Deadlock CoachDeadlock Coach
Infernus
Lights up enemies and watches them burn

Infernus has many ways to deal damage over time, burning foes before swooping in for the kill. Due to Infernus' blazing speed, his enemies won't be able to escape the flames.

Infernus
Lights up enemies and watches them burn

Infernus has many ways to deal damage over time, burning foes before swooping in for the kill. Due to Infernus' blazing speed, his enemies won't be able to escape the flames.

Tier
S

Superior

A

Very strong

B

Good

C

Average

D

Below average

F

The worst

Complexity

Easy

Roles
Weapon
icon
56.57

DPS

icon
5.94

Bullet Damage

icon
27

Ammo

icon
9.52

Bullets per sec

icon
50

Light Melee

icon
116

Heavy Melee

Vitality
icon
750

Max Health

icon
2

Health Regen

icon
0%

Bullet Resist

icon
0%

Spirit Resist

icon
6.80 m/s

Move Speed

icon
2m/s

Sprint Speed

icon
3

Stamina

Abilities

Napalm

icon1
icon6s
icon20m
icon25s

Spew an incendiary mixture, dealing spirit damage, applying slow, and coating targets in napalm.

blot
icon
46

Damage

On Hit:
4s

Slow Duration

icon
4s

Slow Duration

Napalm Effects:
icon
Debuff
8s

Debuff Duration

icon
20%

Damage Taken

blot
1
+1

Charges

blot
2

Napalm Effect: +10% Lifesteal

blot
5

Napalm Effect: +20% Damage Taken and -33% Healing

Flame Dash

icon38s

Dash forward, gaining slow resistance while leaving a flaming trail that deals spirit damage over time.

Hold {g:citadel_binding:'MoveForward'} while active to dash farther.

icon
20m/s

Max Dash Speed

icon
30

Damage Per Second

icon
4s

Trail Duration

icon
4.5mm

Trail Width

icon
50%

Slow Resistance

blot
1

On Hit: -30% Fire Rate for 6s

blot
2
+35

Damage Per Second

blot
5

Enable Ability Charges and -15s Ability Cooldown

Afterburn

Weapon hits build up a burning effect, dealing spirit damage over time.

Bullets and abilities refresh the burn duration.

Burn Effect:
icon
12

Damage Per Second

icon
3s

Burn Duration

icon
9%

Buildup Per Bullet

icon
15.4%

Buildup Per Headshot

blot
1

Burn Effect: -25% Spirit Damage

blot
2
+1s

Burn Duration

blot
5
+28

Damage Per Second

Concussive Combustion

icon140s

Become a living bomb, dealing spirit damage and applying stun to all nearby enemies after a delay.

Once cast, Concussive Combustion cannot be interrupted.

icon
3s

Explosion Delay

icon
150

Damage

On Hit:
icon
Stun
1.25s

Stun Duration

icon
13mm

Radius

blot
1
-35s

Cooldown

blot
2

+0.5s Stun Duration and +3m Radius

blot
5

+105 Damage.
On Hero Hit: Heal for 70% of damage

A FATE'S TALE:

Like most teenagers; Infernus was wild, rebellious, and impetuous. Unlike most teenagers, Infernus was a creature from another plane and had a supernatural mastery over fire. Needless to say: his youth was filled with no small amount of arson, murder, and evidence disposal. But that was then. Now an adult, Infernus has mellowed out considerably. He’s happy working at a bar with good live music, and talking to interesting people. That being said when someone at the bar gets belligerent or violent, he’s not afraid to dust off the skills he once honed.

  • 45K

  • 43K

  • 41K

  • 39K

  • 37K

  • 35K

  • 33K

  • 31K

  • 29K

  • 27K

  • 25K

  • 23K

  • 21K

  • 19K

  • 17K

  • 15K

  • 13.2K

  • 11.6K

  • 10.2K

  • 9K

  • 8K

  • 7.1K

  • 6.2K

  • 5.4K

  • 4.6K

  • 3.8K

  • 3K

  • 2.2K

  • 1.5K

  • 900

  • 600

  • 300

  • 0

Legend:

AP

Ability Unlock

Boon

Infernus

Each Boon Grants:

+0.12

Base Bullet Damage

+1.58

Base Melee Damage

+39

Base Health

A FATE'S TALE:

Like most teenagers; Infernus was wild, rebellious, and impetuous. Unlike most teenagers, Infernus was a creature from another plane and had a supernatural mastery over fire. Needless to say: his youth was filled with no small amount of arson, murder, and evidence disposal. But that was then. Now an adult, Infernus has mellowed out considerably. He’s happy working at a bar with good live music, and talking to interesting people. That being said when someone at the bar gets belligerent or violent, he’s not afraid to dust off the skills he once honed.

Tier
S

Superior

A

Very strong

B

Good

C

Average

D

Below average

F

The worst

Complexity

Easy

Roles
Weapon
icon
56.57

DPS

icon
5.94

Bullet Damage

icon
27

Ammo

icon
9.52

Bullets per sec

icon
50

Light Melee

icon
116

Heavy Melee

Vitality
icon
750

Max Health

icon
2

Health Regen

icon
0%

Bullet Resist

icon
0%

Spirit Resist

icon
6.80 m/s

Move Speed

icon
2m/s

Sprint Speed

icon
3

Stamina

Abilities

Napalm

icon1
icon6s
icon20m
icon25s

Spew an incendiary mixture, dealing spirit damage, applying slow, and coating targets in napalm.

blot
icon
46

Damage

On Hit:
4s

Slow Duration

icon
4s

Slow Duration

Napalm Effects:
icon
Debuff
8s

Debuff Duration

icon
20%

Damage Taken

blot
1
+1

Charges

blot
2

Napalm Effect: +10% Lifesteal

blot
5

Napalm Effect: +20% Damage Taken and -33% Healing

Flame Dash

icon38s

Dash forward, gaining slow resistance while leaving a flaming trail that deals spirit damage over time.

Hold {g:citadel_binding:'MoveForward'} while active to dash farther.

icon
20m/s

Max Dash Speed

icon
30

Damage Per Second

icon
4s

Trail Duration

icon
4.5mm

Trail Width

icon
50%

Slow Resistance

blot
1

On Hit: -30% Fire Rate for 6s

blot
2
+35

Damage Per Second

blot
5

Enable Ability Charges and -15s Ability Cooldown

Afterburn

Weapon hits build up a burning effect, dealing spirit damage over time.

Bullets and abilities refresh the burn duration.

Burn Effect:
icon
12

Damage Per Second

icon
3s

Burn Duration

icon
9%

Buildup Per Bullet

icon
15.4%

Buildup Per Headshot

blot
1

Burn Effect: -25% Spirit Damage

blot
2
+1s

Burn Duration

blot
5
+28

Damage Per Second

Concussive Combustion

icon140s

Become a living bomb, dealing spirit damage and applying stun to all nearby enemies after a delay.

Once cast, Concussive Combustion cannot be interrupted.

icon
3s

Explosion Delay

icon
150

Damage

On Hit:
icon
Stun
1.25s

Stun Duration

icon
13mm

Radius

blot
1
-35s

Cooldown

blot
2

+0.5s Stun Duration and +3m Radius

blot
5

+105 Damage.
On Hero Hit: Heal for 70% of damage

  • 45K

  • 43K

  • 41K

  • 39K

  • 37K

  • 35K

  • 33K

  • 31K

  • 29K

  • 27K

  • 25K

  • 23K

  • 21K

  • 19K

  • 17K

  • 15K

  • 13.2K

  • 11.6K

  • 10.2K

  • 9K

  • 8K

  • 7.1K

  • 6.2K

  • 5.4K

  • 4.6K

  • 3.8K

  • 3K

  • 2.2K

  • 1.5K

  • 900

  • 600

  • 300

  • 0

Legend:

AP

Ability Unlock

Boon

Infernus

Each Boon Grants:

+0.12

Base Bullet Damage

+1.58

Base Melee Damage

+39

Base Health

Mastering Infernus in Deadlock