
Con una escopeta muy potente y una delgada figura, Pocket se confía de su habilidad para escapar brevemente dentro de una maletín místico y teletransportarse mediante una capa voladora para poder sobrevivir a situaciones extremas.
Con una escopeta muy potente y una delgada figura, Pocket se confía de su habilidad para escapar brevemente dentro de una maletín místico y teletransportarse mediante una capa voladora para poder sobrevivir a situaciones extremas.
- Always updated and fully annotated! Now with Barrage + Ult rush!
- Check back for changes as I'm always trying to improve the build, especially just after a patch, and message me in the Discord if you have any questions! @Gami


I
Balas mata monstruos
Fast wave clear for low investment.


II
Activo
Frente frío
Your fifth ability, use it often!


II
Vulnerabilidad mística
Easy to apply resist shred. 8% Spirit Resist is also useful.


II
Supresor
Surprisingly good base stats and a strong anti-gun item. Good if you're against a ton of fire rate characters, consider alternates below if not.


III
Activo
Sacrificio sectario
Tempo item for destroying the jungle and early ability range. Sell late.


I
Resistencia adicional
Good early upgrade to your movement. Really helps engaging with barrage.


I
Vida adicional
Mostly to hit the 4.8k threshold. Can be basically any item. Skip if you've bought situational greens.


III
Activo
Salto majestuoso
Your main way of engaging, use it to stack Barrage and evaluate the fight. Still good after the nerfs.
Early Situational


I
Regeneración adicional
If you're against people who can knock off Healing Rite.


I
Activo
Rito de curación
Emotional Support Healing Rite. Buy when low.


I
Refutación
If your lane is super punch heavy.


II
Impulso cinético
Buy before you sell Cultist to stay above 4.8k.


III
Maestría en resistencia
More movement upgrades.


III
Expansión superior
Extra range for those mid-game teamfights.


III
Activo
Fuego alquímico
Massive bullet resist reduction, also reduces spirit resist, since we have Mystic Vuln. A real teamfight winner if played right.


IV
Tiempo de recarga trascendente
We have four actives so this gives us a ton of value.


IV
Activo
Maldición
Shut down a single target.


III
Duración superior
More ticks, more damage, more debuff.
Items in the last two rows are situational. Use them to add to the core build if you feel you're lacking in a particular area.
Alternate 4.8k Spirit items.


I
Espíritu adicional
Cheap damage early.


I
Explosión mística
Essentially +50% Cloak damage in lane. Be careful, as you don't get to 80 damage to trigger this until after your first boon!


I
Imbuir
Expansión mística
Makes hitting Affliction easy.


II
Imbuir
Compresión de recarga
More Affliction.
+ Burst Damage


III
Rompetanques
"True" spirit damage means we can deal with high resist heroes.


IV
Espíritu ilimitado
Scales our damage by a huge amount.


IV
Quemadura espiritual
Healing reduction and bonus damage over time. If you can proc this on multiple people, you will likely win the teamfight.


IV
Activo
Explosión ártica
Stun people in close range to land your abilities and keep them in range.
+ Sustain Damage


IV
Activo
Tejido de sombras
Tons of stats and the rotate ability is really useful. Sell Cultist and Rapid Rounds for slots. Skip if you need another active and replace with Spellslinger if you want to keep Weapon investment.


IV
Lanzahechizos
BANG! BANG! BANG! BANG!


IV
Exposición ascendente
Unlimited money late game item. Get basically everything before this.
+ Survival


II
Reductor de efectos negativos
Good for minor stuns and debuffs if you don't have any active slots.


II
Emblema del hechicero
Great passive stats.


III
Contrahechizo
Stop That Right Now!


IV
Armadura plateada
Good against heavy on-hit teams.


IV
Rompehechizos
Big late game anti-burst item.
+ Escape


II
Barrera reactiva
Strong against anyone that repeatedly stuns you like Haze, Bebop, Abrams.


III
Activo
Quitadesventajas
Anti Focus Lens / Capacitor tech.


III
Activo
Gema de teletransporte
Get out of there fast. An alternative to Debuff Remover.


IV
Activo
Imparable
For when you need to deal with late-game chaos.
+ Utility


II
Imbuir
Amplificador de duración
Extra time on Affliction makes enemy teamfights a pain.


III
Activo
Hechizo desarmante
With gun appearing more and more, this stops them pressing their button.
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