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Pocket
Infiltriert die gegnerischen Linien und stiftet Chaos

Mit seiner wuchtigen Schrotflinte und schlanken Statur verlässt sich Pocket auf seine Fähigkeit, für kurze Zeit in seinen mystischen Koffer zu flüchten und sich mit seinem Fliegenden Mantel zu teleportieren, um brenzlige Begegnungen zu überleben.

Pocket
Infiltriert die gegnerischen Linien und stiftet Chaos

Mit seiner wuchtigen Schrotflinte und schlanken Statur verlässt sich Pocket auf seine Fähigkeit, für kurze Zeit in seinen mystischen Koffer zu flüchten und sich mit seinem Fliegenden Mantel zu teleportieren, um brenzlige Begegnungen zu überleben.

Description

• Majority of items are left to right, though it's not a strict rule. If you find yourself in an unusual situation, don't be afraid to improvise and skip items if you're confident.
• If you can afford to buy, or save to buy a Priority item, always try and do so. If you can't afford to wait, or don't have enough, buy a non-priority.
• Typical sell order:
- Weapon - Resto Shot -> Hollow Point Ward-> Kinetic Dash
- Vitality - Enduring Spirit -> Enchanter's Barrier
- Spirit - Spirit Strike -> Infuser

Item Build

Early - Generally left to right - Rush 1250s when possible.

item
Heilende Kugel
500

Skip if not hurt. Sellable.

item
Hohlspitz-Kugeln
500

Spirit shield and weapon damage. Sellable.

item
Zusätzliche Magiekraft
500

More raw damage and builds into T3 items later.

item
Aktiv
Magische Infusion
500

Great kill potential spike. Sellable.

item
Zähigkeit
500

Huge lifesteal value for the cost. Sellable.

item
Magieschlag
500

Big kill potential spike. Sellable.

item
Zusätzliche Ausdauer
500

Extra movement for engaging / escaping

Lane Situational

item
Mystische Reichweite
500

Good for more range early.

item
Aktiv
Heilungsritus
500

Good if you're low on health. Sellable.

Mid - Rush Diviner's if rich.

item
Schild des Zauberers
1250

Huge survivability boost. Sellable late

item
Aktiv
Kältefront
1250

Your fifth ability, use it as often as possible.

item
Mystische Kugel
1250

Good burst and excellent for finishing off kills

item
Kinetischer Spurt
1250

Extra Stamina 2.0, fire rate is also nice. Sellable late.

item
Aktiv
Raketenstiefel
3000

Your main way of engaging. Use this to hit Barrage stacks and give you time to evaluate a fight before commiting.

Lower Priority - As Flexes open up

item
Verbesserte Abklingzeit
1250

First Flex slot. More abilities more often.

item
Mystische Explosion
500

Second Flex slot. Builds into key T3.

item
Magische Kugeln
1250

Prioritize when Hollow Point Ward is starting to fall off in value

item
Mystische Schwachstelle
1250

Prioritize when you need more resist shred. If the team already has 2+ Vuln, skip.

Late Priority

item
Rüstung des Weissagers
6000

Rush if possible. Huge survivability and damage powerspike.

item
Aktiv
Teleport-Stein
3000

Great for getting in and out. Don't underestimate the Bullet Resist.

Late - Generally left to right.

item
Verbesserte Explosion
3500

Buy Mystic Burst early if slots free

item
Überlegene Ausdauer
3500

More movement, more escape, more better.

item
Überlegene Abklingzeit
4250

Imbue Cloak

item
Verbesserte Magiekraft
3500

Despite not having great scaling, gives a decent chunk of damage.

Luxury / End

item
Verkrüppelnder Kopfschuss
6000

Prioritize if the enemies have high Spirit Resist. If the team already has 2+ Crippling, skip.

item
Magische Sättigung
6000

Prioritize if you need more split damage.

item
Grenzenlose Magiekraft
9500

Prioritize for even more raw Spirit damage. Best when they don't have Debuff Remover for your ult.

Situational - As needed

item
Schwächungs­reduzierer
1250

Buy if you're planning to build into Remover or need to avoid stuns.

item
Seelenkraft
3500

Good if you need to stay active and pressure.

item
Verbesserte Reichweite
3500

Buy if you need more range for ult.

item
Verstärkte Magierüstung
4250

Good against spirit heavy teams.

Active Choice - Sell Infuser

item
Aktiv
Alchemie-Feuer
3000

Good for supporting temfights and objectives.

item
Aktiv
Metallhaut
3000

Good against heavy bullet teams.

item
Aktiv
Niederschlag
3000

Good for chasing or interrupting abilities.

item
Aktiv
Schwächungs­entferner
4250

If stuns are a problem but E Shift is too expensive.

item
Aktiv
Ätherischer Schleier
6000

Good if you need more survivability in chaotic teamfights.

Ability Point Order

Trommelfeuer

Fliegender Mantel

Koffer des Zauberers

Gebrechen

1

2

1

2

1

1

2

5

2

5

5

5