Deadlock CoachCoach de Deadlock
Sinclair
Détourne l'attention et métamorphose ses adversaires

Avec l'aide de son assistante réticente, <i>Sinclair, le Magnifique</i> déroute ses adversaires à coups de métamorphoses et de tours de passepasse.

Sinclair
Détourne l'attention et métamorphose ses adversaires

Avec l'aide de son assistante réticente, <i>Sinclair, le Magnifique</i> déroute ses adversaires à coups de métamorphoses et de tours de passepasse.

Description

12/28 update: Shifted build back to veil walker and offensive actives.

Feel free to ask me any questions on the Sinclair discord @RAIGEKI

Item Build

#Citadel_HeroBuilds_Lane

Play lane safe until 2.7k T2 bolt where you become really strong. 8.8k power spike with surge and t3 bolt lets you one shot anyone on the map so try to avoid too much rotating until that point.

Deadlock Item

I

Balles antimonstres

Our level 1 gun dps is pathetic so this lets us kill troopers easier and not get constantly pushed into. Sell for slot later

Deadlock Item

I

Active

Rite de guérison

Best lane sustain by far. Sell if you need the slot later but I usually try to hold this as long as I can.

Deadlock Item

I

Charge bonus

Try to save your bolt charges for when you drop assistant until you have T2 bolt.

Deadlock Item

I

Esprit bonus

Time to finally build spirit items

Deadlock Item

I

Imbue [E]

Expansion mystique

Makes bolts easier to hit and enables you to farm multiple creeps in a camp with them.

Deadlock Item

III

Recharge rapide

4.8k spirit spike, should be able to win any lane from here.

Deadlock Item

III

Imbue [E]

Regain de puissance

T3 bolt and this is your one shot anyone on the map spike. You should be looking to make plays from here.

Deadlock Item

I

Bottes de course

rotate around better. with the movespeed stacking nerfs sprint speed is weirdly valuable. Upgrade to enduring speed if you have to sell healing rite.

Core Wizard Tools

Usually this order. Max whatever ability you want at 29k all 3 choices are viable. You should be playing active and joining as many fights on the map as possible.

Deadlock Item

III

Sentinelle du voile

Game just feels so much easier to play when you have this item. Good stats and lets you jump people / get whatever ult you want much easier.

Deadlock Item

II

Active

Malédiction de ralentissement

Good every game. When jumping people from invis with veil walker this guarantees you can get your spells off on them.

Deadlock Item

III

Active

Décomposition

Good almost every game. If antiheal isn't needed at all you can just skip this or switch it out for disarming hex / knockdown.

Deadlock Item

III

Expansion supérieure

Makes everything easier to hit and makes almost every ult better.

Deadlock Item

III

Récupération supérieure

More of our op buttons

Deadlock Item

III

Prolongation supérieure

Affects rabbit, our actives, and almost every ult you steal.

Deadlock Item

IV

Profusion spirituelle

Huge damage increase to everything. We don't need more damage after this.

Endgame Choices

Fill actives based on the game. More damage at this point is overkill.

Deadlock Item

IV

Récupération transcendante

Don't like getting this until we have full actives.

Deadlock Item

IV

Imbue [E]

Active

Éclat d'écho

Always broken with max rabbit.

Deadlock Item

IV

Active

Fléau

Can throw on your beefiest gorilla against spirit heavy lineups. With greater expansion and sup duration this item is crazy.

Deadlock Item

IV

Active

Malédiction

The best answer in the game to wraith and seven. I don't really buy it for anyone else.

Deadlock Item

IV

Brulure spirituelle

Generally if you need antiheal just get healbane alongside decay and you'll be fine. I only really buy this against McGinnis. Decay alone procs this in the lategame which is funny.b

Deadlock Item

IV

Active

Protection divine

Good if getting owned by pocket / drifter / ivy ult. Also good to counter enemy curses on your teammates.

Deadlock Item

IV

Active

Intouchable

Only even consider this item if you're stealing dynamo ult every fight.

Deadlock Item

III

Active

Pyroalchimie

Really good with how much ability range we have. If you have a ton of gun damage on your team this amplifies it a lot.

These items are bad

Deadlock Item

III

Antichar

only affects 1 bolt out of the 50 you throw per fight.

Deadlock Item

IV

Imbue [E]

Réverbération mystique

Overpriced for how much we get from it. If you want to buy it stand 4 meters behind your assistant and it can proc on both bolts.

Other situational items that can come up

Deadlock Item

II

Vitesse persistante

Upgrade sprint boots to this if you need to sell healing rite so you can keep the 4.8k vitality investment.

Deadlock Item

II

Châtiment curatif

Buy over enchanters if have a bunch of big chungus

Deadlock Item

II

Protection d'urgence

Even with the CD nerf this is still really good for heroes that scale lots of spirit like Sinclair. Good against abrams / bebop / haze / paradox

Deadlock Item

III

Contresort

I don't buy this because its inconsistent and im bad with it. Item does have really good stats and hard counters some heroes though.

Deadlock Item

III

Active

Cuir blindé

Best anti gun hero item on this hero and often necessary to use seven and warden ults properly. Now that capacitor is nerfed this item is very good.

Deadlock Item

III

Active

Faisceau de détresse

can upgrade rite to this if against heavy catch and your teammates are noobs

Deadlock Item

III

Active

Pierre de distorsion

Good escape / mobility tool, really good to enable ults like dynamo / warden / pocket

Deadlock Item

III

Active

Malédiction désarmante

Absurdly strong vs gun heavy lineups.

Deadlock Item

III

Active

Coup d'enclume

If vindicta / gt is popping off this is good

PLEASE BUFF :(

Deadlock Item

IV

Active

Tapis volant

The movespeed stacking nerf made this item so much worse when combining with other movespeed items. Buy strictly for fun

Ability Point Order

Éclair accablant

Assistante spectrale

Lagomorphose

Participation du public

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