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Viscous
Rolls around deflecting bullets

Viscous vexes his opponents through clever evasion and strategic uses of healing, enabling him to withstand the most brutal of enemy attacks.

Viscous
Rolls around deflecting bullets

Viscous vexes his opponents through clever evasion and strategic uses of healing, enabling him to withstand the most brutal of enemy attacks.

Description

hoot balling with the viscussy

Item Build
Lane

can buy in order but can change

item
High-Velocity Rounds
800
item
Spirit Strike
800

Bonus damage is still nice, lets you proc Mystic Regen with Punch. Sell later

item
Extra Spirit
800
item
Enchanter's Emblem
1600

Decent Spirit, decent survivability

item
Improved Spirit
2400
item
Active
Healing Nova
2400
item
Arcane Surge
2400
Lane Options

item
Active
Healing Rite
800

Not as strong as it used to be, but it still kind of serves the same purpose

item
Extra Regen
800
item
Melee Lifesteal
800
Mid Game

item
Active
Warp Stone
3200

Early Goo Ball double hit now that you have T5 Ball

item
Active
Cold Front
1600
item
Compress Cooldown
1600
item
Tankbuster
4000

Huge damage bump

item
Superior Cooldown
4800
item
Duration Extender
1600
Midgame Options

Upgrade if you buy any

item
Reactive Barrier
1600
item
Spirit Shielding
1600
item
Debuff Reducer
1600

Still useful

item
Active
Slowing Hex
1600

Harder to dodge Goo Ball. Especially movementy heros

item
Active
Decay
3200

I like this more than Healbane now, but Spirit Burn is probably just better

Late Game

item
Active
Scourge
6400

Really solid damage, and 40% Spirit resist

item
Active
Phantom Strike
6400

Really nice, but if you NEED an active, this is the one to skip

item
Torment Pulse
3200

Pretty decent damage overall

item
Spirit Burn
6400

Best anti heal atm. Also pretty respectable damage. 2 Goo Ball hits with an item or Goo Ball + Splatter

item
Active
Arctic Blast
8000

Another movement / lockdown option for Goo Ball

Late Game Options

item
Active
Metal Skin
3200

Punch and Goo Ball negate downsides

item
Bullet Resilience
3200
item
Spirit Resilience
3200
item
Active
Debuff Remover
4800

Double cleanse is not a bad thing

item
Active
Rescue Beam
4000
End Game Options

Pick 2 to fill your last slots

item
Active
Magic Carpet
6400

Flying Goo Ball

item
Plated Armor
6400

If Weapon carries are a big problem

item
Witchmail
6400

Really cool item. Seems really good, but I would only buy if Spirit is a problem

item
Juggernaut
8000

Super cool, kind of want this often. Upgrade if you bought Enduring. Good against Weapon carries

item
Active
Infuser
8000

Great sustain, great damage. Just upgrade if you bought Lifesteal

item
Spellbreaker
6400

If Spirit carries are a big problem

item
Diviner's Kevlar
6400

General tankiness and some damage

item
Escalating Exposure
8000

Generally good, but esepcially if they have a lot of resist

item
Active
Vortex Web
8000

AOE Slowing Hex into Goo Ball

Ability Point Order

Splatter

The Cube

Puddle Punch

Goo Ball

1

2

1

1

2

5

5

1

2

5

2

5