Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.
Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.
Updated for 27th balance patch!
Early
Early Powerspikes
Sustain
Core
If you need to survive after casting Affliction
If you need additional anti-heal or more damage-over-time
Testing
If you have a good frontliner to put it on, or can sustain in close range fights
Situational
If you need to dodge heavy CC
If you need to shut down a single carry
If you need to dodge stuns frequently in longer fights
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