Deadlock CoachDeadlock Coach
Pocket
Infiltrates and disrupts the backline

With a powerful shotgun and a thin frame, Pocket relies on their ability to briefly escape into a mystic suitcase and teleport via a flying cloak in order to survive close encounters.

Pocket
Infiltrates and disrupts the backline

With a powerful shotgun and a thin frame, Pocket relies on their ability to briefly escape into a mystic suitcase and teleport via a flying cloak in order to survive close encounters.

Description

- Always updated and fully annotated! Currently breakpointmaxxing for the new patch!

- Check back for changes as I'm always trying to improve the build, especially just after a patch, and message me in the Discord if you have any questions! @Gami

Item Build

Early - Spirit 4.8k Spike + Movement

Deadlock Item

II

Active

Cold Front

Your fifth ability, use it often!

Deadlock Item

I

Extra Spirit

Scales all of your damage throughout the game. Sellable late.

Deadlock Item

II

Active

Spirit Sap

Good standalone item against spirit heroes, also builds into Focus Lens.

Deadlock Item

III

Active

Majestic Leap

Your main way of engaging, use it to stack Barrage and evaluate the fight.

Lane Flex Buys

Deadlock Item

I

Active

Healing Rite

Emotional Support Healing Rite. Sellable late.

Deadlock Item

I

Spirit Strike

Great tempo buy, but falls off pretty fast. Sellable late.

Deadlock Item

II

Enchanter's Emblem

Strong passive, especially when we start with negative spirit resist.

Deadlock Item

II

Suppressor

Surprisingly good base stats and a strong anti-gun item.

Mid - Gun 4.8k + Burst

Deadlock Item

I

Close Quarters

Big gun damage boost for farm.

Deadlock Item

III

Express Shot

Big burst damage if you prefer a more hybrid playstyle.

Deadlock Item

IV

Active

Focus Lens

Damage amp and silence on a very short cooldown.

Deadlock Item

IV

Active

Shadow Weave

Leap, Shadow Weave, reactivate Leap, keeps you invisible in the air. The ultimate hybrid divebomb item.

Late - No Strict Order

Deadlock Item

III

Stamina Mastery

More movement upgrades.

Deadlock Item

IV

Transcendent Cooldown

We have four actives so this gives us a ton of value.

Deadlock Item

III

Tankbuster

"True" spirit damage means we can deal with high resist heroes.

Deadlock Item

III

Greater Expansion

Extra range for those late-game teamfights.

Sell Cold Front if you need another active slot for Eshift, Debuff Remover etc.

+ Damage

Deadlock Item

II

Mystic Vulnerability

Cheap, easy to apply resist shred. Spirit Resist is also useful early

Deadlock Item

IV

Active

Arctic Blast

Stun people in close range to land your abilities. Only really worth it if you have nothing else to buy.

Deadlock Item

IV

Boundless Spirit

Unlimited money late game item

Deadlock Item

IV

Spirit Burn

Healing reduction and bonus damage over time. If you can proc this on multiple people, you will likely win the teamfight.

Deadlock Item

IV

Spellslinger

BANG BANG BANG BANG

+ Survival

Deadlock Item

IV

Diviner's Kevlar

Massive barrier if you're diving into brawls and just need to survive.

Deadlock Item

IV

Spellbreaker

Big late game anti-burst item.

Deadlock Item

IV

Active

Ethereal Shift

Very short cycle time with Transcendant Cooldown.

+ Utility

Deadlock Item

III

Active

Disarming Hex

With gun appearing more and more, this stops them pressing their button.

Deadlock Item

III

Superior Duration

More ticks, more damage, more debuff.

Deadlock Item

IV

Active

Curse

Shut down a single target.

+ Escape

Deadlock Item

III

Counterspell

Stop that right now!

Deadlock Item

III

Active

Debuff Remover

Anti Focus Lens tech.

Deadlock Item

III

Active

Warp Stone

Strong outplay potential and the bullet resist is also useful.

Deadlock Item

IV

Active

Unstoppable

For when you're the main target in fights.

Components

Deadlock Item

I

Imbue

Mystic Expansion

More range on Affliction for cheap.

Deadlock Item

II

Imbue

Compress Cooldown

Less Affliction downtime.

Deadlock Item

II

Improved Spirit

Adds more damage to every part of our combo and helps us hit the 4.8k Spirit threshold. Can be swapped out for Spirit Sap or Suppressor depending on lane.

Deadlock Item

III

Superior Cooldown

More abilities, more damage, more often.

Items in the last two rows are situational. Use them to add to the core build if you feel you're lacking in a particular category.

Ability Point Order

Barrage

Flying Cloak

Enchanter's Satchel

Affliction

1

2

1

2

1

2

5

1

2

5

5

5