
La diferencia entre una victoria fácil o una derrota ruinosa es curar de forma oportuna y dividir una pelea en equipo de la forma adecuada. Deslizarse alrededor de enemigos lentos le da al equipo de Kelvin la ventaja de maniobrar para conseguirlo.
La diferencia entre una victoria fácil o una derrota ruinosa es curar de forma oportuna y dividir una pelea en equipo de la forma adecuada. Deslizarse alrededor de enemigos lentos le da al equipo de Kelvin la ventaja de maniobrar para conseguirlo.
Experience as Cirno the STRONGEST ice fairy in the niche franchise Touhou Project!
This build is specifically formulated around Arctic Beam and Healer Support.
Buy according to what you need!


I
Regeneración Adicional
The 1 HP/s regen sucked


II
Imbue [E]
Compresión de Recarga
Improve Ice Path's cooldown until you can get Superior Cooldown


II
Ralentización Mística
This allows your beam to ruin someone's day


II
Potenciador de Curación
After you get this, get one of the healing items from Stage 2


I
Activo
Rito Curativo
If you and your lane partner trade damage alot you need this for quick top up during retreats.


I
Carga Adicional
If 2 grenades isn't enough


I
Activo
Huevo de Oro
Buy this if you're in a tough lane, focus on farming and delay the pushes.
Recommended Rescue Beam and Divine Barrier (for late game)


III
Activo
Rayo de Rescate
Highly recommended, allows you to save teammates who stepped into the deathball quicksand


III
Activo
Nova Curativa
If your team tend to deathball alot this can be a great option


II
Activo
Guardián Centinela
You can buy this early in lane to keep your lane partner afloat.


IV
Activo
Barrera Divina
You don't really need to rush this most of the time, Guardian Ward is good enough until late-game
Everything you need, Stage 6's ultra flexible


II
Velocidad Persistente
Lets you run faster and resisting slow.


III
Tiempo de Recarga Superior
MEGA CORE, reduces all your abilities' cooldown.


III
Expansión Superior
For larger dome and longer beam


III
Duración Superior
Extends duration for dome, beam and items


IV
Tiempo de Recarga Trascendente
GIGA CORE, reduces all your abilities AND items' cooldown.


IV
Espíritu Ilimitado
A more generalist choice, boosts everything in your kit including heals and damage


III
Activo
Piel de Metal
A really *solid* answer to gunners, does not work against ones that use their gun to spam on-hit effects like Infernus


III
Resiliencia Espiritual
Too much Spirit damage?


III
Activo
Disipador de Magia
If the debuffs become unbearable or there're life threatening ones


III
Contrahechizo
If enemy team has a ton of burst spirit damage, this can be really useful


III
Recarga Rápida
Gives you 2 extra healnades late-game


IV
Activo
Reliquia Maldita
Highly recommended getting first, extremely good for shutting down threatening enemies


IV
Tempo Curativo
Boosts move speed and fire rate for you and teammates by popping a nade on your feet


IV
Activo
Restaurador
Extremely situational, buy only if you think another dome is worth it over other 6k
Maximize Damage


IV
Quemadura Espiritual
Should only be considered after getting EE and comfortably Boundless or Infuser, by then your beam should deal enough damage to proc this item easily


IV
Exposición Creciente
Core beam damage item, beam can stack this item easily on multiple enemies at once thanks to Tier 3 upgrade
Might be useful


II
Maleficio Anticuración
If enemy has too much sustain early on


III
Activo
Derribo
If you need to disable Vindicta, Talon, Seven, Lash
If you want the 4.8k gun investment bonus


III
Activo
Aura Heroica
Recommended, gain more move speed while buffing your teammates


III
Activo
Fuego Alquímico
Pretty good for area denial and bullet resist shred
If you need to last longer in a fight


III
Activo
Piedra de Teletransporte
You need to escape from specific enemies


III
Resiliencia Balística
If there're huge chunky gun damage, this is a good choice


IV
Rompehechizos
This one spirit guy kept nuking your HP bar?


IV
Coraza Reforzada
Bullet hell really grind your gear?


IV
Activo
Imparable
This might help tremendously if you're facing against a CC team


IV
Gigante
If there're too many hand-held miniguns in the room.
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