
Paradox manipule la fabrique du temps pour devancer l'équipe ennemie. En cas de duel, elle peut échanger sa place avec son adversaire et ainsi l'attirer dans le rayon d'explosion de ses grenades à impulsion, à travers son écran temporel ou au beau milieu de son équipe.
Paradox manipule la fabrique du temps pour devancer l'équipe ennemie. En cas de duel, elle peut échanger sa place avec son adversaire et ainsi l'attirer dans le rayon d'explosion de ses grenades à impulsion, à travers son écran temporel ou au beau milieu de son équipe.
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Updated for late May patch.
Noob friendly, but has alot of flexability. Gun is in its best place since the large nerf in Novemeber.
L > R | Substitutions on bottom row | Can rush Trophey | Can play around with spikes | Hit 8k gun & 4.8k Vit


I
Balles véloces
builds into opening AND sharpshooter | Either upgrade to opening then buy longrange, or buy this and longrange and upgrade to sharpshooter @ 3200 souls


II
Balles ouvrantes
slight nerf to spirit power, but still worth IMO. Can get another 1600 first


III
Chasseur de têtes
Good damage + heals | Can sub for any 3k on bottom row | Hits 4.8k spike


II
Trophée de chasse
Very good (for now) Buy if you intend to roam alot early, can rush for 1st or 2nd item. GO ROAM


III
Fortitude
Move speed + Sustain. Great roaming item. can skip, or sub for veil walker | Hits 4.8k spike


II
Active
Malédiction de ralentissement
Will buy most games | PLZ buy if against Mina, Apollo, Calico, and any other character that heavily relies on movement.


II
Balles ralentissantes
Slowing bullets proc feels really bad to play against. Can help chase all game | 6.4k spike


II
Tirs entêtants
builds into crippling, really good shred | Could be subbed for BRS | 8k spike
"Can" L > R but buy as needed | Consider items from the "optional" tabs


III
Pointe creuse
Big damage spike. We're building into raw gun damage. Can add opening rounds in at this point. | 11.2k spike


III
Maitrise d'endurance
Learn to IAD, and you'll be very hard to catch | 8k spike


III
Récupération supérieure
do more stuff more often. Although we're building into gun damage, swap is still your #1 utility | Can sub for Silence wave / knockdown / disarming hex | 4.8k spike


IV
Brise-tête
Huge shred and anti-heal. | IMO one of the best items on Paradox | I buy 99% of games. | 16k spike (last gun spike)


IV
Balles drainantes
Pretty sweet. If you buy early your HP can be wild by end game


III
Résilience spirituelle
You're melting to spirit
more idea's on bottom


I
Surplus de régénération
nerfed, but still good


II
Bouclier spirituel
*experimenting* sounds really good on paper


II
Bouclier balistique
*experimenting* sounds really good on paper
stuff to help you not die, more options on bottom row


III
Active
Pierre de distorsion
Get out of many situations, plus bullet resist. You already should have ALOT of escape, but this can be sprinkled on the top.


III
Active
Dissipateur de magie
Cleanse "magic"; will buy most games


III
Contresort
Make lash hate you, dodge ults and yama slash for max value


III
Active
Cuir blindé
No die from haze for 5 seconds.


IV
Brise-magie
Lash is one shotting you


IV
Active
Protection divine
Cleanse pocket ult
counters and stuff


III
Active
Pyroalchimie
Classic paradox item | good for shreding objectives


III
Active
Malédiction désarmante
don't shooting please | Decent for stopping a carry's damage for 4 seconds in a team fight.


III
Active
Coup d'enclume
Anti flyer, also canceling sven, lash, beepboop ults | Also very good for setting up picks


III
Active
Onde de silence
I have been getting ALOT of value from this item | Very good against Victor, Mina, Pocket, and all other casters | Procs indomitable for free. Use wave, so then you're free to swap.


IV
Active
Relique maudite
shut down their carry
Subs for core items, as well as some extra late game buys


I
Balles antimonstres
if wave keeps rashing into tower in lane


II
Traqueur
*sub for weakening headshot* very good 1600 for lane. pro tip: if an enemy dashes backwars while shooting them, backstaber will proc


III
Balles toxiques
*sub for Headhunter or Cultist* Good for chunking down tankie heros, and good anti heal. Got the idea to use it from Leviathan, he is the GOAT


II
Veste de combat
*Can be a sub for Enduring Speed* | Vest has many perks if you need some resist | Great gun stats + regen, which paradox lacks at the moment. Can swap for Enduring speed.


II
Emblème enchanteur
*Can be a sub for Enduring Speed* | great early resist | same upsides as vest, but for spirit. One of the few items that give cdr.


II
Châtiment curatif
cheap anti-heal


II
Vitesse persistante
run more fast


III
Prolongation supérieure
everything lasts longer, who doesn't like that?


III
Recharge rapide
spamming walls in the middle of a fight constantly silencing enemies feels terrible to play into


IV
Récupération transcendante
Even more cooldown. Cn skip if you aren't buying many actives. 3200 for 5% cdr is not a good investment.


III
Tirs lestés
Good damage and debuff resist, but makes you slow :( | Upgrade from slowing bullets if you are slot locked


III
Active
Tissu d'ombres
*testing*


IV
Sourdine
It's silencer; it feels REALLY bad to play against.


III
Tir d'élite
TY heresy for making mah math for me


III
Sentinelle du voile
invis is cool


IV
Indomptable
indoomabridble


IV
Active
Frappe spectrale
Anti-flyer


IV
Inhibiteur
Got nerfed, but still pretty good.


IV
Imbue [E]
Active
Éclat d'écho
2 bomb go brrrrrrrrrrrrrrr pick up some range items as well


IV
Active
Toile tourbillonnante
upgrade from hex


IV
Active
Refuge céleste
become the void
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