Viscoso irrita a sus oponentes mediante una astuta evasión y usos estratégicos de la curación, lo que le permite resistir los ataques enemigos más brutales.
Viscoso irrita a sus oponentes mediante una astuta evasión y usos estratégicos de la curación, lo que le permite resistir los ataques enemigos más brutales.
"Expelling goo!"
The 5th build in the "Concerns of The Deep" series.
This one is oriented around Splatter (1). You'll be goopin' all over them and dealing huge damage!
Feel free to join the Viscous Discord: https://discord.gg/jD3Cauw6n5
Buy left to right. During laning phase, you want to use Splatter (1) whenever it's off-cooldown and constantly poke your enemies. If you're struggling, buy a healing item, then sell it later.
I
Explosión Mística
An increase of damage for Splatter (1). |Upgrade into: Tankbuster|
II
Disparo Místico
It'll go on cooldown even if you miss. Use your alt-fire to land it easily. This Spirit bullet can trigger Mystic Burst once you obtain enough Spirit!
I
Golpe Espiritual
This can be triggered with Puddle Punch (3). |Upgrade into: Spirit Snatch|
II
Emblema del Hechicero
Sustain, survival, cooldown reduction & damage! Keep it for as long as you can. |Can be sold for a slot|
II
Imbue [E]
Compresión de Recarga
Reduces the cooldown of Splatter (1), for more poke! |Upgrade into: Superior Cooldown|
I
Imbue [E]
Expansión Mística
Increases the explosion radius of Splatter (1), making it easier to hit enemies! |Upgrade into: Greater Expansion|
Buy one of those items to remain in lane and not miss out on souls! Sell the item you picked later.
I
Cartuchos Monstruosos
Helps you hold your lane, but requires you to focus on Troopers more than the enemies. |Upgrade into: Cultist Sacrifice| |Can be sold for a slot|
I
Regeneración Adicional
Sustain in lane! |Can be sold for a slot|
I
Activo
Rito Curativo
A decent amount of healing, useful when facing burst damage. Just make sure to hide when using this. |Upgrade into: Rescue Beam| |Can be sold for a slot|
II
Activo
Amuleto Reparador
Health but also Stamina upon use. Only take if you tend to frontline a lot and facing ability-spamming enemies.
Buy left to right. Try to stay above 65% health to benefit from Enchanter's Emblem bonuses and use Puddle Punch (3) with Spirit Snatch to weaken your enemies and empower yourself!
III
Robo de Espíritu
They get weaker, and you get stronger! Can be triggered with Puddle Punch (3).
IV
Imbue [E]
Activo
Esquirla Reverberante
Huge powerspike. You basically double your burst damage!
III
Revientatanques
Another powerspike. Has to charge up, so after using Echo Shard, it will not trigger instantly.
III
Expansión Superior
Compared to Mystic Expansion, it'll further increase the radius of Splatter (1) !
III
Tiempo de Recarga Superior
Reduces the cooldown of all your abilities! |Upgrade into: Transcendent Cooldown|
IV
Tiempo de Recarga Trascendente
Lower the cooldown of all your abitilies but also your items, like Echo Shard & Mystic Shot!
I
Espíritu Adicional
More spirit means more damage! |Upgrade into: Improved Spirit|
II
Espíritu Mejorado
More spirit means more damage! |Upgrade into: Boundless Spirit|
If you find yourself dying a lot, or simply taking a large amount of damage, consider one (or more!) of those items.
II
Protección Balística
Taking too much GUN damage, too quickly? Take this. It'll give you a nice Barrier and out of combat regen.
II
Protección Espiritual
Taking too much SPIRIT damage? Take this. This item will grant you a nice Barrier and out of combat regen.
III
Resiliencia Balística
Very useful if the enemy team is mostly Bullet oriented. (Check the colored bars when holding TAB!)
III
Resiliencia Espiritual
Very useful if the enemy team is mostly Spirit oriented. (Check the colored bars when holding TAB!)
II
Barrera Reactiva
Useful against Mirage's Tornado, Bebop's Hook, Abrams' Charge, Haze's Sleep, Paige's immobilize, any stuns (Including getting parried!) and more!
II
Reductor de Desventajas
Lowers the duration of Infernus' Burn, any form of stuns, silence, immobilize and more.
III
Activo
Quitadesventajas
Removes Bebop's Bomb, Infernus' Burn, and more! Does NOT remove Pocket's Affliction.
III
Contrahechizo
Parry ANYTHING. This means almost any abilities such as Geist's Ultimate, Shiv's Ultimate, Lash's Ultimate, etc...
II
Activo
Guardián Centinela
If you want to Support an ally, this will help them survive more! |Upgrade into: Divine Barrier|
IV
Activo
Barrera Divina
Debuff Remover but stronger and for an ally too! Does remove Ultimate-type debuffs (Drifter, Pocket...)
You can buy left to right, or in the order you wish. If the enemy is building Spirit Resistance against you (30% or above), check the category below to fight back and lower their Spirit Resistance! If the enemy has a lot of healing, get Spirit Burn sooner!
IV
Espíritu Ilimitado
A LOT more Spirit! Only consider it if the enemy has low resistances.
IV
Activo
Infusor
More damage, while also gaining massive lifesteal. Use it before using Splatter (1)!
IV
Quemadura Espiritual
Your double Splatter (1) with Echo Shard can easily activate this!
IV
Exposición Creciente
Stacks easily with Spirit Burn! So get Spirit Burn first!
IV
Imbue [E]
Reverberación Mística
A huge powerspike. Increases your burst even more!
IV
Cota de Bruja
You'll take a lot of spirit damage late game, so you'll get a lot of cooldown reduction.
Those powerful items will allow you to tailor your playstyle to something that suits you more! From damage, to healing, to crowd control, a wide variety!
IV
Activo
Tejido de Sombras
To embush people, but also rotate around the map with ease.
III
Activo
Piedra de Teletransporte
To escape or engange. Also grants some bullet resistance upon use.
III
Activo
Rayo de Rescate
You can pull people that are in your Cube (2).
II
Activo
Frente Frío
A strong slow and more damage. Consider it if you tend to be close to your enemy.
III
Activo
Ola de Silencio
Useful against: Calico, Doorman, Dynamo, Ivy, Kelvin, Geist, Lash, Paige, Pocket, Shiv, Sinclair, Victor and Yamato.
IV
Activo
Red de Vórtices
Throw a SQUID from the DEEP. Useful against: Calico, Infernus, Grey Talon, Kelvin, Lash, Mina, Pocket, Vindicta, Vyper and Wraith.
IV
Activo
Explosión Ártica
Same as Cold Front, but with more damage and CC potential!
IV
Activo
Lente de Enfoque
Silence Wave but on a single target and with more damage.
IV
Activo
Azote
If you tend to go in with Goo Ball (4), and want more damage while doing so.
IV
Activo
Transformación Etérea
Useful against: Anyone but especially Lash & Bebop.
If you realize at some point that the enemy is building Spirit Resistance against you during Late Game, consider those items. Spirit Rend requires you to shoot your enemy and land headshots. Crippling Headshot makes Headshots mandatory. Mystic Vulnerability and Escalating Exposure require you to land Splatter (1) or trigger Spirit Burn for them to work. Finally, Silence Wave is a powerful debuff that will lower Spirit Resistance, Spirit Power while also Silencing your opponents.
II
Balas Machacaespíritus
Shoot first before using Splatter (1) !
III
Desgarro Espiritual
Same as Spirit Shredder Bullets, but with further shredding!
IV
Disparo Paralizante a la Cabeza
Land a headshot before using Splatter (1)!
II
Vulnerabilidad Mística
Easily triggered by your first Splatter (1)!
II
Activo
Savia Espiritual
Use it before Splatter (1) for more damage! Useful against: Grey Talon, Lash, Pocket, Geist, Mina, Sinclair, Bebop and Yamato.
III
Activo
Ola de Silencio
Use it before Splatter (1) for more damage! Useful against: Calico, Doorman, Dynamo, Ivy, Kelvin, Geist, Lash, Paige, Pocket, Shiv, Sinclair, Victor and Yamato.
These items will help you have a better time against specific enemies or simply allow you to modify your gameplay to something that fits you more. Keep in mind that these items are NOT part of the build. Decay, Knockdown and Curse are powerful actives that can be bought to counter specific heroes.
III
Activo
Fuego Alquímico
This can stack Escalating Exposure easily.
IV
Desbordamiento Espiritual
If you want to use your gun more while also empowering your Splatter (1).
I
Botas de Esprintar
More Sprint speed and some out of combat health regen. |Upgrade into: Trophy Collector|
I
Aguante Adicional
One more stamina to move around! |Upgrade into: Arcane Surge|
II
Activo
Fuego Devuelto
Send back some of the damage you take! Useful against: Haze, Drifter, Wraith, Vyper and more.
II
Velocidad Persistente
If facing considerable slows and want to move around faster.
II
Maleficio Anticuración
An easy to trigger anti-heal. Useful against anyone. This can be used against Victor.
III
Activo
Nova Curativa
If you want to heal your allies!
III
Activo
Piel de Metal
Useful against: Haze, Wraith, Vyper, Drifter and more.
III
Maestría en Aguante
Allows you to TRIPLE jump during Goo Ball (4).
III
Coleccionista de Trofeos
Bigger Splatter (1) radius, when you rack up kills and assists!
IV
Protección de Vidente
If you tend to use Goo Ball (4) a lot and want more survivability.
I
Activo
Cañón Oxidado
Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.
II
Activo
Hechizo Ralentizante
Useful against: Calico, Infernus, Grey Talon, Kelvin, Lash, Mina, Pocket, Vindicta, Vyper and Wraith.
II
Supresor
Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.
II
Subidón Arcano
Always try to dash-jump before using Splatter (1) or Goo Ball (4).
III
Imbue [E]
Subidón de Poder
More damage for Splatter (1), and allows you to use your gun more.
III
Activo
Declive
A decent anti-heal. Useful against Geist, Abrams, Mo&Krill, McGinnis and more. DO NOT USE AGAINST VICTOR.
III
Activo
Derribo
Useful against: Vindicta, Grey Talon, Bebop, Seven, Haze, McGinnis, Lash, Victor, Warden and Vyper.
III
Activo
Maldición Desarmante
Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.
IV
Activo
Maldición
Useful against: Anyone.
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