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I'm caving in, you have to run nade now and it is really sad... :<
This L-R is PERFECTLY TIMED for EVERY MATCH without COUNTER BUYS. If you counter buy early, use your best judgement of what you REALLY NEED


I
Tir curatif
Sell Later (for heal and damage in lane)


II
Balles ouvrantes
sell late


III
Active
Sacrifice rituel
use EXCLUSIVELY on Tier 3 Neutrals


II
Veste de combat
just look at the stats and TELL ME why I SHOULDN'T buy this (sell late)


III
Pointe creuse
35% weapon damage, on top of -9% shread, on TOP of 60% investment! (GET 4.8K GREEN IF NEEDED)


II
Vitesse persistante
yay, now you have more health from the 4.8k investment :D (also give more move speed on the character that REALLY needs it)


II
Balles vampiriques
3.2k/4.8k for green investment spike


II
Rechargement express
after max nade


III
Imbue [E]
Enchantement balistique
after max nade and rechargeing rush


IV
Fronde magique
BUY IF FEED AND GOT HELLA GLASS CANNON STACKS


II
Protection d'urgence
for a Bebop lane (or really any stun but Bebop is the main reason)


I
Réfutation
Against a Billy in lane


I
Bottes de course
good regen and faster box runs (if stomping lane skip)
GENERALY L-R, but pick what makes sense


IV
Active
Pulsion vampirique
Your survivability after buying Glass Cannon


IV
Balles drainantes
REALLY GOOD LATE NOW percentage damage and 15% more weapon. GOING to get NERFED. Abuse NOW


III
Recharge rapide
Helps you spam damage and anti-heal into a fight, not great for 1v1's but everyone is just burger boxing now so go nuts


IV
Inhibiteur
META SLOP Weapon damage GOT BUFFED for SOME REASON. core core core core


IV
Implacable
slot locked pick when against gun or crazy slows


IV
Sourdine
META SLOP Anti fun item, generaly amazing against even gun heros, but if there is a victor on the enemy team, it is EVEN BETTER


IV
Balles perforantes
TEMPO BUY, buy when the team has plated or a TON of bullet resists
BUY AT LEAST ONE (If you don't like useing your brain, just buy spirit resil)


III
Résilience spirituelle
Almost Always (never NOT valueble)


IV
Frénésie
better spirit resil if you are ahead because of the firerate


III
Active
Cuir blindé
"Help, their Haze is too fed and keeps solo ulting me!"


III
Défense renforcée
Good against gun heros and melee, if bullet damage is the problem, you need metal skin NOT THIS


III
Active
Dissipateur de magie
Infernus, Mirage, pretty much everything is a debuff now, this is the ONLY way to counter it sadly


III
Contresort
anti ult/lash item


IV
Brise-magie
for when you are against a lot of spirit burst (transcendent cooldown works on this btw)


IV
Brise-tête
Generaly a good option late to help you and your team get more damage (also its just anti victor the item)


II
Active
Malédiction de ralentissement
mina infernus celeste etc.


IV
Active
Toile tourbillonnante
upgrade from slowing hex


IV
Active
Intouchable
If Needed, Usually I can get away with ONLY couterspell, but if dire buy this
Venator is also a REALLY GOOD FRONTLINER, take this path if you need to be more tanky (Skip glass cannon)


IV
Active
Colosse
If you NEED a FRONTLINER - NO OTHER REASON


III
Furie
If you need to be more active in death balls


III
À bout portant
same as before (Upgrade to CC)


II
Imbue [E]
Rechargement éclair
there are WAY better options in lane than this


III
Résilience balistique
You usually just HAVE 30% resists from the rest of your buys if it is THAT big of a problem, buy jugg OR METAL SKIN


III
Tir d'élite
Move Speed Penailty in NOT worth it


I
Surplus de régénération
You don't really need this item because of resto shot, if you need the regen just get sprint boots


I
Active
Rite de guérison
same reason as ER


IV
Tir veinard
Doesn't scale your abilitys and he has WAY better options late
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