Deadlock CoachCoach de Deadlock
Abrams
Charge dans la mêlée

Abrams possède la force et la résistance nécessaires pour mener le combat depuis le front. Il se retrouve souvent seul au milieu de l'équipe ennemie, qui se disperse sur son passage. Si ses adversaires gaspillent leurs balles sur lui, ses complices en arrière-ligne en profitent pour leur infliger des dégâts en toute impunité.

Abrams
Charge dans la mêlée

Abrams possède la force et la résistance nécessaires pour mener le combat depuis le front. Il se retrouve souvent seul au milieu de l'équipe ennemie, qui se disperse sur son passage. Si ses adversaires gaspillent leurs balles sur lui, ses complices en arrière-ligne en profitent pour leur infliger des dégâts en toute impunité.

Description

New patch nonsense I'm trying out
Annotated and ordered now
Shameless plug - https://www.twitch.tv/bluemanenjoyer

Item Build

Lane

L-R | Prio the items with resist suited to your lane if needed

Deadlock Item

I

Bonus de régénération

Infinite health regen off rip, builds into healing booster.

Deadlock Item

I

Drain de mêlée

Good if you're brawling, skippable for a bit if playing passive (buy vests first).

Deadlock Item

II

Veste de combat

This item is stupidly OP. If necessary, sell this for Bullet Resilience/Plated Armor in order to counterbuild.

Deadlock Item

II

Emblème enchanteur

This item is stupidly OP. If necessary, sell this later for Spirit Resilience/Spellbreaker/Witchmail in order to counterbuild.

Deadlock Item

II

Charge brute

Increases your burst damage a lot and gives a small amount of bullet resist.

Deadlock Item

II

Active

Souffle glacial

Scales with spirit (the thing you buy on this build) and has a slow. Also spirit resist.

Lane Maybes

Deadlock Item

I

Balles antimonstres

If you really need to shove waves, turn here.

Deadlock Item

I

Tir curatif

Good if you're hitting heroes, worse if you're hitting NPCs. Buy when needed.

Deadlock Item

I

Active

Rite de guérison

"I am on 0 HP fuck I need to not throw my lane"

Deadlock Item

I

Esprit bonus

Builds into SoP so you could

Deadlock Item

I

Frappe spirituelle

Builds into Snatch so you could but it's kinda bad

Core

L-R | Needs 2 Flex Slots for all items

Deadlock Item

III

Imprégner

Regain de puissance

This item is bonkers what were they thinking

Deadlock Item

III

Razzia spirituelle

This item is busted as hell on a spirit build still, good scaling, good shred, gives you stats

Deadlock Item

IV

Active

Frappe spectrale

Buy warp instead if playing from behind, this item is really good when I've rushed it.

Deadlock Item

III

Récupération supérieure

This gives you a lot more uptime on Siphon Life which I value over Tpulse

Deadlock Item

IV

Récupération transcendante

A shitton of important item cooldowns on this build, insanely valuable.

Slot Locked But Have Money

Deadlock Item

II

Amplisoins

Makes your siphon and infernal beefier, Infernal max is 35k

Deadlock Item

III

Frappe fortifiante

A shitload of healing for kinda no reason, just buy it whenever it feels appropriate.

Deadlock Item

IV

Poings écrasants

This is all the weapon damage you need, this item is still incredibly disgusting so buy it whenever.

Movement Supplements

Deadlock Item

II

Active

Pied plume

Bullet Resist, nearly 4 movespeed, slow resist, looks good for running people down in tandem with SoP. Also lets you parry bait with HMC. HMC parry baits do NOT suffer the increased cooldown.

Deadlock Item

II

Élan cinétique

Preferred dash jump buy, weapon investment and fire rate are both good

Deadlock Item

II

Poussée d'arcane

Juice your Siphon Life more, I dunno

Lategame + Optionals

Deadlock Item

II

Balles anti-esprit

You could do this, I haven't yet but I see no reason why it would be bad

Deadlock Item

III

Onde de tourment

Last but not least, this item is good damage. Replaceable if you must counterbuy.

Deadlock Item

IV

Active

Refuge céleste

Buy if you want to act like Pocket IDK item good

Deadlock Item

IV

Active

Fléau

Item very good as a late game cold front replacement, or in general.

Deadlock Item

II

Protection d'urgence

Scales with spirit, restores a stamina, has spirit resist.

Deadlock Item

II

Vol de vie spirituel

I do not buy infuser but pop off king/queen/monarch

Deadlock Item

II

Châtiment curatif

Basically the only anti-heal you can buy

Deadlock Item

III

Contresort

This item is still hella broken, ESPECIALLY on a spirit build

Deadlock Item

III

Fortitude

I don't really buy this but staying on the map permanently could be good and we'll see where my thoughts end up

Deadlock Item

III

Active

Pierre de distorsion

Budget Pstrike for when you're behind

Deadlock Item

IV

Tempo curatif

Late game buy because this build absolutely wants to keep healing booster.

Deadlock Item

IV

Brise-magie

This item is a lot of debuff resist and spirit resist, also the passive is ok but kinda not really

Deadlock Item

IV

Cuirasse ensorcelée

This item went hard in the 1 (one) game I bought it

Deadlock Item

IV

Armure de plates

This is really good against on-hit and gun carries in general, especially because toxic bullets got buffed and Infernus is a menace for no reason.

Deadlock Item

IV

Implacable

Potential buy against slows or low firerate M1s

Deadlock Item

IV

Active

Second souffle

I do not buy infuser but pop off king/queen/monarch

Deadlock Item

IV

Active

Colosse

This item is a massive stat stick, buy it for slot efficiency and kinda nothing else. An HMC for parry bait purposes.

Deadlock Item

IV

Active

Intouchable

Monkey mode activated, especially useful as I'm not maxing ult. An HMC for parry bait purposes.

Build will be updated, make sure to refresh occasionally

Experimental Thoughts Category

Deadlock Item

II

Vitesse persistante

Movespeed stacking on top of SoP+Fleetfoot could be good, but slot issue.

Deadlock Item

II

Active

Médaillon de soin

This item is likely insane in this build because it scales with spirit, but I don't know where to slot it. Maybe an Enchanter's Replacement? But that seems wrong.

Deadlock Item

II

Active

Retour de balle

This item is *probably* still okay, but I haven't had a reason to buy it yet. I think it's good against specifically Haze and Vyper.

Deadlock Item

IV

Active

Tissu d'ombres

I have not tried this yet but it seems like it could be good in combination with Phantom Striking someone. I probably wouldn't buy it.

Ability Point Order

Siphonnage

Charge taurine

Résilience infernale

Impact sismique

1

1

1

2

2

5

5

2

5

1

2

5