
Seven zeigt sein ganzes Können in Scharmützeln und wartet auf den richtigen Moment, um zuzuschlagen. Dann stürzt er sich wie ein aufziehendes Gewitter ins Kampfgeschehen und übertrumpft seine Gegner mit einem Blitzhagel.
Seven zeigt sein ganzes Können in Scharmützeln und wartet auf den richtigen Moment, um zuzuschlagen. Dann stürzt er sich wie ein aufziehendes Gewitter ins Kampfgeschehen und übertrumpft seine Gegner mit einem Blitzhagel.
The Lightning Will Criple Their Hearts Out!
a seven build focused on bringing a bit of every playstyle
focused on Power surge mostly, it's really good with ball and gun. it includes annotations
Check out my other builds :- | They All Start With BurgerCat's
1) Seven | Rolling Thunder
2) Lash | #1 Pit Lash-Hole
3) Warden | The Last Order
Lots Of Changes, Gun Changes: Getting Cultist (3k) with Fleetfoot (1.6k) for 4.8k Investment, < Can Swap Cultist To Hollow Point, Spirit Rend, > I, GET REGEN ITEMS AND BARRIERS IF NEEDED, NEVER SKIP SUPPRESSOR, Can Get Healbane Earlier For Tanky Heroes, Can Also Get Intensfying Mag for Gun Investment, Can Get Headshot Booster, Enduring Speed, Can Also Replace Enchanters Emblem With Battle Vest If Gun Heavy Lane


I
Monster-Kugeln
Out Of Combat Regen, And Good Damage Against Guardians And Good Resist Really Good Item For Seven, <Upgraded To Cultist> || Can Sell If You Don't Want To Swap Cultist ||


II
Wappen des Zauberers
|| Can Swap To Enduring Speed, Buy It After FleetFoot || Resist - Out Of Combat Regen - Spirit Power - Tiny Cooldown Reduction, One Of My Favorite Items For Seven, <Can Swap To Barrier Or Battle Vest>


II
Unterdrückung
SELL LATER, This item is actually core in this meta, it slows the fire rate of all heros and all of them depend on the gun during lane, most of the time, SO NEVER SKIP THIS


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Verbesserte Magiekraft
Heavy Damage Increase For Lane, < Upgrades To Boundless >


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Imbue [E]
Abklingzeitraffer
( Mini Power Spike: 4.8k Investment For Spirit ) || Can Swap To Duration Extender If You Prefer It More || Upgrades Our Surge Cooldown For More Active Time


III
Aktiv
Kultopfer
|| Can Swap To 1) Hollow Point{Really Good} 2) Spirit Rend{Meh} 3) Escalating Res {Gun Armor}, ||Go Eat A Tier 3 Camp. For More Souls Gun Damage


II
Aktiv
Schnelle Stiefel
( Mini Power Spike: 4.8k Investment For Gun ) Move at mach 7 while using power surge [ 3 ], Also makes us able to spam slide while using it for unlimited ammo, SELL LATER


I
Heilende Kugel
Risky Healing Item, You need to hit the shots For it To Be Consistant


I
Zusätzliche Regeneration
| CAN SKIP | Passive Regen For Box Runs, Farming, And Playing Safely <SWAP WITH ANY OTHER REGEN ITEM IF YOU PREFER>


II
Kampfweste
Heavy Gun Damage In Lane <


II
Magieschild
Still Great Against Most Spirit Heros


II
Experimentelles Magazin
If You Hold M1 Instead of Tap Firing This Becomes Really Good In Most Games


II
Stiefel des Dauerläufers
Alternative For Enchanters Emblem (if You Don't Want Emblem) And Healbane (If You Get Cultist ), < IF YOU WANT TO GET IT, GET IT AFTER FLEETFOOT OR BEFORE HEALBANE >


II
Waffenschild
Weapon Damage, Can Be Insanely Valuable


II
Reaktive Barriere
Heavy CC, <Scales Well Into Mid Game If There Is A ton Of CC, SWAP WITH SOMETHING ELSE >, Really Good Against Heros Who Proc it Easily Like Paradox
Get Atleast 1 Green Item From Below. Sell Healbane For Spirit Burn, Sell | T3 Gun Item | For Crippling Headshot, Or Not Depending On The State Of The Game. Good Luck <3 ♥


II
Heilungsfluch
|| 1st PowerSpike At 12800 Souls, Max PowerSurge, Around The Time You Get Healbane ||Super Core Item, <Makes Tank Heros Heal Less, WHICH IS WONDERFUL> The Heal On Kill Is Also Wonderful


II
Magielebensraub
( Mini Power Spike: 4.8k Investment For Vitality )We Get This After Big Damage From Surge, Resulting In Good Lifesteal <Needed For The 4.8K Investment>


III
Imbue [E]
Ansteigende Magiekraft
|| Can Swap With Anything Like Toxic Bullets Hollow Point Or Spirit Rend || I Stll Love This Item For The Move Speed Fire Rate And Damage


III
Überlegene Abklingzeit
I Still Prefer This Over Duration, Can Swap It If You Swapped Compress Cooldown, [ Cooldowns For Balls, Stuns And Ults Goes Down ]


IV
Grenzenlose Magiekraft
2ND POWERSPIKE, damage goes up in everything, more movement speed, and regen


III
Schnelle Aufladung
|| PowerSpike At 27600 Souls, Max Ball || Gives Us More Charges For Balls And A Faster Time To Throw Them, Really Good Item


IV
Eskalierende Bloßstellung
|| One Of The Most Important Items In All Of Seven, The Best Damage Increasing Item After Boundless, One Of the BIGGEST Powerspikes For Seven, Ball, Surge, Ult, THIS ITEM IS THE BEST ||


IV
Aktiv
Magische Infusion
|| Can Skip If Fed And/Or Rich || A Much Needed Survivability Item, Can Swap To Leech If You're Just Gonna M1 The Enemies, But More Testing Is Needed Between Infuser And Leech


IV
Verkrüppelnder Kopfschuss
Prob The Best Gun Item For Seven, Really Good For You And Your Teammates, < SELL CULTIST FOR THIS ITEM


III
Größere Erweiterung
Increasing Range For Ball Will be very helpful during mid boss or any fight they'll fight in, And its amazing during a dynamo ult


IV
Magiebrand
Anti heal + damage, just a great overall damage item, 4TH/5TH POWERSPIKE


III
Verstärkte Kugelrüstung
Gun Heros, * IF the gun hero against you is, Wraith Vyper Mirage Mina And Infernus, It is Generally Reccomended To Get Plated Armor * | Plated armor is almost always better but this is a budget item


IV
Panzerrüstung
Heavy gun damage, Reccomended


III
Verstärkte Magierüstung
Spirit Heros * If The Spirit Hero Against You Is Burst {Grey talon, Lash, Ect } Spellbreaker is better *, | It Is Generally Recommended to Get Spellbreaker but this is a budget item


IV
Zauberbrecher
Heavy Spirit Damage, Reccomended


IV
Aktiv
Unaufhaltsam
Use it before you use your ult to not allow you to get stunned during ult, IT CANNOT BE USED DURING ULT HOWEVER, if you do not want to go a big ult path, get ethereal shift


IV
Aktiv
Ätherischer Schleier
Saves you from multiplie ults in the game and gets you spirit resist and spirit power, works amazingly if you do it correctly,


III
Gegenzauber
Can Work Better Than Eshift If Done Correctly


III
Aktiv
Schwächungsentferner
Really Really Good Against Heavy CC And Debuffs, {Infernus Burn, Mo Ult, Focus Lens, Silence, Any Type Of Anti Heal, Spirit Burn, Anti Type Of Resist Shred, Any Type Of Stuns, Pocket Ult, And More }


III
Giftige Kugeln
Replacement For Surge Of Power With Enduring Speed < Healing Reduction, 4.8k Gun Investment, Nice Bleed Damage That Scales >


III
Hohlspitz-Kugeln
Replacement For Cultist Sacrifice < Increased Damage, Bullet Resist Shred ( Good For Your Teammates ), Good Health, And Good Out Of Combat Regen >, [ Sell Late Game For Crippling Headshot If Needed ]


III
Magieriss
Replacement For Cultist Sacrafice. Haven't Tried It Much, < Could Be Great But You Have To Hit Your Shots >


IV
Aderlasser
|| Could Be Better Than Infuser, Could Be Not, Who Knows, Still Needs More Testing And Opinions< || < You Can Talk To Me On Discord Seven Chat >


III
Überlegene Dauer
Alternative For Cooldowns. < Could Be Better For Ball, Stun, And Ult | Infuser,Unstoppable And Other Items >


IV
Imbue [E]
Wilde Magnum
Good Damage Scaling, With Fire Rate And Extra Ammo, Can Be Really Deadly


IV
Transzendente Abklingzeit
Really good for our actives like infuser, ethereal shift, unstoppable, fleetfoot, and even more


IV
Magische Sättigung
More spirit power and duration, after this activates use stun or ult or ball to increase duration


IV
Aktiv
Fokuslinse
Has Alot Of Potentional After Its Recent Buffs


IV
Schriftrolle des Blitzes
Stuns people trying to escape, stun you, damage you, and overall is amazing for teamfights,


IV
Aktiv
Auffrischer
Shut Down Twice, and works well if you get stunned during ult
Small Changes Here and There To Make The Build More Up To Date, Like Swapping Enchanters Emblem For Enduring Speed Because Of The Speed Scaling Nerf, I For One Still LOVE Emblem, But Buy Whatever You Prefer! Anyways GOODLUCK ON YOUR MATCH!! <3
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