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Paradox
Manipule l'espace et le temps

Paradox manipule la fabrique du temps pour devancer l'équipe ennemie. En cas de duel, elle peut échanger sa place avec son adversaire et ainsi l'attirer dans le rayon d'explosion de ses grenades à impulsion, à travers son écran temporel ou au beau milieu de son équipe.

Paradox
Manipule l'espace et le temps

Paradox manipule la fabrique du temps pour devancer l'équipe ennemie. En cas de duel, elle peut échanger sa place avec son adversaire et ainsi l'attirer dans le rayon d'explosion de ses grenades à impulsion, à travers son écran temporel ou au beau milieu de son équipe.

Description

(Rank 4 para NA)
After meta shifts and echo shard nerf building for gun and debuffs is better than bomb build.

Guide Link:
https://statlocker.gg/guides/eternus-6-paradox-guide
https://www.youtube.com/watch?v=s6NVtAJD3bM

Socials:
youtube.com/@ImmajeanyusDL
twitch.tv/ImmajeanyusDL

Item Build

Early Core Items

Usually L -> R order, resto shot, extra regen and battle vest can be swapped for other iterms depending on the situation

Deadlock Item

I

Explose-tête

Good early dmg, builds into headhunter

Deadlock Item

I

Surplus de régénération

Paradox has base 1 regen so this fixes it, keeps you healthy in lane and lets you trade while healing unlike healing rite.

Deadlock Item

I

Tir curatif

Gives you alot of in combat sustain in and outside of lane. Buy monster rounds if you can't aim

Deadlock Item

II

Balles ralentissantes

Good damage T2 and the slow helps a lot for sticking onto people. Makes it easier to track people too.

Deadlock Item

II

Balles ouvrantes

Best T2 for weapon damage. Better than mystic because we're buiilding gun and mystic can miss.

Deadlock Item

II

Active

Médaillon de soin

Op item rn, 10% spirit res, ~400 hp heal and 4 stamina for 1600 is crazy. This + stamina mastery gives you 9 stamina bars lmao, basically enchanced stamina mastery for 4800.

Deadlock Item

II

Veste de combat

Solid T2 for damage and defense. You can buy alot of other T2 greens over this depending on the game (Buy reactive over this if reactive is good)

Deadlock Item

I

Surplus d'endurance

Helps you chase and disengage better.

Deadlock Item

III

Chasseur de têtes

Gives you aa ton of damage, in combat sustain and move speed. Easy to proc too. Gives you your 7.2k gun spike.

Early Situationals

Deadlock Item

I

Réfutation

Good against viscous or against 2 melee heroes in lane. Replaces extra regen.

Deadlock Item

I

Bottes de course

Buy this if you have your 4.8k gun spike and was never poked out enough to warrant buying extra regen.

Deadlock Item

I

Balles antimonstres

Buy over resto shot if you can't aim.

Deadlock Item

I

Tir rapproché

Underrated item. This item is basically monster rounds but also works on enemies. You can buy this over resto shot against melee heroes in lane.

Mid/Late Game

Sell Resto shot if slot locked (don't sell extra regen until you get spirit res or you'll lose your 7.2k vitality spike)

Deadlock Item

III

Pointe creuse

Massive damage increase, buy toxic over this if you need early antiheal or against multiple high HP heroes like mo and dynamo. Gives you your 9.6k gun spike

Deadlock Item

II

Active

Malédiction de ralentissement

Locks people down so they can't escape your bomb or swap. You can skip this if the enemy isn't mobile, or buy other purples like silence weave over this.

Deadlock Item

II

Balles perforantes

Cheap stat efficent item for your gun damage. Makes you and your team do more gun damage to the target and is easy to proc.

Deadlock Item

III

Maitrise d'endurance

Amazing item if your movement is half decent. IAD around the map and in fights and your good to go.

Deadlock Item

II

Tirs entêtants

You have a ton of weapon damage already so more shread scales your damage nicely.

Deadlock Item

IV

Brise-tête

Solid damage item, easy to proc, and helps your team kill people faster. Everyone has a billion HP and healing so you need this every game.

Deadlock Item

III

Résilience spirituelle

Most teams have a ton of unavoidable spirit damage that can one shot you so this helps you live against that. Buy Dispel magic or counterspell over this if the situation calls for it

Deadlock Item

IV

Balles drainantes

Everyone has a 4k+ hp past 30 minutes, this helps you kill super tanks and gives you a ton of in combat sustain with headhunter.

Deadlock Item

III

Antichar

Everyone has a billion hp late game, this helps with that. Easy to proc with carbine

Mid Game Situationals

These greens are bought over battle vest and spirit resilience situationally. Buy purples when you need more lockdown.

Deadlock Item

II

Protection d'urgence

Keeps you alive in fights against high cc comps. The best T2 green in combination with resto locket if the enemy team can proc it. Gives you 10 stamina with locket and stam mastery.

Deadlock Item

III

Active

Dissipateur de magie

Buy against drifter mark, infernus burn, shiv knifes, vin stake, mirage mark, and multiple slowing hexes or other item cc

Deadlock Item

III

Contresort

Best 3200 green in the game, negates many impactful abilities if you can react to them, for experts only

Deadlock Item

III

Active

Pierre de distorsion

Get out of jail free card, been liking this over stam mastery recently but choose what you prefer

Deadlock Item

II

Emblème enchanteur

Buy this over healbane if they have alot of spirit (emblem + expansion + EE gives you enough spirit resist to skip spirit resiliance)

Deadlock Item

II

Vitesse persistante

Underrated T2 on paradox

Deadlock Item

III

Active

Cuir blindé

Buy against fed haze/vyper

Deadlock Item

III

Active

Onde de silence

Buy over slowing hex if you can afford it after your 9.6k gun spike. Staggering this with wall silence is good.

Deadlock Item

III

Active

Coup d'enclume

Buy over slowing hex if multiple people on the enemy team gets screwed by this.

Deadlock Item

III

Balles toxiques

Still good after the nerf, buy over hollow point if you need antiheal in the midgame.

Ultra Late (Not in Order)

Buy what you need. Sell Battle vest -> Opening rounds -> Slowing hex -> BSR for slots

Deadlock Item

IV

Récupération transcendante

Lower swap, siphon bullets, headhunter and resto locket cds is good.

Deadlock Item

IV

Inhibiteur

Good item in general. Easy to proc. Better into heroes who dive in and heal alot like abrams, shiv, geist, victor etc.

Deadlock Item

IV

Active

Relique maudite

Buy when you're behind or if there's a fed carry that needs to get hate crimed.

Deadlock Item

IV

Sourdine

Good debuff over overe inhibitor against spirit heavy comps.

Deadlock Item

III

Prolongation supérieure

Not required for gun build but it's nice to have for carbine and item debufdf duration.

Deadlock Item

IV

Brise-magie

Buy against lash, GT, sinclair etc

Deadlock Item

IV

Active

Protection divine

Buy against pocket

Deadlock Item

III

Tirs lestés

You can buy this if slot locket, -14% stamina recovery doesn't matter when you have 9 stamina bars. You can buy this and debuff reducer against abrams and venator to parry them after their stun.

OTHER SITUATIONAL/LUXURY ITEMS

Other buildable paradox items

Deadlock Item

III

Fortitude

This item feels great but it's not better than resto locket + another T2 green. Fortitude is good outside of combat but in combat resto locket + reactive barrier gives you way more survivability.

Deadlock Item

III

Imbue [E]

Enchantement balistique

Not better that expansion imo, 10% spirit resist is amazing

Deadlock Item

III

Active

Pyroalchimie

Not worth delaying echoewvshard for this but it's good after

Deadlock Item

IV

Imbue [E]

Active

Éclat d'écho

Bomb build doesn not feel good after the health bloat patch as well as the spirit power and range nerfs and echo shard cd nerf.

Deadlock Item

III

Active

Décomposition

Better than toxic if they don't buy dispel but that's unlikely

Deadlock Item

III

Active

Malédiction désarmante

Buy over hex if there's a fed m1 carry in the midgame.

Ability Point Order

Grenade à impulsion

Écran temporel

Carabine cinétique

Permutation paradoxale

1

1

2

1

2

1

2

5

2

5

5

5

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