
Mit seiner wuchtigen Schrotflinte und schlanken Statur verlässt sich Pocket auf seine Fähigkeit, für kurze Zeit in seinen mystischen Koffer zu flüchten und sich mit seinem Fliegenden Mantel zu teleportieren, um brenzlige Begegnungen zu überleben.
Mit seiner wuchtigen Schrotflinte und schlanken Statur verlässt sich Pocket auf seine Fähigkeit, für kurze Zeit in seinen mystischen Koffer zu flüchten und sich mit seinem Fliegenden Mantel zu teleportieren, um brenzlige Begegnungen zu überleben.
- Always updated and fully annotated! Currently breakpointmaxxing for the new patch!
- Check back for changes as I'm always trying to improve the build, especially just after a patch, and message me in the Discord if you have any questions! @Gami


I
Mystische Explosion
Essentially +50% Cloak damage in lane.


I
Monster-Kugeln
More lane pressure and helps with farm. Sellable late.


I
Zusätzliche Ausdauer
Good early upgrade to your movement.


II
Aktiv
Kältefront
Your fifth ability, use it often!


I
Zusätzliche Magiekraft
Scales all of your damage throughout the game. Sellable late.


II
Aktiv
Magieverlust
Good standalone item against spirit heroes, also builds into Focus Lens.


III
Aktiv
Raketenstiefel
Your main way of engaging, use it to stack Barrage and evaluate the fight.
Lane Flex Buys


I
Aktiv
Heilungsritus
Emotional Support Healing Rite. Sellable late.


I
Magieschlag
Great tempo buy, but falls off pretty fast. Sellable late.


II
Wappen des Zauberers
Strong passive, especially when we start with negative spirit resist.


II
Unterdrückung
Surprisingly good base stats and a strong anti-gun item.


I
Nahbereich
Big gun damage boost for farm.


III
Schnellschuss
Big burst damage if you prefer a more hybrid playstyle.


IV
Aktiv
Fokuslinse
Damage amp and silence on a very short cooldown.


IV
Aktiv
Schattenwandel
Leap, Shadow Weave, reactivate Leap, keeps you invisible in the air. The ultimate hybrid divebomb item.


III
Meisterhafte Ausdauer
More movement upgrades.


IV
Transzendente Abklingzeit
We have four actives so this gives us a ton of value.


III
Panzerschreck
"True" spirit damage means we can deal with high resist heroes.


III
Größere Erweiterung
Extra range for those late-game teamfights.
+ Damage


II
Mystische Schwachstelle
Cheap, easy to apply resist shred. Spirit Resist is also useful early


IV
Aktiv
Arktische Explosion
Stun people in close range to land your abilities. Only really worth it if you have nothing else to buy.


IV
Grenzenlose Magiekraft
Unlimited money late game item


IV
Magiebrand
Healing reduction and bonus damage over time. If you can proc this on multiple people, you will likely win the teamfight.


IV
Zauberschütze
BANG BANG BANG BANG
+ Survival


IV
Rüstung des Weissagers
Massive barrier if you're diving into brawls and just need to survive.


IV
Zauberbrecher
Big late game anti-burst item.


IV
Aktiv
Ätherischer Schleier
Very short cycle time with Transcendant Cooldown.
+ Utility


III
Aktiv
Fluch der Entwaffnung
With gun appearing more and more, this stops them pressing their button.


III
Überlegene Dauer
More ticks, more damage, more debuff.


IV
Aktiv
Fluch
Shut down a single target.
+ Escape


III
Gegenzauber
Stop that right now!


III
Aktiv
Schwächungsentferner
Anti Focus Lens tech.


III
Aktiv
Teleport-Stein
Strong outplay potential and the bullet resist is also useful.


IV
Aktiv
Unaufhaltsam
For when you're the main target in fights.
Components


I
Veredeln
Mystische Erweiterung
More range on Affliction for cheap.


II
Veredeln
Abklingzeitraffer
Less Affliction downtime.


II
Verbesserte Magiekraft
Adds more damage to every part of our combo and helps us hit the 4.8k Spirit threshold. Can be swapped out for Spirit Sap or Suppressor depending on lane.


III
Überlegene Abklingzeit
More abilities, more damage, more often.
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