Silhouette frêle avec un fusil à pompe puissant à la main, Pocket peut se réfugier à tout moment dans sa mallette mystique et se téléporter vers sa redingote volante afin de survivre aux affrontements trop risqués.
Silhouette frêle avec un fusil à pompe puissant à la main, Pocket peut se réfugier à tout moment dans sa mallette mystique et se téléporter vers sa redingote volante afin de survivre aux affrontements trop risqués.
- Always updated! There's no strict order, but each section should typically be completed before moving on to the next.
- Check back for changes as I'm always trying to improve the build, and message me in the Discord if you have any questions! @Gami
I
Active
Rite de guérison
Emotional Support Healing Rite. Skippable if lane going well, but highly recommended. Sellable late.
II
Active
Souffle glacial
Your fifth ability, use it often!
II
Emblème enchanteur
Really strong stats, especially when we start with negative spirit resist.
III
Active
Sacrifice rituel
Buy when you start to roam and use it to steal T3 minions in the enemy jungle. Sellable for E Shift late if needed.
III
Active
Bond majestueux
Your main way of engaging, use it to stack Barrage and evaluate the fight.
I
Frappe spirituelle
Good burst in lane if you can land it. Sellable late.
II
Active
Sape spirituelle
Great resist shred for the cost. Upgrade into Silence Wave early if the enemies are playing grouped.
Early Situational
I
Bonus d'endurance
Good boost to your movement.
II
Veste de combat
Respectable bullet resist and boosts your own damage output.
II
Bouclier spirituel
Strong sustain against spirit heroes.
II
Sabotage
Surprisingly good base stats and a strong anti-meta item.
IV
Récupération transcendante
Reduces your cooldowns further. Now also affects your multiple active items.
II
Vulnérabilité mystique
Not quite as much shred as Spirit Sap, but can be applied to multiple people more easily.
III
Entaille spirituelle
One headshot gives as much resist shred as Spirit Snatch and it can scale even further in longer fights.
III
Active
Onde de silence
Makes Spirit Sap an area effect and adds CC for larger teamfights.
III
Contresort
Stop that right now!
III
Maitrise d'endurance
More movement upgrades.
III
Razzia spirituelle
Even more spirit shred.
III
Antichar
"True" spirit damage means we can deal with high resist heroes.
IV
Active
Explosion arctique
Stun people in close range to land your abilities.
Typically pick one or two Early Situational items to get you through the laning phase. If the lane is going really well, you can skip them.
+ Damage
II
Tir mystique
Good poke at range, something that Pocket lacks, usually.
III
Tir express
Heavy damage up close, can be awkward to land.
III
Onde de tourment
Always ticking as we play up close so often.
IV
Profusion spirituelle
Unlimited money late game item.
IV
Active
Lentille focale
Curse alternative for when damage is more important than Disarm.
IV
Brulure spirituelle
Healing reduction and bonus damage over time. If you can proc this on multiple people, you will likely win the teamfight.
+ Utility
III
Expansion supérieure
Extra range for when all that matters is hitting Affliction.
IV
Active
Malédiction
Shut down a single target. Silence Wave and Focus Lens are also options here.
Items in these final two rows are situational. Use them to add to the core build if you find yourself lacking in a particular category.
+ Survival
II
Protection d'urgence
Excellent into teams that frequently movement lock you.
IV
Brise-magie
Late game spirit burst counter.
IV
Kevlar de l'augure
Massive barrier and the Ability Duration is also really useful.
IV
Active
Refuge céleste
Very short cycle time with Transcendant Cooldown. Sell Cultist if needed.
+ Escape
III
Active
Pierre de distorsion
Strong outplay potential, the extra bullet resist is also very valuable.
IV
Active
Intouchable
Your late game answer to all crowd-control effects.
Components
I
Balles antimonstres
More lane pressure and builds into Cultist later.
I
Choc mystique
Useful addiitional burst damage.
II
Balles anti-esprit
Lifesteal and Spirit Shred all in one package, though best to upgrade into Spirit Rend ASAP.
II
Imprégner
Récupération comprimée
Less Affliction downtime.
III
Récupération supérieure
More abilities, more damage, more often.
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2
1
2
1
2
5
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2
5
5
5