Ivy has disruptive combat tricks that slow and stun enemies. She's most effective when linking up with an ally, empowering her and her ally's guns as well as sharing heals.
Ivy has disruptive combat tricks that slow and stun enemies. She's most effective when linking up with an ally, empowering her and her ally's guns as well as sharing heals.
This build is about ganking.
After early laning you roam, use cultist sacrifice as much
as you can, do camps with kudzu get lots of boons.
Ult bomb drop > kudzu > alchemical > vortex web.
Defensive options are all skill based.
Rescue beam for that one ally that overextends too much
Any order
I
Monster Rounds
Good for clear, applies more pressure on lane
I
Extra Regen
Healing for laning
I
Mystic Regeneration
Added healing if you're hititng your abilities
These are core for upgrades later
I
Extra Charge
Don't skip
I
Extra Spirit
Don't skip
I
Imbue
Mystic Expansion
Don't skip
I
Sprint Boots
For trophy collector or Enduring speed
II
Mystic Slow
Don't skip
II
Imbue
Compress Cooldown
Imbue kudzu, Don't skip
II
Improved Spirit
Don't skip
III
Trophy Collector
This is usually always worth, Participate in fights and you'll gain stacks, all of which helps you. If you really don't want this get Enduring speed for Juggernaut lategame
If Needed
II
Active
Guardian Ward
Low tier support
III
Active
Rescue Beam
Mid tier support
IV
Active
Divine Barrier
High tier support
L > R Get Whenever
III
Active
Cultist Sacrifice
Get this if you're roaming more than laning, Sacrifice big monsters with it.
III
Active
Alchemical Fire
Basically Kudzu 2, they stack and it's wonderful
IV
Active
Vortex Web
Vortex web sucks people in to your kudzu and alchemical fire pits
IV
Imbue
Active
Echo Shard
Put this on 3 if you get dived a lot and you want the enemy to rage.
Gives you all the means to yeet absolute mayhem from a distance
III
Rapid Recharge
Most powerful mid-game kudzu upgrade Get ASAP
III
Superior Cooldown
Lowers all CD including ability charges
III
Greater Expansion
More range means more chaos and ticks of damage.
IV
Escalating Exposure
Adds damage amp the longer they stay in your kudzu
See individual Desc
IV
Spirit Burn
Need more burst, anti-heal? get this. (Fuck you Geist)
IV
Lightning Scroll
Ult amplifier, Move speed reduction on any spirit dmg
IV
Boundless Spirit
Late game spirit upgrade that puts all your damage into overdrive
IV
Imbue
Mystic Reverb
Imbue Kudzu adds self-heal, more slow, more damage burst
IV
Transcendent Cooldown
If you have >= 3 actives and your late core is pretty much done, Get this ASAP.
IV
Active
Infuser
Can replace Cultist Sac in late game, If you want to survive 6 enemies diving you, Activate this and kudzu your feet.
IV
Juggernaut
Build only if you turned your spirit boots into enduring speed instead of trophy
III
Bullet Resilience
Anti bullet damage
IV
Plated Armor
Anti on-hit
III
Active
Metal Skin
Anti haze
III
Spirit Resilience
If enemy has 3+ spirit focus builds
IV
Spellbreaker
Anti spirit burst
Would have to sacrifice other actives tho :(
III
Active
Knockdown
Against flyers and flyer ultimates
IV
Active
Curse
For that one guy that thinks he's hot shit
IV
Active
Ethereal Shift
For when echo shard on gargoyle statue isn't enough to make your enemies wanna sepuku you get this.
III
Active
Decay
Constant debilitating annoying damage on that one guy you really hate or heals a lot, use as fight starter.
IV
Active
Focus Lens
Like curse, no disarm, more silence duration and a damage pop.
II
Enduring Speed
Get if you don't want Trophy Collector to get Juggernaut later
III
Active
Healing Nova
Runner up support active
III
Active
Warp Stone
Utility if you really need it
IV
Active
Scourge
Absolutely busted with Mystic Reverb, Spirit burn and Infuser, But quickly countered by smart players.
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