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Kelvin
Freezes enemies in their tracks

Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.

Kelvin
Freezes enemies in their tracks

Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.

Description

THIS BUILD PLAYS LIKE A LATE-GAME CARRY AND STILL HAS GOOD SUPPORT, AS WE INVEST IN NADE EARLY. DON'T BE AFRAID TO BUY LANE OPTIONALS OR COUNTER ITEMS, WE ARE TECHNICALLY A SUPPORT SO BUY SUPPORT ITEMS IF WE FALL BEHIND.

Item Build

#Citadel_HeroBuilds_Early

L-R Buy Everything, Can Sometimes Swap Greens Later

Deadlock Item

I

Extra Charge

Extra Frost Grenade

Deadlock Item

I

Extra Spirit

Spirit Power

Deadlock Item

III

Torment Pulse

4.8k Spirit Spike + DPS

Deadlock Item

I

Sprint Boots

Speed + Regen, upgrades into Enduring

Deadlock Item

II

Enduring Speed

Mostly just a comfort item for making Kelvin faster, probably swappable especially if no opps have slow

Deadlock Item

II

Healbane

Anti-Heal. Lots of people build sustain in this game, usually only swap this once you have Spirit Burn

Deadlock Item

II

Spirit Lifesteal

Lifesteal (dont swap this one it upgs into infuser + just heals you a lot we deal spirit DMG)

Deadlock Item

I

Imbue [E]

Mystic Expansion

Larger Frost Grenade. Helps more than you would think for healing allies more comfortably or hitting some throws on enemies

Lane Options

Sell Later

Deadlock Item

I

Active

Golden Goose Egg

Honestly not horrible for farming. Make this your first buy then skip Extra Spirit, sell for Core buys when at a multiple of 80 souls and after 10 minute mark

Deadlock Item

I

Extra Regen

Need extra sustain in aggressive lanes, upgrade into Healing Booster if you want to go more support-oriented

Deadlock Item

I

Rebuttal

Good into Melee-Heavy lanes like Viscous/Abrams/Billy

Mid Game Core

L-R Buy Everything, Our Main Stuff + Investment Spikes

Deadlock Item

III

Rapid Recharge

Frost Grenades more often and stronger

Deadlock Item

III

Superior Cooldown

Lower CD on ALL Abilities

Deadlock Item

IV

Escalating Exposure

Huge DMG increase, longer you hold beam on someone = more damage they take from your spirit.

Deadlock Item

IV

Boundless Spirit

Huge Boost in Spirit DMG + Frost Grenade Scaling

Deadlock Item

III

Greater Expansion

Larger everything. Really helps with Dome and Frost Grenade coverage, while also helping Beam range

Deadlock Item

III

Superior Duration

Longer duration on everything, pairs nice with infuser, debuffs, Ice Path when running, Beam uptime, Dome, helps everything but not too crazy overall just a cherry on top

Deadlock Item

IV

Active

Infuser

Burst of extra lifesteal and DPS, can warrant buying Transcendent Cooldown super duper late-game

Core Components

Buy Early if Saving / Need

Deadlock Item

II

Imbue [E]

Compress Cooldown

Upgrades into Superior Cooldown, imbue anything you want for now. I like beam.

Deadlock Item

II

Mystic Vulnerability

Upgrades into Escalating Exposure, RES shred

Deadlock Item

II

Improved Spirit

Upgrades into Boundless Spirit, more Spirit Power

Deadlock Item

II

Imbue [E]

Duration Extender

Upgrades into Superior Duration, Ice Beam uptime can feel nice before then

Late Game Beast Mode

General L-R in Value, All Optional Usually Ignore

Deadlock Item

IV

Juggernaut

Upgrades from our Enduring Speed anyway, helps counter gun enemies and increase our survivability

Deadlock Item

IV

Spirit Burn

Anti-Heal and DPS, can maybe rush earlier if anti-heal really needed or if you're tryna replace Healbane.

Deadlock Item

IV

Active

Scourge

With Infuser you heal a bunch, the DMG is very consistent and good, the Debuff and Spirit Resist is also pretty strong. I like this item late on carry

Deadlock Item

IV

Transcendent Cooldown

Reduce Item CDs. We won't always have too many active items in this build though

Deadlock Item

IV

Imbue [E]

Mystic Reverb

Makes nades do a lot more burst DMG and lifesteal, + the slow is pure evil

Deadlock Item

III

Tankbuster

Extra % HP scaling damage in case the enemies are super tanky late-game

Deadlock Item

III

Active

Rescue Beam

Can pivot support if you're kinda stinking it up, just buy Healing Booster and plenty of Evil Counters + maybe Cursed Relic

Evil Counters

Buy Whenever Needed

Deadlock Item

III

Active

Knockdown

Flying opp we can't reach: Vindicta, Seven, Greytalon, Lash, etc.

Deadlock Item

II

Active

Slowing Hex

Gotta stop slippery enemies: Mina, Apollo, Lash, Infernus, etc.

Deadlock Item

III

Active

Silence Wave

Shut people down from using abilities, can be clutch in team fights or assist in chases

Deadlock Item

III

Active

Disarming Hex

Enemy gun carry is wreaking havoc, or maybe enemy team is just gun-heavy idk use your noggin

Counter-Defenses

Buy AT LEAST 1 Whenever Needed Depending on Causes of Death, but General L-R by How Commonly We Want

Deadlock Item

III

Active

Dispel Magic

Almost always buy, debuffs are everywhere. Especially good into Infernus, Mirage, Shiv, or Seven. And great for Anti-Heal or Knockdowns towards Kelvin

Deadlock Item

III

Spirit Resilience

Spirit Resist is generally super valuable, almost every game our main cause of death will be bursts of Spirit Damage

Deadlock Item

IV

Active

Unstoppable

Counters CC spam, gotta know when to use it. Especially good for mid contests or urn fights

Deadlock Item

III

Active

Warp Stone

Underrated goat item of Kelvin. Can TP with this to dodge Billy bashdowns that ruin your ice path. Good chase / escape tool and the Bullet RES is nice

Deadlock Item

III

Active

Metal Skin

Usually best counter item for gun carries like Haze, Drifter, Vyper, etc.

Deadlock Item

IV

Spellbreaker

Debuff Resist + Best for tanking Spirit Burst DMG, kinda expensive though

Deadlock Item

III

Counterspell

Buy this if there's something on the enemy team you know you can counterspell but this generally can always get value if you know how to use it

Deadlock Item

IV

Indomitable

Pretty much Anti-Pick ults, cancels 1 form of CC. Can buy Reactive early when planning to buy this

Deadlock Item

IV

Plated Armor

Great for countering gun carries, specifically ones with on-hit effects like Mirage or Infernus too

Deadlock Item

IV

Active

Divine Barrier

Great supporting item as a debuff remover + barrier. Only item in the game to cleanse ultimate debuffs (Pocket). Can also be self-cast for movespeed on Ice Path lol

Deadlock Item

III

Bullet Resilience

Helps with bullet-heavy enemies, but generally I think there are way better gun counters

Ability Point Order

Frost Grenade

Ice Path

Arctic Beam

Frozen Shelter

1

1

2

1

2

5

2

5

5

1

2

5

1

1

2

1

2

5

2

5

5

1

2

Best Kelvin Builds – Deadlock Hero Guide | Deadlock Coach