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Pocket
S'infiltre dans les lignes ennemies

Silhouette frêle avec un fusil à pompe puissant à la main, Pocket peut se réfugier à tout moment dans sa mallette mystique et se téléporter vers sa redingote volante afin de survivre aux affrontements trop risqués.

Pocket
S'infiltre dans les lignes ennemies

Silhouette frêle avec un fusil à pompe puissant à la main, Pocket peut se réfugier à tout moment dans sa mallette mystique et se téléporter vers sa redingote volante afin de survivre aux affrontements trop risqués.

Description

- Always updated! Hybrid Burst playstyle. Now with full annotations! There's no strict order, but each section should typically be completed before moving on to the next.

- Check back for changes as I'm always trying to improve the build, and message me in the Discord if you have any questions! @Gami

Item Build

#Citadel_HeroBuilds_Lane

Core

Deadlock Item

III

Active

Bond majestueux

Your main way of engaging, use it to stack barrage and evaluate the fight.

Deadlock Item

III

Active

Sacrifice rituel

Lots of good stats, but needs Transcendent Cooldown to be worth it.

Deadlock Item

IV

Récupération transcendante

Reduces your cooldowns further. Most important for Cultist Sacrifice.

Early Situational

Deadlock Item

II

Emblème enchanteur

Really strong stats, especially when we start with negative spirit resist.

Deadlock Item

II

Protection d'urgence

Excellent into teams that frequently movement lock you.

Deadlock Item

II

Bouclier spirituel

Strong sustain against Spirit heroes.

Mid

Deadlock Item

III

Contresort

Stop that right now!

Deadlock Item

III

Maitrise d'endurance

More movement upgrades.

Deadlock Item

III

Antichar

"True" spirit damage means we can deal with high resist heroes.

Deadlock Item

IV

Brulure spirituelle

Healing reduction and bonus damage over time. If you can proc this on multiple people, you will likely win the teamfight.

Late - No Order

Deadlock Item

IV

Profusion spirituelle

As much as I hate this item, it really helps proc Spirit Burn late game.

Deadlock Item

IV

Active

Explosion arctique

The stun is strong with Express Shot and Mystic Shot if you enjoy that playstyle.

Deadlock Item

IV

Active

Malédiction

If you have problems with a single fed carry.

Typically pick one early situational to get you through the laning phase. If the lane is going really well, you can skip them.

+ Damage

Deadlock Item

I

Choc mystique

Small damage boost for exploding people in lane.

Deadlock Item

III

Tir express

A strong addition to our burst damage

Deadlock Item

III

Razzia spirituelle

For even more spirit shred if you can get in close.

Deadlock Item

IV

Brise-tête

All-in-one solution to resist problems.

+ Escape

Deadlock Item

II

Atténuateur d'effets négatifs

For avoiding minor stuns and debuffs

Deadlock Item

III

Active

Dissipateur d'effets négatifs

Useful for non-stun debuffs like Infernus Afterburn or Mirage Mark.

Deadlock Item

III

Active

Pierre de distorsion

Good escape, the extra bullet resist is also very valuable.

Deadlock Item

IV

Active

Intouchable

Your late game answer to all crowd-control effects.

Items in these final two rows are situational. Use them to add to the core build if you find yourself lacking in a particular category, or not enjoying the playstyle of a certain item.

+ Survival

Deadlock Item

II

Sabotage

Surprisingly good base stats and a strong anti-meta item.

Deadlock Item

II

Active

Médaillon de soin

Good for a burst of health and stamina, but at the cost of an active slot.

Deadlock Item

II

Bouclier balistique

Strong sustain against Gun heroes. Not quite as versatile as Reactive or Spirit.

Deadlock Item

IV

Armure de plates

Late game Gun counter. Barriers sellable.

Deadlock Item

IV

Brise-magie

Late game Spirit counter. Barriers sellable.

Deadlock Item

IV

Active

Refuge céleste

Very short cycle time with Transcendant Cooldown. Barriers sellable if tight on slots.

+ Utility

Deadlock Item

I

Imbue [E]

Expansion mystique

If you need more range on Affliction.

Deadlock Item

II

Imbue [E]

Récupération comprimée

Less Affliction downtime is always good.

Deadlock Item

III

Expansion supérieure

When teamfights get big late game, this allows you to hit everyone with Affliction

Deadlock Item

III

Récupération supérieure

More abilities, more damage, more escape.

Deadlock Item

IV

Active

Rembobineur

For when one ult just isn't enough

Ability Point Order

Tirs de couverture

Redingote volante

Mallette de passepasse

Fléau

1

2

1

2

1

2

5

1

2

5

5

5

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