With a powerful shotgun and a thin frame, Pocket relies on their ability to briefly escape into a mystic suitcase and teleport via a flying cloak in order to survive close encounters.
With a powerful shotgun and a thin frame, Pocket relies on their ability to briefly escape into a mystic suitcase and teleport via a flying cloak in order to survive close encounters.
Mobility-centric pocket build focused around initiating teamfights and blowing up weak targets.
twitch.tv/wick_dl
Focus on surviving in lane and bursting enemies using your satchel and cloak (and eventually cold front) combo. Look for plays after getting amp stacks from barrage. Major powerspike after satchel and cloak T2 upgrades.
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Active
Cold Front
Decent power spike.
I
Mystic Burst
Can buy after Mystic Shot for extra poke.
I
Monster Rounds
Almost always.
I
Active
Healing Rite
Can buy this instead of Restorative Shot + Extra Regen.
III
Fortitude
Can opt for this instead of Enchanters Emblem if you win lane hard.
II
Imbue
Compress Cooldown
Skip it if you want. Pretty useless.
II
Debuff Reducer
Can skip if not getting silence waved / slowing hexed.
Building more into cooldown reduction / spirit power.
IV
Boundless Spirit
Rush after Transcendent if carrying hard.
IV
Spirit Burn
Can buy before Tankbuster / Boundless if carrying hard.
I've been liking Phantom Strike, Arctic Blast, Ethereal Shift, and Majestic Leap as my 4 actives lately. Annotations on all. Can sell Cultist late for a different active.
IV
Active
Ethereal Shift
4th Active item. Good late game. Can sell Cultist Sacrifice.
IV
Active
Unstoppable
I buy this every game vs Mo for the most part
III
Superior Duration
Good lategame and buffs your entire kit.
IV
Cheat Death
Can be very useful lategame and makes you almost impossible to kill.
III
Greater Expansion
Can skip but I like it. Helps to get big damage in teamfights.
IV
Crippling Headshot
Can sell Mystic Shot for this.
IV
Witchmail
Sell Enchanter's Emblem if slot starved and buy this instead.
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1
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2
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2
5
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