
Yamato führt präzise Hiebe aus, um ihre Gegner zu vernichten. Allerdings ist sie bei diesen verheerenden Angriffen oft ungeschützt, weshalb jeder Hieb sitzen muss.
Yamato führt präzise Hiebe aus, um ihre Gegner zu vernichten. Allerdings ist sie bei diesen verheerenden Angriffen oft ungeschützt, weshalb jeder Hieb sitzen muss.
Shoot your gun edition
Tank / Heavy Spirit damage build for Yamato. Early focus on damage into survivability/frontline.


I
Magieschlag
Free application with 2


II
Mystische Kugel
Hold M2 after Flying Slash for Shred with Spirit Strike/Guaranteed hit.


III
Magische Einverleibung
Timed with T2 Flying Slash upgrade to make you deal crazy damage.


II
Heilungsfluch
Buy early / in lane vs big healers. (Victor, Mo, Abrams, Geist)


I
Nahbereich
Gun Investment (Can Skip)


I
Widerstand
Billy / Abrams / Shiv. Good for baiting parry or parrying out of ult for damage amp. (Giga Slashes)
2 + Lifestrike + Point Blank + Cold front makes them unable to move.


II
Imbue [E]
Abklingzeitraffer
Ult CD was nerfed. Needed for uptime.


III
Aktiv
Magie der Entzauberung
Cleanse, silences, debuffs (Djinns Mark, Fixation, Afterburn, etc.) Use before Crimson Slash if you are anti-healed.


III
Gegenzauber
Lash Ult, Rem Ult, Infernus Ult, generally just a good panic damage block/heal.


III
Verstärkte Magierüstung
Heavy spirit damage (Infernus, Seven, Lash, Mina)


III
Aktiv
Metallhaut
Pure gun damage (Warden, Venator, Vyper, Haze) Tip: Use after Haze uses sleep otherwise she can wait it out.
Arctic + Express shot adds giga burst on M2. Use Gun to shred and take obj.


IV
Aktiv
Koloss
9.6k with giga sustain on 3 max


IV
Aderlasser
Replace Lifestrike


IV
Transzendente Abklingzeit
Almost all your items have cooldowns. Better for Torment Pulse than boundless.


IV
Eskalierende Bloßstellung
Sell Healbane


IV
Grenzenlose Magiekraft
Buffs all your damage.


IV
Panzerrüstung
Enemy guns have on-hit effects like Fixation, Afterburn, Toxic Bullets, etc.


IV
Zauberbrecher
Counter item for Pocket, Lash, Sinclair, Talon, etc.


IV
Aktiv
Auffrischer
Rejuv or Game winning fight. Duration on your ult gives you 20 seconds of uptime.
the 'LIGHTBRINGER' category


II
Wappen des Zauberers
Nice stats all around.


II
Reaktive Barriere
Only sell if super slotlocked, scales very well.


II
Heilverstärkung
Buffs all your healing sources (Healbane, Crimson Slash, Ult Kills) and finishes 4.8k Green. Only sell really late.


III
Verstärkte Kugelrüstung
Only buy if they have shitloads of shred.


IV
Aktiv
Phantomschlag
Counter item for Flyers + disarms (Vindicta, Lash, Holiday, Celeste).


IV
Hexen-Panzer
Good vs Torment Pulse (Shiv, Billy, Mo, Victor) or ability spammers / AoE spirit (Dash Infernus for e.g.)


II
Aktiv
Magieverlust
Early Infernus/Mina/Spirit hero counter. Don't build focus lens.


II
Unterdrückung
Early anti gun (Replaces Extra/Improved Spirit)


III
Überlegene Dauer
One of Yamato's best items late game because of actives/debuffs


III
Impuls-Regeneration
This item is actually really good if they don't have a lot of anti heal.


IV
Imbue [E]
Mystischer Hall
Unsure where to slot this


IV
Magiebrand
Sell Torment Pulse. Best Healing Reduction in the game, get earlier in case there are big healers on the enemy team.
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