06/03 - figuring out what i like and dont like
long range/ss might have to go
alch fire might be in
lean and opinionated spirit doorman but also get all the investments
abuse doors by keeping your lane very pushed while not being contestable so youre always a threat to their walker
find me in the deadlock discord if you have questions / feedback
really try and rush spirit 4.8k


I
Charge bonus
more bells


I
Choc mystique
better bells, try to not use bells without this in lane. must buy extra charge/spirit first for this to work


II
Esprit amélioré
hits spike. now you can KILL them


I
Bottes de course
you NEED to be boxxmaxing. also we have one regen.
you always want rush, for the rest you have to think about your team and their team and what you want. i really like heroic aura, super objective focused gamer item


II
Rechargement express
always buy this, best in slot item


III
Active
Aura héroïque
i love this thing, if you are an objective based gamer you will too. minions get double bonus so you can speed boost them a LOT and they blow up walkers with +52% attack speed. sell before game ends.


I
Explose-tête
good damage in lane too! get it after mystic burst though


III
Chasseur de têtes
good if your team is going to push walkers and youd dont need to be top objective damage in the lobby. sell this for crippling headshot if it gets gigalate


II
Longue portée
i dont know about this one so much anymore.


III
Tir d'élite
ehhhhhhhh id rather have heroic i think?


III
Active
Pyroalchimie
yeah i dunno about this one honestly. if you genuinely cant aim then go for it


II
Vitesse persistante
more faster, cheapest way to hit our investment early so we dont fold in half


III
Fortitude
movespeed + healing lets you be on the map (read: annoying) way more


III
Antichar
i dont think you ever want to skip this


III
Maitrise d'endurance
sell enduring speed once youre done sucking up every sinners and have 2.4k laying around. this lets you be way more active and chase/escape


III
Active
Coup d'enclume
enables your cart combo, really hard to 1v1 you after this. you probably dont care about this before you have t3 cart


III
Récupération supérieure
just get this whenever youre at the store


II
Active
Malédiction de ralentissement
go away pocket / lash / calico / mina / apollo. probably the best t2 item in the game?


II
Active
Sape spirituelle
pretty not bad in lane too if you have a spirit friend


IV
Active
Lentille focale
REALLY good, 30% damage as pure damage


III
Active
Malédiction désarmante
i hate you haze / wolf / snake / wraith etc


IV
Profusion spirituelle
stronger bells


IV
Brulure spirituelle
if antiheal is good


IV
Imbue [E]
Réverbération mystique
if antiheal is not as good


IV
Récupération transcendante
more everything. probably dont need unless you have lots of actives which you should


III
Active
Décomposition
frank / blue man / shiv killer. i dont usually get this honestly. just get spirit burn.


IV
Active
Toile tourbillonnante
i hate this stupid thing.


IV
Active
Relique maudite
i hate you victor


IV
Active
Protection divine
good once your damage falls off or they have big effects
try to not take damage though


IV
Brise-magie
probably the only one of these i actually get


III
Active
Cuir blindé
dying to bullet damage is usually a positioning issue.


III
Active
Faisceau de détresse
use this if youre a real team player (they have bebop)


III
Active
Dissipateur de magie
shut up about the djin


III
Contresort
yeah try kinetic pulse me now


IV
Active
Rembobineur
enjoy your stay


IV
Imbue [E]
Active
Éclat d'écho
extremely funny. you WILL sit in the luggage for THREE seconds.


I
Active
Œuf doré
might be good if you kill their guardian quick and then can get bonus souls while you lane janitor/steal camps? you dont really want to fight anyways right?
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