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Seven
Elektrisiert mehrere Gegner gleichzeitig

Seven zeigt sein ganzes Können in Scharmützeln und wartet auf den richtigen Moment, um zuzuschlagen. Dann stürzt er sich wie ein aufziehendes Gewitter ins Kampfgeschehen und übertrumpft seine Gegner mit einem Blitzhagel.

Seven
Elektrisiert mehrere Gegner gleichzeitig

Seven zeigt sein ganzes Können in Scharmützeln und wartet auf den richtigen Moment, um zuzuschlagen. Dann stürzt er sich wie ein aufziehendes Gewitter ins Kampfgeschehen und übertrumpft seine Gegner mit einem Blitzhagel.

Description

Off meta, fully annotated, max Ball first, Seven build. All items labelled. Ability based spirit carry, reject boring ult builds!

Setup for left to right buying if you are new.
Don't expect to easily 1v1 other carries, farm, play with your team and put out big AOE damage with debuffs.

Item Build

#Citadel_HeroBuilds_EarlyGame

Clear wave quickly, try to hold back enemy pressure and don't die.

Deadlock Item

I

Monster-Kugeln

Great for clearing, bit of weapon damage from investment, and regen is super handy. Builds into Cultist.

Deadlock Item

II

Unterdrückung

Really good item vs any gun hero and even some that are ability based. First to sell, unless you have Regen/Rite to sell first.

Deadlock Item

III

Aktiv

Kultopfer

Get this fast and start grabbing T3 jungle when you can. Scales your high base damage, and hit gun investment fast. Sell after Suppressor.

Deadlock Item

II

Aktiv

Schnelle Stiefel

On demand speed, but the real star is full speed while shooting. Big spike on gun damage now!

Deadlock Item

I

Zusätzliche Magiekraft

Meh but you want Improved Spirit after anyway!

Deadlock Item

II

Verbesserte Magiekraft

Nice upgrade, regen is surprisingly nice early.

Deadlock Item

II

Imbue [E]

Abklingzeitraffer

Need some CDR for balls, combined with more charges gives a ton of uptime. Should hit nice spirit spike here close to T3 ball.

Deadlock Item

II

Stiefel des Dauerläufers

After the big move speed nerf patch, this item is back to being semi required. Feel free to swap for stamina instead.

#Citadel_HeroBuilds_MidGame

Ball and Surge spirit damage will scale a lot by the end of here.

Deadlock Item

II

Magielebensraub

Good item, sustain plus spirit power is good. Get Healbane first if the enemies are healing a lot.

Deadlock Item

II

Heilungsfluch

Anti heal is great and burst heal not only keeps you topped up after fights but surprises enemies too. Big HP spike here. Sell super late for Spirit Burn or other anti heal.

Deadlock Item

III

Schnelle Aufladung

Rapid fire Balls. Needed for the reduced cooldown between charges. If you are close to 4.8k, get Boundless first instead.

Deadlock Item

IV

Grenzenlose Magiekraft

A huge global upgrade to your whole kit. Ton of spirit power and even more Regen.

Deadlock Item

II

Mystische Verlangsamung

Slow is good this patch, with less movespeed everywhere AND reducing dash range when everyone relies on it.

Deadlock Item

III

Überlegene Abklingzeit

Very nice upgrade, you really want Surge and Stun up as often as possible too.

Deadlock Item

II

Imbue [E]

Quecksilber-Nachlader

Mid item on its own, but Magnum makes it worth. Helps with ammo.

Deadlock Item

IV

Imbue [E]

Wilde Magnum

Gives a lot of extra constant damage on top of ball and surge, and removes the need to reload entirely. Scales great with Seven's high base dmg.

Early Def

Probably need one for lane.

Deadlock Item

I

Zusätzliche Regeneration

Can replace with your preferred survivability (Healing Rite, Extra HP etc) but I find this is the most consistent.

Deadlock Item

I

Aktiv

Heilungsritus

Nice for a quick in lane heal when super low, but is less consistent than Regen and requires you to sit super safe.

Deadlock Item

II

Magieschild

Good alternative early for burst damage.

Deadlock Item

II

Reaktive Barriere

Good for laning against CC heavy heroes.

Deadlock Item

II

Wappen des Zauberers

Great stats for Seven, but to hit green spike effectively you would have to replace one of the other 3 greens <-- over there

Deadlock Item

II

Aktiv

Schutzwache

Value defensive item with a nice range bump. Channel your inner Paige.

#Citadel_HeroBuilds_LateGame

Sell Early Defensive, CS, and Suppressor for slot space.

Deadlock Item

IV

Aktiv

Magische Infusion

Not as consistent as Leech but just pop this at the start of a fight and you get a crazy DPS improvement and SO much lifesteal. Spirit Resist is nice too!

Deadlock Item

II

Mystische Schwachstelle

A good spike in spirit damage, doesn't stack with other teammates with the same item.

Deadlock Item

IV

Eskalierende Bloßstellung

Decent upgrade to vuln, don't forget this is NOT more shred, it is spirit amp just for you.

Deadlock Item

I

Imbue [E]

Mystische Erweiterung

A nice lil bump to your ball range. Don't priority this, if you have 800 sitting around and spare slots its okay.

Deadlock Item

III

Größere Erweiterung

Great upgrade for not just ball but stun too. Again dependant on slots first.

Deadlock Item

IV

Transzendente Abklingzeit

Again mostly a luxury upgrade but at least you can build a lot of good items to make use of the item CDR.

Deadlock Item

IV

Moloch

Just a nice upgrade to Enduring, but its not needed. Great against gun teams.

Deadlock Item

IV

Schriftrolle des Blitzes

Very mid upgrade, really don't bother rushing this. Luxury upgrade.

Late Defensive

Try to get one or two in Mid or Late game, look at the enemy items! If you are rich, buy better items.

Deadlock Item

III

Aktiv

Schwächungs­entferner

Use this for all of those cringe DOTs and incoming abilities.

Deadlock Item

III

Verstärkte Kugelrüstung

Decent against gun AND melee damage. Consider Plated Armor or Metal skin instead.

Deadlock Item

III

Verstärkte Magierüstung

Great item for Spirit damage. Consider Spellbreaker instead for more resists.

Deadlock Item

IV

Zauberbrecher

Spirit AND Debuff AND burst resist, if you don't need to rush Spirit Res.

Deadlock Item

IV

Panzerrüstung

An okay anti gun late game item, helps with on hit effects.

Deadlock Item

IV

Aktiv

Unaufhaltsam

Stop all that pesky CC and other negative effects.

Deadlock Item

III

Gegenzauber

Very popular item if you're good enough to use it, either against big damage or CC ults, Lash for example.

Deadlock Item

III

Aktiv

Metallhaut

Great against fed gun carries, suddenly you live 10x longer than they expect, and gives time for your team to help out.

Deadlock Item

IV

Aktiv

Ätherischer Schleier

Nice pick up, with cooldown can use this all the time for evading everything. Don't forget the big buff after.

Deadlock Item

IV

Aktiv

Fluch

Ideally a Seven shouldn't buy this but it is crazy OP.

Deadlock Item

II

Aktiv

Fluch der Langsamkeit

This can cripple certain heroes.

Deadlock Item

IV

Aktiv

Wirbelnetz

This technically combos with Sevens entire kit so you can AOE the fuck out of the enemy team.

Deadlock Item

IV

Aderlasser

Better than Infuser IF you are getting cursed often. Looks more appealing than it actually is in practice.

Deadlock Item

III

Aktiv

Teleport-Stein

Expensive but gives Seven a way out.

Misc Items or Replacements

A random assortment of odd or alternate items. If you have any questions or just want to talk Seven, check out the Seven hero channel in the Deadlock discord :)

Deadlock Item

III

Meisterhafte Ausdauer

An alternative to Speed items.

Deadlock Item

III

Magieriss

If you need even more shred on top of mystic vuln, use this. Consider Crippling Headshot if you are rich.

Deadlock Item

II

Antimagische Kugeln

Easy pickup for a bit of spirit resist shred. Spirit Rend is much better if you can afford it.

Deadlock Item

IV

Verkrüppelnder Kopfschuss

Technically even more shred plus anti heal built in but you have to land those headshots.

Deadlock Item

IV

Magiebrand

Use ball, surge and magnum to activate for some extra burst and very nice anti healing, but its expensive and unreliable on Seven.

Deadlock Item

II

Experimentelles Magazin

See this a lot on surge builds but slots are already tight. Could pick up instead of fleet.

Deadlock Item

III

Giftige Kugeln

Nice against tanks. I can't make this item work myself. Swap cooldown for duration.

Deadlock Item

IV

Magische Sättigung

An option for just having a single weapon item end game.

Deadlock Item

II

Imbue [E]

Verlängerte Dauer

Prereq to Superior which is what you would rather want.

Deadlock Item

III

Überlegene Dauer

Duration would be nice if you had infinite slots. Can replace cooldown if you want.

Deadlock Item

III

Aktiv

Alchemie-Feuer

Interesting item, could replace Cultist when it gets nerfed or just for fun. Scales with your high spirit.

Ability Point Order

Kugelblitz

Statische Aufladung

Überspannung

Gewittersturm

1

1

2

5

1

2

5

2

5

1

2

5

Beste Seven-Builds – Deadlock-Helden-Guide | Deadlock Coach