Junto a su reticente ayudante, <i>El Magnífico Sinclair</i> confunde a los enemigos con hechizos dirigidos y rayos veloces.
Junto a su reticente ayudante, <i>El Magnífico Sinclair</i> confunde a los enemigos con hechizos dirigidos y rayos veloces.
The Official hesy sinclair build, 500 games, too much fun on this character; @hesy. on the sinclair discord
8/25: hopefully more noob friendly as theres a large new playerbase, the hero has the strongest damaging ability in the game, but has a high skill ceiling so hes quite hard. READ ANNOTATIONS PLEASE!!
you WANT to slot in a survivability item at any time but please do it early (pre imp spirit)
I
Revientacráneos
tons of extra early game burst, lower cd than mystic burst and higher damage. Pairing both increases ur damage by 100 for literally nothing.
I
Explosión Mística
a large amount of early game damage, alongside more camp clear and builds into tankbuster for true damage
III
Recarga Rápida
the strongest item possible in this build, single handely sinclairs powerspike NOTHING ELSE MATTERS
II
Emblema del Hechicero
primarily for its spirit power and cd, can buy guardian ward or spirit shielding for survivability
II
Imbue [E]
Compresión de Recarga
best for bolt or assistant, assistant is recommendation so u have higher up time on 2 bolts, or u can reduce bolt by 2 seconds
I
Imbue [E]
Expansión Mística
can literally aoe every single camp in the game 1 shotting them all, makes bolt virtually impossible to dodge when it actually goes to them, and spirit investment
II
Espíritu Mejorado
most raw early game damage u can get, STOP BUYING THIS BEFORE RAPID RECHARGE, RR IS THE BIGGEST POWERSPIKE
III
Tiempo de Recarga Superior
gives cd for bunny and ults, but also puts bolt at 7.7s cd rather then 11
III
Expansión Superior
helps bunny be more useful pre 25k, alongside spirit investment, and your bolts / ults being bigger overall, can skip comfortably if you're building full bolt
II
Activo
Guardián Centinela
this item got buffed again so its actually op asf, 20s 200 health buff to ur laner
II
Maleficio Anticuración
purely if u need antiheal NOW and cant save for spirit burn
II
Supresor
very strong item in gun related lanes, by like before or after enchanters if its desperately needed, sell later, if u buy paired with core it maxes investment earlier than echo (same with slowing hex)
II
Protección Espiritual
this item is like pretty mid now, if u REALLY need the survivability go for it
II
Barrera Reactiva
if they can easily proc stuns this item is still OP
III
Contrahechizo
item got kind of a 'too big of a buff' buff, great item i just typically play for 6ks personally. Go to for shiv and lash ults (or stun ults like vyper and wraith)
IV
Espíritu Ilimitado
As Sinclair is in a weird spot right now in the meta, building full bolt is common in higher level lobbies and scrims. In doing so, getting boundless (especially if ur ahead) is highly recommended
III
Revientatanques
this is true damage, goes through spirit res, so check enemy spirit res or high health (anything over 2000hp is 100 TD) i recommend buying later into the game, and it pairs super nicely with reverb
IV
Imbue [E]
Reverberación Mística
this item works with tankbuster now so its actually quite strong, a bolt hitting for 750 can proc for a total of 1000, pair with boundless after
IV
Quemadura Espiritual
Consistent after boundless or echo shard in Late game, great antiheal and hits in a range, if you don't need antiheal build for bunny probably, op item against seven instead of building for his ult
IV
Imbue [E]
Activo
Esquirla Reverberante
Consistency on Sinclair is building Max Bunny after Core, which involves echo shard, and vortex web after greater expansion.
IV
Activo
Red de Vórtices
this item is just unbalanced and has gone completely unnerfed, my go to 6k with max bunny
II
Imbue [E]
Ampliador de Duración
(for duration buy it if you decide to go bunny because there aren't ults to get)
IV
Tiempo de Recarga Trascendente
if ur going other 6ks (like actives) this item is very strong but we dont buy actives until super late anyway so u wanna buy it later, buy it after ur second active
IV
Activo
Imparable
rarely do i build for ults outside of seven ult, but unstop is very strong and good
IV
Pergamino de Tormenta
for AOE ults like ivy, seven, warden etc
IV
Activo
Infusor
really only bought for its healing, probably best in seven, warden, and bebop ults but not a priority
IV
Activo
Barrera Divina
keeps you and teammates perma alive, the range is also super nice and paired with carpet u move so fast
IV
Activo
Maldición
hatecrime
III
Activo
Ola de Silencio
current test item to be apart of core, buy it test it see if u like it, the range is 54m, removes abilities, and increases ur damage by a LOT
III
Activo
Piedra de Teletransporte
best item for dynamo ult
IV
Exposición Creciente
only buy after spirit burn, or over boundless if ur building pure ults
III
Imbue [E]
Subidón de Poder
has its place in the meta for bolt sinclair, i personally undervalue it. Recommended if you're already building movespeed items, or wanna bit extra late game damage without going spirit burn
I
Cartuchos Monstruosos
perma push wave into their tower, can skip if ur not having issues in lane to push wave, considering ur bolts do more damage to towers then this would
III
Activo
Quitadesventajas
remover for anything but ultimates
III
Activo
Declive
lots of damage and antiheal, less recommended than healbane or spirit burn bc its single target
III
Activo
Rayo de Rescate
insane utility and healing, go if a pick hero is insta killing somebody / hitting their picks consistently or 2 or more pick characters
III
Fortaleza
Highly recommended for a higher roaming playstyle, usually built with bunny so you can be on the map more
III
Caminante del Velo
raigeki just is too brilliant for the likes of us mere mortal sinclair players
IV
Activo
Alfombra Mágica
its about 1600 more expensive to get this, you lose out on 54 total damage (on bolt), but gain tons of utility with survivability, escapability, and u have enough damage with imp spirit with ults
II
Cartuchos Irruptores
both these items give u like 20 gun damage, and delay items, its really not that good, puts damage on creeps at 80 allowing 1 less bullet to kill creeps, for 3200...
II
Largo Alcance
buy over monster rounds, pair with opening rounds. Tons of kill potential while your out of CD, alongside wave clear, & tower pressure
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