
Ivy has disruptive combat tricks that slow and stun enemies. She's most effective when linking up with an ally, empowering her and her ally's guns as well as sharing heals.
Ivy has disruptive combat tricks that slow and stun enemies. She's most effective when linking up with an ally, empowering her and her ally's guns as well as sharing heals.
Superior
Very strong
Good
Average
Below average
The worst
Difficult
DPS
Bullet Damage

Ammo

Bullets per sec

Light Melee

Heavy Melee

Max Health

Health Regen

Bullet Resist

Spirit Resist

Move Speed

Sprint Speed

Stamina
1Summon a patch of choking thorns that damage and slows enemies in its radius.

Damage Per Second
Move Speed

Charges

+2m Radius and increased DPS Spirit scaling

Enemies caught in thorns for 2s are Immobilized for +1.6s
Connect with a nearby ally to gain bonuses, replicated healing, and ignore the move speed penalty while shooting.
Receive 50% of Bonuses with no connection
Connection requires line of sight.

Fire Rate

Bullet Lifesteal
Replicated Healing
Move Speed
Tether Count

Move Speed

+8% Fire Rate and +8% Bullet Lifesteal

Ability is always active
Turn yourself into impervious stone and smash into the ground, stunning and damaging enemies nearby. Heals you for a percentage of your max health.

Damage
Stun Duration
Max Health Heal

Max Health Heal

Cooldown

+1s Stun Duration and increased Damage spirit scaling
Grab an ally and take flight with them. Drop your ally to cause an explosion, dealing spirit damage. You and your ally gain increased Outgoing Damage when flying ends.
Cooldown reduced by 25% when used on allies.
Taking damage briefly disables using the ability.
While lifted, your ally cannot attack and deals -20% damage.

Explode Damage
Outgoing Damage Bonus
Landing Radius
Buff Duration

On Fly End : 0.7 Barrier to {s:hero_name} and ally that scales with Spirit

+40% Slow for {s:AirDropDebuffDuration}s on enemies hit

Silence for {s:AirDropSilenceDuration}s on enemies hit.
Increases damage and barrier scaling.
The gargoyle didn't know what was happening when it sprang to life... just that a big human and a small human were being hurt. And so the gargoyle leapt to action, sending the attackers fleeing in horror. The small human said thank you and asked the gargoyle's name. The gargoyle didn't have one. And so the small human said, "I'm going to call you Ivy." The gargoyle, being covered in ivy at the time, thought it was a bit obvious, but decided to go along with it for the small human's sake.
The humans asked if Ivy would come home with them so they could show their appreciation, and so Ivy walked with them. That night she learned much. The family were called The Arroyo's. The little one, Sophia. Mofongo is what they called a plate of deliciousness. But most importantly, she learned that the people attacking them were called "The Mendoza Syndicate", and they were hurting people...nice people like The Arroyo's.
18 years have passed since the day the Arroyo's took Ivy home... and during that time she made it her mission to dismantle the Mendoza Syndicate and free Spanish Harlem from its grasp. However the thing about dedicating your life to a single pursuit for nearly 2 decades is that you don't really know what to do once you achieve it. For the first time in her life, Ivy is prepared to venture outside of Spanish Harlem and see what the world has to offer beyond vigilante justice.
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13.2K

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8K

7.1K

6.2K

5.4K

4.6K

3.8K

3K
2.2K

1.5K
900

600
300


0

AP

Ability Unlock
Boon
Each Boon Grants:
+0.08
Base Bullet Damage
+1.58
Base Melee Damage
+57
Base Health
The gargoyle didn't know what was happening when it sprang to life... just that a big human and a small human were being hurt. And so the gargoyle leapt to action, sending the attackers fleeing in horror. The small human said thank you and asked the gargoyle's name. The gargoyle didn't have one. And so the small human said, "I'm going to call you Ivy." The gargoyle, being covered in ivy at the time, thought it was a bit obvious, but decided to go along with it for the small human's sake.
The humans asked if Ivy would come home with them so they could show their appreciation, and so Ivy walked with them. That night she learned much. The family were called The Arroyo's. The little one, Sophia. Mofongo is what they called a plate of deliciousness. But most importantly, she learned that the people attacking them were called "The Mendoza Syndicate", and they were hurting people...nice people like The Arroyo's.
18 years have passed since the day the Arroyo's took Ivy home... and during that time she made it her mission to dismantle the Mendoza Syndicate and free Spanish Harlem from its grasp. However the thing about dedicating your life to a single pursuit for nearly 2 decades is that you don't really know what to do once you achieve it. For the first time in her life, Ivy is prepared to venture outside of Spanish Harlem and see what the world has to offer beyond vigilante justice.
Superior
Very strong
Good
Average
Below average
The worst
Difficult
DPS
Bullet Damage

Ammo

Bullets per sec

Light Melee

Heavy Melee

Max Health

Health Regen

Bullet Resist

Spirit Resist

Move Speed

Sprint Speed

Stamina
1Summon a patch of choking thorns that damage and slows enemies in its radius.

Damage Per Second
Move Speed

Charges

+2m Radius and increased DPS Spirit scaling

Enemies caught in thorns for 2s are Immobilized for +1.6s
Connect with a nearby ally to gain bonuses, replicated healing, and ignore the move speed penalty while shooting.
Receive 50% of Bonuses with no connection
Connection requires line of sight.

Fire Rate

Bullet Lifesteal
Replicated Healing
Move Speed
Tether Count

Move Speed

+8% Fire Rate and +8% Bullet Lifesteal

Ability is always active
Turn yourself into impervious stone and smash into the ground, stunning and damaging enemies nearby. Heals you for a percentage of your max health.

Damage
Stun Duration
Max Health Heal

Max Health Heal

Cooldown

+1s Stun Duration and increased Damage spirit scaling
Grab an ally and take flight with them. Drop your ally to cause an explosion, dealing spirit damage. You and your ally gain increased Outgoing Damage when flying ends.
Cooldown reduced by 25% when used on allies.
Taking damage briefly disables using the ability.
While lifted, your ally cannot attack and deals -20% damage.

Explode Damage
Outgoing Damage Bonus
Landing Radius
Buff Duration

On Fly End : 0.7 Barrier to {s:hero_name} and ally that scales with Spirit

+40% Slow for {s:AirDropDebuffDuration}s on enemies hit

Silence for {s:AirDropSilenceDuration}s on enemies hit.
Increases damage and barrier scaling.
49K

47K

45K

43K

41K

39K

37K

35K

33K

31K

29K

27K

25K

23K

21K

19K

17K

15K

13.2K

12K

11K

10K

9K

8K

7.1K

6.2K

5.4K

4.6K

3.8K

3K
2.2K

1.5K
900

600
300


0

AP

Ability Unlock
Boon
Each Boon Grants:
+0.08
Base Bullet Damage
+1.58
Base Melee Damage
+57
Base Health