Deadlock CoachEntrenador de Deadlock
Kelvin
Congela a los enemigos al instante

La diferencia entre una victoria fácil o una derrota letal es curar de forma oportuna y dividir un combate en equipo de la forma adecuada. Deslizarse alrededor de enemigos lentos le da al equipo de Kelvin la ventaja de maniobrar para que todo esto suceda.

Kelvin
Congela a los enemigos al instante

La diferencia entre una victoria fácil o una derrota letal es curar de forma oportuna y dividir un combate en equipo de la forma adecuada. Deslizarse alrededor de enemigos lentos le da al equipo de Kelvin la ventaja de maniobrar para que todo esto suceda.

Description

Experience as Cirno the STRONGEST ice fairy in the niche franchise Touhou Project!

This build is formulated to be focused around dealing damage and still have decent healer support using Arctic Beam.

Item Build

Stage 1: Starting out

This has a Left -> Right order, but you should buy what you really need first.

Other notable 1.6k greens

Deadlock Item

II

Robo de vida espiritual

Gives you some lee way on the tanky department.

Deadlock Item

II

Maldición anticura

Let your beam out-damage enemy's lifesteal or heal, also gives heal on kills and assists.

Deadlock Item

II

Emblema del hechicero

If your lane have spirit nukers, this will help you ease off some of their pressure

Stage 2: Healing Items

Rescue Beam by default, others depend on team comps.

Deadlock Item

III

Activo

Rayo de rescate

Highly recommended, allows you to save teammates who stepped into the deathball quicksand

Deadlock Item

III

Activo

Nova curativa

If your team tend to deathball alot this can be a great option

Deadlock Item

IV

Activo

Barrera divina

Should be considered late-game or when debuffs start to go out of control.

Stage 3: Cirno's Cores

Go with teammates, toss grenade and beam people to death from the sky. Invade jungles if it's safe to do so.

Deadlock Item

II

Velocidad persistente

Lets you run faster and resisting slow.

Deadlock Item

II

Imbue [E]

Compresión de recarga

Imbue on Ice Path so it'll be available sooner and enhance your tempo, a stepping stone to Superior Cooldown

Deadlock Item

III

Tiempo de recarga superior

MEGA CORE, reduces all your abilities' cooldown.

Deadlock Item

IV

Exposición ascendente

The second and biggest beam power spike. They no longer see you as a problem, they see you as a real THREAT.

Deadlock Item

III

Expansión superior

For larger dome and longer beam

Deadlock Item

III

Recarga rápida

Gives you 2 extra healnades

Common Endurance Training for Mid-Game

Deadlock Item

II

Activo

Devolver fuego

Buy this when enemy team have strong gunners such as Venator, Silver, etc. This will discourage them from shooting at you

Deadlock Item

III

Resiliencia espiritual

Against a spirit heavy team comp you might want a bit more armor

Deadlock Item

III

Activo

Disipador de magia

Enemy team have too many debuffs? This will at least help you breathe better

Deadlock Item

III

Contrahechizo

If enemy team has a ton of burst spirit damage or predictable CC like Lash, this can be really useful

Stage 6A: The Nuclear Route (Standard)

Deadlock Item

IV

Quemadura espiritual

Should only be considered after getting EE and comfortably Boundless or Infuser, by then your beam should deal enough damage to proc this item easily

Deadlock Item

IV

Activo

Infusor

Gain big heals and slight power boost

Deadlock Item

IV

Tiempo de recarga trascendente

Reduces all your abilities AND items' cooldown, consider this when you're slot locked

Deadlock Item

IV

Cota de bruja

This goes crazy against spirit teams where you can take full advantage of this

Stage 6B: The Helping Hand Route

Deadlock Item

III

Duración superior

Extends duration for dome, beam and items

Deadlock Item

IV

Activo

Restaurador

Extremely situational, buy only if you think another dome is worth it over other 6k

Deadlock Item

IV

Ritmo curativo

Boosts move speed and fire rate for you and teammates by popping a nade on your feet

Handymann's Utility Kit

Might be useful

Deadlock Item

III

Activo

Onda de silencio

Buy this to keep ability spammer down a tad or to proc enemy's Indomitable.

Deadlock Item

III

Activo

Derribar

Main way to disable flyers such as Vindicta, Gray Talon, Seven's Ult and Bebop's Ult. Can also be bought to stop hyper mobile heroes like Lash.

Deadlock Item

III

Rompetanques

More situational, buy this if the enemy team have high HP damage sponge heroes (Mo & Krill, Abrams, etc)

Deadlock Item

IV

Activo

Reliquia maldita

Highly recommended getting first, extremely good for shutting down threatening enemies

Other Endurance Training

If you find yourself in a situation where the usual mid-game greens isn't enough

Deadlock Item

III

Activo

Gema de teletransporte

You can use this to warp yourself out of dome mid-casting, trapping enemies inside while you escape elsewhere

Deadlock Item

III

Resiliencia balística

If there're huge chunky gun damage, this is a good choice

Deadlock Item

IV

Rompehechizos

This one spirit guy kept nuking your HP bar?

Deadlock Item

IV

Armadura plateada

Bullet hell and gun debuffers really grind your gear?

Deadlock Item

IV

Activo

Imparable

This might help tremendously if you're facing against a CC team

Deadlock Item

IV

Gigante

If there're too many hand-held miniguns in the room.

Ability Point Order

Granada congelante

Senda helada

Rayo ártico

Refugio congelado

1

2

1

2

5

1

2

1

5

5

2

5

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