
Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.
Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.
Experience as Cirno the STRONGEST ice fairy in the niche franchise Touhou Project!
This build is specifically formulated for Frost Grenade and Healer support.
Buy according to what you need!


I
Extra Charge
Starts out with a couple of grenades


I
Extra Regen
If you need it earlier than expected (You usually buy this for Healing Booster)


II
Enchanter's Emblem
Sell this if you run out of slots or can get a good T4 item


III
Rapid Recharge
This is your power spike, rush as soon as you can after getting other items in the category


II
Imbue [E]
Compress Cooldown
Helps reduce grenade's cooldown, you can imbue on dome if needed


I
Restorative Shot
If you need EVEN more heal


II
Enduring Speed
Fleetfoot's alternative, less move speed but stay permanently,


II
Arcane Surge
A good general booster


III
Trophy Collector
You can get this if your team is doing well, focus on getting ganks and be active in fights help getting stacks quickly
Choose 1 or 2, depend on what your team need


III
Active
Rescue Beam
This let you pull someone out of the mud


III
Active
Healing Nova
Great for deathballing and teamfights alike
Enhance your grenade's damage and healing capability


II
Healing Booster
Support core, gives more heal for everyone and yourself


II
Active
Fleetfoot
Gives you a ton of mobility as well as slide distance, sell only if you're buying a T4 item and ran out of slots


III
Superior Cooldown
Reduces all of your abilities' cooldown


IV
Transcendent Cooldown
Reduce active items' cooldown like Rescue Beam, giga core


III
Tankbuster
Raw damage boost, great vs tankers


III
Imbue [E]
Surge of Power
Gives some boost for your grenade as well as yourself


IV
Imbue [E]
Mystic Reverb
This is where your grenade's damage peaks
Buy what you need!


IV
Spirit Burn
Now it drops both your enemy's health and heal from any kind, all from a single grenade


IV
Healing Tempo
Greatly boost your gunners fire rate as well as move speed for everyone


IV
Active
Divine Barrier
Really powerful support item that compliment well with Rescue Beam.


IV
Boundless Spirit
Usually not as needed as you get most of the spirit power from investment
If you need to last longer in a fight


II
Reactive Barrier
Main counter for Abrams, Bebop and basically any other CCs in the game


II
Spirit Shielding
This allows you to fight back spirit damage burst heroes


III
Spirit Resilience
Too much Spirit damage?


III
Bullet Resilience
Too many bullets flying toward your direction?


III
Active
Debuff Remover
If the debuffs become unbearable or there're life threatening ones, buy this


III
Counterspell
Lash's bane, you can also buy this against heroes with predictable abilities


III
Active
Warp Stone
Can get yourself out of a muddy situation


IV
Spellbreaker
Gives you more room to breathe when VS-ing a spirit team


IV
Plated Armor
Gives you more room to breathe when VS-ing a gun team


IV
Witchmail
Might be good buy if you need more cooldown


IV
Juggernaut
If you're constantly being bombarded with slow CC and bullets, this is the best choice
If you need more tools against specific enemies


II
Healbane
If enemy has too much sustain mid-game, you might need this


II
Mystic Vulnerability
Spirit resist shred for you and your team's spirit users


II
Bullet Resist Shredder
Bullet shred for your team's gunners


III
Active
Silence Wave
"Screw you spirit users" item


III
Active
Disarming Hex
"Screw you gunners" item


III
Greater Expansion
If you need a larger dome or a longer beam


III
Superior Duration
This can extend your dome and ice path's duration


IV
Active
Curse
"Screw this guy in particular"


IV
Active
Refresher
If you really need 2 domes


IV
Active
Scourge
Gives either yourself or someone 40% spirit resist while also dealing damage upclose
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