
La diferencia entre una victoria fácil o una derrota letal es curar de forma oportuna y dividir un combate en equipo de la forma adecuada. Deslizarse alrededor de enemigos lentos le da al equipo de Kelvin la ventaja de maniobrar para que todo esto suceda.
La diferencia entre una victoria fácil o una derrota letal es curar de forma oportuna y dividir un combate en equipo de la forma adecuada. Deslizarse alrededor de enemigos lentos le da al equipo de Kelvin la ventaja de maniobrar para que todo esto suceda.
Experience as Cirno the STRONGEST ice fairy in the niche franchise Touhou Project!
This build is formulated to be focused around dealing damage with decent healer support using Arctic Beam.
Buy according to what you need!


I
Carga extra
If 2 grenades isn't enough


II
Velocidad persistente
Lets you run faster and resisting slow.


I
Activo
Rito de curación
Can be bought earlier if you need more heals


IV
Espíritu ilimitado
Your first power spike, boost everything in your kit


I
Balas mata monstruos
Let you take down troopers faster, usually used alongside Golden Egg.


I
Activo
Huevo dorado de ganso
Sell at around 10 mins mark if you only get bad lanes, can be held to 20 mins if you face a really strong team.


I
Regeneración adicional
If you find the 1 HP/s regen sucked


II
Emblema del hechicero
If you're stuck in a spirit lane, this help tremendously
Normally Rescue Beam, Divine Barrier for late-game if needed.


III
Activo
Rayo de rescate
Highly recommended, allows you to save teammates who stepped into the deathball quicksand


III
Activo
Nova curativa
If your team tend to deathball alot this can be a great option


IV
Activo
Barrera divina
Should be considered late-game or when debuffs start to go out of control.
Everything you need, Stage 6's ultra flexible


II
Potenciador de curación
Boosts all of your heal by a decent margin


II
Imbue [E]
Compresión de recarga
Improve Ice Path's cooldown until you can get Superior Cooldown


III
Tiempo de recarga superior
MEGA CORE, reduces all your abilities' cooldown.


IV
Exposición ascendente
Core beam damage item, beam can stack this item easily on multiple enemies at once thanks to Tier 3 upgrade


III
Pulso atormentador
EXPERIMENTAL TOY! Testing its worthiness.


III
Expansión superior
For larger dome and longer beam


III
Activo
Piel de metal
A really *solid* answer to gunners, does not work against ones that use their gun to spam on-hit effects like Infernus


III
Resiliencia espiritual
Too much Spirit damage?


III
Activo
Disipador de magia
If the debuffs become unbearable or there're life threatening ones


III
Contrahechizo
If enemy team has a ton of burst spirit damage, this can be really useful


III
Recarga rápida
Gives you 2 extra healnades


III
Duración superior
Extends duration for dome, beam and items


IV
Activo
Reliquia maldita
Highly recommended getting first, extremely good for shutting down threatening enemies


IV
Ritmo curativo
Boosts move speed and fire rate for you and teammates by popping a nade on your feet
Maximize Damage


IV
Quemadura espiritual
Should only be considered after getting EE and comfortably Boundless or Infuser, by then your beam should deal enough damage to proc this item easily


IV
Tiempo de recarga trascendente
GIGA CORE, reduces all your abilities AND items' cooldown.


III
Imbue [E]
Encantamiento balístico
Mostly bought for the range extending but can be a good supplement for gun damage while beam's down
Might be useful


II
Maldición anticura
If enemy has too much sustain early on


III
Activo
Derribar
If you need to disable Vindicta, Talon, Seven, Lash


IV
Activo
Restaurador
Extremely situational, buy only if you think another dome is worth it over other 6k
If you find yourself in a situation where the usual mid-game greens isn't enough


III
Activo
Gema de teletransporte
You can use this to warp yourself out of dome mid-casting, trapping enemies inside while you escape elsewhere


III
Resiliencia balística
If there're huge chunky gun damage, this is a good choice


III
Fortificación
If you stay on the map fairly often


IV
Rompehechizos
This one spirit guy kept nuking your HP bar?


IV
Armadura plateada
Bullet hell and gun debuffers really grind your gear?


IV
Activo
Imparable
This might help tremendously if you're facing against a CC team


IV
Gigante
If there're too many hand-held miniguns in the room.
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