
Viscoso irrita a sus oponentes mediante una astuta evasión y usos estratégicos de la curación, lo que le permite resistir los ataques enemigos más brutales.
Viscoso irrita a sus oponentes mediante una astuta evasión y usos estratégicos de la curación, lo que le permite resistir los ataques enemigos más brutales.
"Expelling goo!"
The 5th build in the "Concerns of The Deep" series, made for beginners and for fun. They are not aimed to be the most meta builds.
This one is oriented around Splatter (1). You'll be goopin' all over them and dealing huge damage! Extra Credit goes to VeMi!
Feel free to join the Viscous Discord: https://discord.gg/jD3Cauw6n5
Buy left to right. During laning phase, you want to use Splatter (1) whenever it's off-cooldown and constantly poke your enemies. If you're struggling, buy a Lane Extra, then sell it later.


I
Explosión Mística
An increase of damage for Splatter (1). |Upgrade into: Tankbuster|


I
Cartuchos Monstruosos
More damage against Troopers and Neutrals. |Can be sold for a slot|


I
Regeneración Adicional
Sustain in lane! |Can be sold for a slot|


I
Aguante Adicional
One more stamina to move around! |Upgrade into: Arcane Surge|


II
Subidón Arcano
Always try to dash-jump before using Splatter (1) or Goo Ball (4). |Can be sold for a slot|


II
Imbue [E]
Compresión de Recarga
Reduces the cooldown of Splatter (1), for more poke! Also makes you reach your 4.8k Spirit Spike. |Upgrade into: Superior Cooldown|


I
Imbue [E]
Expansión Mística
Makes it easier to hit enemies with Splatter (1)! |Upgrade into: Greater Expansion|
Buy ONE if struggling to remain in lane, to not miss out on souls. Buy Healing Rite if you plan to get Rescue Beam!


I
Activo
Rito Curativo
A decent amount of healing, useful when facing burst damage. Just make sure to hide when using this. |Upgrade into: Rescue Beam| |Can be sold for a slot|


I
Refutación
Only get if you're facing a melee-heavy lane. |Can be sold for a slot|


I
Activo
Templanza
A barrier on demand. Useful when going in. Can be skipped if you don't plan to get a Shielding item or another upgrade. |Upgrades into: Shielding Item of your choice|


II
Protección Balística
If you are taking too much consistant Weapon damage, this will help early on!


II
Protección Espiritual
If you are taking too much consistant Spirit damage, this will help early on!


II
Activo
Guardián Centinela
This will help you and your ally survive more! It also provides you with some more range. |Upgrade into: Divine Barrier|


II
Coleccionista de Trofeos
If you see that your team is winning, this will help you gain nice bonuses, and win more!


I
Activo
Cañón Oxidado
When facing Gun-focused heroes in lane, this will make it more difficult for them to fight you. Great pick if you plan to upgrade it later. |Upgrades into: Disarming Hex|


I
Carga Adicional
One more charge of Puddle Punch (3) for mobility. |Can be sold for a slot|
Buy left to right. After Superior Cooldown, pick a Vitality Tier 3. You can also buy a Survival item instead if you find yourself dying too much.


I
Espíritu Adicional
Some spirit for more damage. |Upgrade into: Improved Spirit|


II
Espíritu Mejorado
More spirit means more damage! |Upgrade into: Boundless Spirit|


II
Maleficio Anticuración
An easy to trigger anti-heal. Gives you a nice heal when you kill someone, as long as they had the effect on them. This can be used against Victor.


III
Revientatanques
Has to charge up, so after using Echo Shard, it will not trigger instantly on your 2nd Splatter (1).


III
Expansión Superior
Bigger Splatter (1) results in more hits with bounces! Also makes the rest of your kit easier to hit with.


III
Tiempo de Recarga Superior
Get your abilities back faster, such as the Cube (2) & Goo Ball (4)! |Upgrade into: Transcendent Cooldown|
If you find yourself having issues with certain enemies, pick ONE to deal with them.


II
Barrera Reactiva
Useful against Mirage's Tornado, Bebop's Hook, Abrams' Charge, Haze's Sleep, Paige's immobilize, any stuns (Including getting parried!) and more!


II
Emblema del Hechicero
Sustain, survival, cooldown reduction & damage! Can be replaced by a different Tier 2 Vitality item such as Healbane. |Can be sold for a slot|


III
Activo
Piel de Metal
Become immune to bullets! But mind the on-hit effects like Tesla Bullets or Mercurial Magnum! Useful against: Drifter, Haze, Silver, Venator, Vyper, Wraith and more.


III
Resiliencia Espiritual
Very useful if the enemy team is mostly Spirit oriented. (Check the colored bars when holding TAB!)


III
Contrahechizo
Parry ANYTHING. This means almost any abilities such as Geist's Ultimate, Shiv's Ultimate, Lash's Ultimate, etc...
Pick ONE to move around the map with ease, save your teammates, or simply survive more.


III
Activo
Rayo de Rescate
You can pull people that are in your Cube (2), very useful when enemy teams tend to have enemies like Mo&Krill, Bebop, Holliday, etc... who can pull your allies away.


III
Maestría en Aguante
Allows you to move around with ease, double air-dash and be more mobile in general!


III
Activo
Piedra de Teletransporte
Allows you to escape with ease especially if used vertically! Very good against a gun-heavy team. A must-have if you use Goo Ball (4) a lot.


III
Caminante del Velo
A bit of spirit power, and some nice mobility to roam around. Make sure to go through Cosmic Veils (The foggy walls) to trigger the active effect!


III
Fortaleza
Lots of bonus health. The passive health regen will allow you to never have to go back to Base to heal! The movement speed bonus will help you move around too.


III
Activo
Salto Majestuoso
A great tool to rotate around the map and dive right into the fight.
If you find yourself struggling to survive during late game fights, pick ONE.


IV
Indomable
Basically an Automatic Counterspell against CC. Works against Cursed Relic. If facing many CC, buy Unstoppable. Very useful against Lash's Ult, Vyper's Ult, Bebop's Hook, Doorman's Ult and much more!


IV
Rompehechizos
Allows you to survive with burst spirit damage. Very useful against Apollo, Bebop, Grey Talon, Lash, Mirage, and more.


IV
Activo
Barrera Divina
Dispel Magic but stronger, and for an ally too! Works on Ultimate-type debuffs (Drifter, Pocket...)


IV
Activo
Imparable
This is your pick against many CC in the late game. This especially helps if you tend to get jumped, or to get shutdown while using Goo Ball (4).


IV
Cota de Bruja
You'll take a lot of spirit damage late game, so you'll get a lot of cooldown reduction. Works well with Goo Ball (4).
Buy left to right. Arcane Surge can be sold for a slot. Only get Escalating Exposure AFTER getting Spirit Burn. You can also get a Late Game Survival item, or an active.


IV
Imbue [E]
Reverberación Mística
A considerable amount of lifesteal, and lots more damage for Splatter (1). Keep in mind that with Echo Shard, it won't proc for both Splatters in quick succession, since it has a cooldown.


IV
Quemadura Espiritual
Anti-Healing & Extra damage. Your double Splatter (1) with Echo Shard can easily activate this!


IV
Espíritu Ilimitado
A ton more damage for your whole kit, but also more healing with your Cube (2)!


IV
Tiempo de Recarga Trascendente
Lower the cooldown of all your abitilies but also your items, like Echo Shard, Mystic Reverb and more!


IV
Imbue [E]
Activo
Esquirla Reverberante
Huge powerspike. You basically double your burst damage!


III
Robo de Espíritu
This can be triggered by Puddle Punch (3). They get weaker, and you get stronger!


II
Vulnerabilidad Mística
Easily triggered by your first Splatter (1) before using Echo Shard. |Upgrade into: Escalating Exposure|


IV
Exposición Creciente
ONLY get this if you bought Spirit Burn OR Alchemical Fire! It stacks easily with it. This will amplify YOUR damage, not your teammates'.


IV
Protección de Vidente
If you tend to use Goo Ball (4) a lot and want more survivability.


IV
Activo
Infusor
For damage & survivability. If you have Boundless Spirit, the Spirit gained is increased! Use it before using Splatter (1)!
Tailor your playstyle to something that suits you more.


III
Activo
Fuego Alquímico
Very powerful during urn fights thanks to all of your spirit power.


II
Activo
Savia Espiritual
Use it before Splatter (1) for more damage! |Upgrade into: Focus Lens|


IV
Activo
Lente de Enfoque
Debuff and more damage. A very powerful item to kill a specific target! Increases your burst damage considerably.


II
Activo
Frente Frío
A strong slow and more damage. Consider it if you tend to go in a lot, or use Goo Ball (4) quite often!


IV
Activo
Explosión Ártica
Same as Cold Front, but with more damage and CC potential!


III
Activo
Ola de Silencio
This item can counter Indomitable. Useful against anyone who relies on their abilities, such as Apollo, Calico, Pocket, Lady Geist, Victor and more.


IV
Activo
Red de Vórtices
Throw a SQUID from the DEEP. Pull them into one point and Splatter them! Useful against: Apollo, Calico, Celeste, Holliday, Infernus and many more.


IV
Activo
Azote
If you tend to go in with Goo Ball (4), and want more damage while doing so.


IV
Activo
Golpe Fantasmal
Your most powerful tool to use Goo Ball (4) with. Use it to bring down flyers or close the gap!


IV
Activo
Transformación Etérea
When your Cube isn't enough. Very useful against telegraphed abilities and ultimates, like Lash's.


II
Disparo Místico
Use it with your Alt-Fire (Right Click) to land it easily. Once you have enough Spirit, this can proc Spellbreaker before you use Splatter (1)! |Can be sold for a slot|


III
Disparo Exprés
Use it with your Alt-Fire (Right Click) to deal a nice burst of damage! Shares its cooldown with Mystic Shot, meaning you'll always use both at the same time!
Helps you deal with various threats you might encounter. Cursed Relic will shutdown any carry!


II
Activo
Hechizo Ralentizante
Useful against: Apollo, Calico, Celeste, Mina, Pocket, Rem and more.


III
Activo
Declive
A decent anti-heal that deals damage scaling with Spirit. Useful against: Abrams, Billy, Mo&Krill, Shiv, Silver and more. DO NOT USE AGAINST VICTOR.


III
Activo
Maldición Desarmante
More useful than Metal Skin when gun-focused characters have on-hit effects. Useful against: Celeste, Drifter, Graves, Haze, Infernus, Mina and more.


III
Activo
Derribo
To shutdown ultimates or flying enemies! Useful against: Bebop, Celeste, Grey Talon, Kelvin, Lash, Seven and more.


IV
Activo
Reliquia Maldita
If an enemy gets out of control, this will help shut them down. Careful of when to use it if they get Unstoppable or Indomitable! Useful against: Anyone.
Items in this category aren't part of the core build, and do not have any form of left to right priority. They are all useful in their own ways, and got annotations for you to understand why to pick them and what they do. You can pick them to experiment and make your very own build!


I
Cartuchos de Alta Velocidad
Makes it easier to hit your target and secure/steal souls. |Upgrade into: Opening Rounds|


II
Aceleración de Recarga
Will grant you a charge of Puddle Punch (3) by dealing gun damage, but also melee damage, which includes Puddle Punch (3) itself!


II
Balas Machacaespíritus
Shoot first before using Splatter (1) !


II
Cartuchos Irruptores
More damage with your gun during laning phase! Also a bit of spirit on top too! |Can be sold for a slot|


III
Activo
Tejido de Sombras
To embush people, but also rotate around the map with ease.


III
Imbue [E]
Encantamiento Balístico
Increases the size of Splatter (1) for a large amount for easier hits with bounces to hit multiple enemies and empower your gun!


III
Activo
Sacrificio Sectario
Will help you farm & deal more damage with your gun. Always use on a Tier 3 Neutral enemy (The biggest, one eyed, alien monster in the jungle).


III
Desgarro Espiritual
Same as Spirit Shredder Bullets, but with further shredding!


IV
Disparo Paralizante a la Cabeza
Land a headshot before using Splatter (1)!


I
Botas de Esprintar
Helps you go grab boxes with ease, and some out of combat regen to keep you topped up. |Upgrade into: Trophy Collector|


I
Robo de Vida Cuerpo a Cuerpo
This can be triggered by Puddle Punch (3). You can also simply hit troopers for some healing too, but reduced. |Can be sold for a slot|


II
Robo de Vida Espiritual
Some decent healing with your double Splatter (1)! |Upgrade into: Infuser|


II
Reductor de Desventajas
Lowers the duration of Infernus' Burn, any form of stuns, silence, immobilize and more. |Upgrade into: Spellbreaker|


II
Activo
Amuleto Reparador
Health but also Stamina upon use. Only take if you tend to frontline a lot and facing ability-spamming enemies.


II
Activo
Fuego Devuelto
Send back some of the damage you take! Useful against: Haze, Drifter, Wraith, Vyper and more.


II
Velocidad Persistente
The weakest option but also the simplest. It just makes you move around faster.


III
Activo
Disipador de Magia
Removes Bebop's Bomb, Infernus' Burn, and more! Does NOT remove Pocket's Affliction.


III
Resiliencia Balística
Very useful if the enemy team is mostly Bullet oriented. (Check the colored bars when holding TAB!)


III
Activo
Nova Curativa
Useful if you tend to teamfight a lot, heals a considerable amount in mid-game.


IV
Gigante
For mobility & survivability. Very useful against characters who rely on their gun to deal damage!


I
Activo
Huevo de Oro
Only buy as 1st item. Keep the egg until your next item is Echo Shard! Then, cash it in to help getting Echo Shard!


I
Golpe Espiritual
This can be triggered by Puddle Punch (3). Try to use your it first before Splatter (1) for extra damage! |Upgrade into: Spirit Snatch|


II
Supresor
Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.


III
Imbue [E]
Subidón de Poder
More damage for Splatter (1), and allows you to use your gun more.
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