
Ivy has disruptive combat tricks that slow and stun enemies. She's most effective when linking up with an ally, empowering her and her ally's guns as well as sharing heals.
Ivy has disruptive combat tricks that slow and stun enemies. She's most effective when linking up with an ally, empowering her and her ally's guns as well as sharing heals.
[READ ITEM DESCRIPTIONS]
THEY KILLED MY BUILD SO WE FOCUS ON DAMAGE AND TEMPO NOW, take as many walkers as fast as possible, steal enemy camps to put them behind while putting yourself ahead, and hard carrying team to victory -suke
hyper roam, spam gank, steal enemy boxes and camps


I
Extended Magazine
for wave clear and damage


I
Extra Charge
more wave clear and damage, also needed for magnum later


I
Sprint Boots
for box maxxing, it's super important for getting an early lead


II
Imbue [E]
Compress Cooldown
THEY KILLED SPEED, THIS IS MY WORKAROUND, spam ult and be all over the map the entire game, THE MOMENT UR ULT IS UP POP IT, GET AS MUCH VALUE AS POSSIBLE


III
Tesla Bullets
needed to farm camps as quickly as possible, steal camps, hyper gank, get early lead and snowball


II
Titanic Magazine
need more ammo with all the fire rate you're gonna get, plus this gives the most raw weapon damage of all the T2 gun items


II
Imbue [E]
Quicksilver Reload
avoiding reloading and increased fire rate can be the difference between winning and losing a fight


II
Enduring Speed
needed to stay mobile in fights and slide consistently in fights with T2 tether


I
Monster Rounds
if you need help clearing wave, wave prio is NEEDED to get boxes, camps, and gank without getting owned in lane and losing guardian by 5 minutes


I
Active
Healing Rite
if you need healing, use the speed for box maxxing and roaming


I
Extra Health
if enemies do alot of burst damage this will let you tank and heal it up
speed is dead, fml


II
Improved Spirit
gives spirit investment spike, needed for magnum and stronger tether


IV
Imbue [E]
Mercurial Magnum
huge damage spike, enemies won't be able to counterbuild your damage without putting themselves behind in souls


III
Hollow Point
really strong extra damage and shred especially with your lifesteal to stay above 65% hp


IV
Boundless Spirit
makes magnum INSANELY strong, always wanna buy this eventually but can delay for other 6k's if needed, mainly leech
hyper counter build to be as useful and strong as possible


II
Mystic Slow
if enemies have no movement abilities/items this makes them sitting ducks from your kudzus and tesla, they'll never escape


II
Active
Slowing Hex
this is needed if enemies have movement abilities/items to keep them from getting away


II
Suppressor
super strong early for countering gun heroes, they won't be able to 1v1 you whatsoever, sell for metal skin later when they have too much fire rate to debuff though (burst fire)


II
Weakening Headshot
if you need more shred on top of hollow point


II
Healbane
super easy to apply powerful anti heal


II
Battle Vest
good cheap early bullet resist with good buffs


II
Enchanter's Emblem
good cheap early spirit resist with good buffs
rush leech after magnum if ahead


IV
Leech
super strong with magnum for tons of healing, rush if ahead and have good damage already, this will keep you super healthy in fights


IV
Crippling Headshot
if enemies have lots of resists and healing, good for tanks


IV
Inhibitor
really strong for shutting down fed enemies giving your team trouble


IV
Active
Focus Lens
if enemies have big ults that make them difficult to kill (geist, yamato, warden, ect.)
really good to rush one of the first 4 if ahead early


III
Active
Metal Skin
best anti gun option especially if you can kill them before this runs out


III
Spirit Resilience
good spirit resist option especially with SOP or Leech for sustain while low


III
Counterspell
really strong if you know how to use it and counter big ults (lash, talon, infernus, ect.)


III
Active
Debuff Remover
obvious debuff remover


IV
Spellbreaker
if enemy spirit is one shotting you this can make you SUPER tanky in fights


IV
Plated Armor
hard counters enemy on hit (haze, infernus, mina, mirage)


IV
Active
Unstoppable
BUY IF CARRYING AND NEED TO AVOID HYPER CC
buy as needed


IV
Active
Capacitor
always a good upgrade especially for picking off enemies, but usually not a priority


III
Rapid Recharge
nerfed recently, not as strong, can delay if you're not struggling with kudzus


III
Superior Cooldown
if you need kudzus or stone form up more


IV
Transcendent Cooldown
if you have alot of items you need up more often (metal skin, counterspell, spellbreaker, ect.)


IV
Juggernaut
if you wanna be REALLY mobile in fights, this is a last resort buy once you have no slots or need for anything else


IV
Active
Vampiric Burst
use this to replace titanic mag, THIS IS NOT BOUGHT FOR THE LIFESTEAL, IT'S BOUGHT FOR THE AMMO TO PRESERVE MAGNUM
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