
Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.
Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.
Superior
Very strong
Good
Average
Below average
The worst
Medium
DPS
Bullet Damage

Ammo

Bullets per sec

Light Melee

Heavy Melee

Max Health

Health Regen

Bullet Resist

Spirit Resist

Move Speed

Sprint Speed

Stamina
1Throw a grenade that explodes in a cloud of freezing ice, damaging and reducing the move speed of enemies.
Damage
Move Speed
Slow Duration
Stamina Regen

Charges

Frost Grenade now heals 1.488 HP to friendly targets. Scales with Spirit.

Damage
Kelvin creates a floating trail of ice and snow that gives movement bonuses to him and his allies. Kelvin gains 60% slow resistance for the duration. Enemies can also walk on the floating trail.
Press Dash / Crouch/Slide to travel up or down while in Ice Path.
Move Speed
Sprint Speed
Ice Trail Duration

Sprint Speed

Cooldown

While active, gain +1 Spirit Power per meter of Ice Path trail created. Max of 55 Spirit Power
Shoot freezing cold energy out in front of you, damaging targets and progressively reducing their movement and fire rate the longer you sustain the beam on them. You have reduced move speed while using Arctic Beam. The beam may also claim Souls.

Damage Per Second
Max Move Speed
Max Fire Rate
Time To Max Debuff
Beam Length
Debuff Linger Duration
Extra Beam Range

Cooldown

Damage Per Second

Fires 2 additional Arctic Beams toward enemies within 0.93m of the last target hit
Kelvin freezes the air around him, creating an impenetrable dome around himself. While in the dome, allies rapidly regenerate health and enemies are slowed.
Objectives becomes Invulnerable and Frozen under Frozen Shelter.

Health Regen
Move Speed

-40% Enemy Fire Rate

Cooldown

+1.023 Health Regen and now scales with Spirit Power
A famed adventuring scientist, Kelvin made it his life's mission to explore and understand the unknowable. So naturally when rumors surfaced regarding an 8th astral gate hidden in the arctic, Kelvin couldn't build an expedition team fast enough. Assembling the brightest minds of his generation, Kelvin and his team set forth with much fanfare.
They never returned.
A year and a half later the frozen body of Kelvin was found by a fishing trawler, his corpse clutching a rock etched with glowing runes. The crew chipped away at the ice, looking to get a closer look at the body and were shocked when Kelvin opened his eyes. They checked his vitals... there was no pulse. They sought to bandage his open wounds... there was no blood. And yet, impossibly, Kelvin was "alive".
Having no memory of what happened on the expedition, Kelvin is looking for answers.
45K

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25K

23K

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19K

17K

15K

13.2K

12K

11K

10K

9K

8K

7.1K

6.2K

5.4K

4.6K

3.8K

3K
2.2K

1.5K
900

600
300


0

AP

Ability Unlock
Boon
Each Boon Grants:
+0.38
Base Bullet Damage
+1.58
Base Melee Damage
+58
Base Health
A famed adventuring scientist, Kelvin made it his life's mission to explore and understand the unknowable. So naturally when rumors surfaced regarding an 8th astral gate hidden in the arctic, Kelvin couldn't build an expedition team fast enough. Assembling the brightest minds of his generation, Kelvin and his team set forth with much fanfare.
They never returned.
A year and a half later the frozen body of Kelvin was found by a fishing trawler, his corpse clutching a rock etched with glowing runes. The crew chipped away at the ice, looking to get a closer look at the body and were shocked when Kelvin opened his eyes. They checked his vitals... there was no pulse. They sought to bandage his open wounds... there was no blood. And yet, impossibly, Kelvin was "alive".
Having no memory of what happened on the expedition, Kelvin is looking for answers.
Superior
Very strong
Good
Average
Below average
The worst
Medium
DPS
Bullet Damage

Ammo

Bullets per sec

Light Melee

Heavy Melee

Max Health

Health Regen

Bullet Resist

Spirit Resist

Move Speed

Sprint Speed

Stamina
1Throw a grenade that explodes in a cloud of freezing ice, damaging and reducing the move speed of enemies.
Damage
Move Speed
Slow Duration
Stamina Regen

Charges

Frost Grenade now heals 1.488 HP to friendly targets. Scales with Spirit.

Damage
Kelvin creates a floating trail of ice and snow that gives movement bonuses to him and his allies. Kelvin gains 60% slow resistance for the duration. Enemies can also walk on the floating trail.
Press Dash / Crouch/Slide to travel up or down while in Ice Path.
Move Speed
Sprint Speed
Ice Trail Duration

Sprint Speed

Cooldown

While active, gain +1 Spirit Power per meter of Ice Path trail created. Max of 55 Spirit Power
Shoot freezing cold energy out in front of you, damaging targets and progressively reducing their movement and fire rate the longer you sustain the beam on them. You have reduced move speed while using Arctic Beam. The beam may also claim Souls.

Damage Per Second
Max Move Speed
Max Fire Rate
Time To Max Debuff
Beam Length
Debuff Linger Duration
Extra Beam Range

Cooldown

Damage Per Second

Fires 2 additional Arctic Beams toward enemies within 0.93m of the last target hit
Kelvin freezes the air around him, creating an impenetrable dome around himself. While in the dome, allies rapidly regenerate health and enemies are slowed.
Objectives becomes Invulnerable and Frozen under Frozen Shelter.

Health Regen
Move Speed

-40% Enemy Fire Rate

Cooldown

+1.023 Health Regen and now scales with Spirit Power
45K

43K

41K

39K

37K

35K

33K

31K

29K

27K

25K

23K

21K

19K

17K

15K

13.2K

12K

11K

10K

9K

8K

7.1K

6.2K

5.4K

4.6K

3.8K

3K
2.2K

1.5K
900

600
300


0

AP

Ability Unlock
Boon
Each Boon Grants:
+0.38
Base Bullet Damage
+1.58
Base Melee Damage
+58
Base Health