
Mit seiner wuchtigen Schrotflinte und schlanken Statur verlässt sich Pocket auf seine Fähigkeit, für kurze Zeit in seinen mystischen Koffer zu flüchten und sich mit seinem Fliegenden Mantel zu teleportieren, um brenzlige Begegnungen zu überleben.
Mit seiner wuchtigen Schrotflinte und schlanken Statur verlässt sich Pocket auf seine Fähigkeit, für kurze Zeit in seinen mystischen Koffer zu flüchten und sich mit seinem Fliegenden Mantel zu teleportieren, um brenzlige Begegnungen zu überleben.
- Always updated and fully annotated! Experimental early Barrage rush!
- Check back for changes as I'm always trying to improve the build, especially just after a patch, and message me in the Discord if you have any questions! @Gami


I
Monster-Kugeln
Fast farm for low investment.


I
Mystische Explosion
Essentially +50% Cloak damage in lane.


II
Aktiv
Kältefront
Your fifth ability, use it often!


I
Aktiv
Rostiger Lauf
Great tempo item against gun lanes. Skip and buy Expansion early if your lane is mostly spirit.


II
Mystische Schwachstelle
Easy to apply resist shred. Spirit Resist is also useful.


III
Aktiv
Raketenstiefel
Your main way of engaging, use it to stack Barrage and evaluate the fight. Still good after the nerfs.


I
Zusätzliche Ausdauer
Good early upgrade to your movement.


III
Aktiv
Kultopfer
I dislike this item, but it's just too good for farm and tempo early... Sellable late for active slots.
Lane Flex Buys


I
Zusätzliche Lebenspunkte
Mostly just to get you to 4.8 / 7.2k Vitality. If you have to sell Healing Rite for active slots and it would take you below the threshold, pick this up soon after.


I
Aktiv
Heilungsritus
Emotional Support Healing Rite. Buy early if under pressure. Sellable late.


I
Widerstand
If your lane is super punch heavy.


I
Veredeln
Mystische Erweiterung
Makes hitting Affliction easy.


III
Aktiv
Alchemie-Feuer
Massive bullet resist reduction, also reduces spirit resist, since we have Mystic Vuln. A real teamfight winner if played right.


III
Meisterhafte Ausdauer
More movement upgrades.


III
Panzerschreck
"True" spirit damage means we can deal with high resist heroes.


I
Schnellfeuer-Magazin
Buy as soon as you get your first flex slot to get you to 7.2k gun investment. Sellable for Spellslinger super late.


III
Überlegene Dauer
More ticks, more damage, more debuff.


IV
Grenzenlose Magiekraft
Scales our damage by a huge amount.


III
Größere Erweiterung
Extra range for those mid-game teamfights.


IV
Aktiv
Arktische Explosion
Stun people in close range to land your abilities and keep them in range.


IV
Zauberschütze
BANG! BANG! BANG! BANG! Sell Rapid Rounds and/or Cultist.


IV
Rüstung des Weissagers
Huge shield and a decent amount of Spirit Power for Affliction. Sell 800 Vitality.
+ Damage


III
Schnellschuss
Big burst damage and gun investment.


IV
Aktiv
Schattenwandel
Tons of stats and the rotate ability is really useful. Great gun investment. Alternative to Cultist if you're a believer.


IV
Aktiv
Fokuslinse
Damage amp and silence on a very short cooldown.


IV
Magiebrand
Healing reduction and bonus damage over time. If you can proc this on multiple people, you will likely win the teamfight.
+ Survival


II
Wappen des Zauberers
Strong passive, especially when we start with negative spirit resist.


III
Gegenzauber
Stop That Right Now!


IV
Panzerrüstung
Good against heavy on-hit teams.


IV
Zauberbrecher
Big late game anti-burst item.
Components / Upgrades


II
Veredeln
Verlängerte Dauer
Extra time on Affliction makes enemy teamfights a pain.


III
Aktiv
Fluch der Entwaffnung
With gun appearing more and more, this stops them pressing their button. Skip / sell Cultist if gun is a real problem.


IV
Eskalierende Bloßstellung
Unlimited money late game item. Get basically everything before this.
+ Escape


II
Schwächungsreduzierer
Good for minor stuns and debuffs if you don't have any active slots.


III
Aktiv
Schwächungsentferner
Anti Focus Lens / Capacitor tech.


III
Aktiv
Teleport-Stein
Get out of there fast. An alternative to Debuff Remover.


IV
Aktiv
Unaufhaltsam
For when you need to deal with late-game chaos. Sell Cultist for Active Slot.
+ Utility


II
Veredeln
Abklingzeitraffer
Less Affliction downtime.


II
Unterdrückung
Surprisingly good base stats and a strong anti-gun item. Good if you're against a ton of fire rate characters.


III
Überlegene Abklingzeit
More abilities, more damage, more often.


IV
Aktiv
Fluch
Shut down a single target.


IV
Transzendente Abklingzeit
We have four actives so this gives us a ton of value.
Items in the last two rows are situational. Use them to add to your core build if you feel you're lacking in a particular area.
1
2
1
2
5
1
2
5
1
2
5
5