spirituale
Great into burst lanes like Mina, Yamato or Talon.


II
Spirito migliorato
Cheap damage an all of your abilities.


II
Vulnerabilità mistica
Easy to apply resist shred. 8% Spirit Resist is also useful.


III
Espansione maggiore
Extra range for those late-game teamfights.


IV
Tempo di ricarica trascendentale
We usually get four actives so this gives us a ton of value.


III
Controllo della resistenza
More movement upgrades.


IV
Attiva
Flagello
Fun item! Go dive in and cause chaos!


III
Durata superiore
More ticks, more damage, more debuff.


IV
Bruciatura spirituale
Healing reduction and bonus damage over time. If you can proc this on multiple people, you will likely win the teamfight.
Build is left to right, unless otherwise stated - Items in the last two rows are situational. Use them to add to the core build if you feel you're lacking in a particular area.
+ Damage


II
Attacco rapido
My personal 1600 gun preference, but you can slot in basically anything here.


II
Ondata arcana
Loads of strong stats if you proc if before engaging. Sellable late.


III
Attiva
Fuoco alchemico
Massive bullet resist reduction, also applies all our spirit damage debuffs . A real teamfight winner if played right.


III
Anticarro
"True" spirit damage means we can deal with high resist heroes.


IV
Attiva
Tessuto d'ombra
Tons of stats and the rotate ability is really useful.


IV
Lanciaincantesimi
BANG! BANG! BANG! BANG!
+ Survival


I
Obiezione
If your lane is super punch heavy.


III
Controincantesimo
Stop That Right Now!


IV
Kevlar dell'indovino
Big barrier for surviving chaotic late game fights.


IV
Armatura corazzata
Good against heavy on-hit teams.


IV
Rompi-incantesimo
Big late game anti-burst item.
Slotlock


IV
Attiva
Esplosione polare
Stun people in close range to land your abilities and keep them in Alch Fire.


IV
Esposizione crescente
Unlimited money late game item. Get basically everything before this.
+ Debuff


II
Soppressore
Surprisingly good base stats and a strong anti-gun item. Good if you're against a ton of fire rate characters.


III
Attiva
Maledizione disarmante
With gun appearing more and more, this stops them pressing their button.


IV
Attiva
Colpo fantasma
For when you need to disarm / knockdown, but also want to aura farm.


IV
Attiva
Maledizione
Shut down a single target.
+ Escape


II
Riduttore debuff
Good for minor stuns and debuffs if you don't have any active slots.


III
Attiva
Dissipatore debuff
Anti Focus Lens / Capacitor tech.


III
Attiva
Pietra deformante
Get out of there fast. An alternative to Debuff Remover.


IV
Inganna-morte
For when you just need a tiny bit more time. Great if Mo, Wraith or Dynamo are a problem.


IV
Attiva
Inarrestabile!
For when you need to deal with late-game chaos.
1
2
1
2
5
1
2
5
1
2
5
5