Mirage kann sich mit einem gewaltigen Tornado umhüllen, um seine Gegner einzuholen und diese in die Luft zu schleudern. Mit seinen Skarabäen kann er sich gegen mehrere Gegner behaupten. Er ist immer und überall bereit, einem Verbündeten zu helfen oder einen Gegner abzustrafen.
Mirage kann sich mit einem gewaltigen Tornado umhüllen, um seine Gegner einzuholen und diese in die Luft zu schleudern. Mit seinen Skarabäen kann er sich gegen mehrere Gegner behaupten. Er ist immer und überall bereit, einem Verbündeten zu helfen oder einen Gegner abzustrafen.
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Mystische Regeneration
Basically makes you immortal in lane
II
Zielfernrohr
Insane in lane while poking, plus builds into Sharpshooter for the slot efficiency
II
Wappen des Zauberers
Can get before Long Range if lane opponents have a lot of spirit damage or replace with Battle Vest if the lane opponents are mostly gun damage
II
Kinetischer Spurt
Extra mobility, basically 50% more ammo and 30% fire rate is insane
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Giftige Kugeln
Mandatory on Mirage
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Aktiv
Schnelle Stiefel
This plus Burst Fire solves your mobility and ammo issues by letting you slide like crazy
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Aktiv
Heilungsritus
Only buy in an emergency
Pretty much always buy, get some survival items as needed
III
Feuerstoß
Fire rate and slide mobility are great
III
Seelenkraft
Still pretty good even after the nerf, can always replace with a Resilience or Counterspell. Can get earlier if needed
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Querschläger-Kugeln
Still good after the nerf, lets you farm much faster and is goated once everybody is team fighting
III
Scharfschütze
Weapon damage and fall-off range increase is crazy, just make sure to position well. If the other team is getting up close too often go Hollow Point or Weighted Shots instead
IV
Schröpfende Kugeln
Great item for Mirage for damage and survivability
IV
Panzerbrechende Munition
Against Plated Armor and/or a lot of bullet resist
IV
Veredeln
Wilde Magnum
Try to delay buying until you're choked on flex slots, or if you need an item for an important fight and don't have 6k
IV
Aktiv
Vampirischer Kraftstoß
Damage and survival in one, extra ammo is nice too
IV
Inhibitor
Goes well with Rico, you're just applying debuffs to the whole enemy team. With the nerf it's a bit harder to proc as easily but can still be good
IV
Verkrüppelnder Kopfschuss
Even more shred and antiheal, usually decide between this or Armor Piercing depending on if they have Plated Armor
IV
Glaskanone
Good if you're ahead and want to snowball
II
Schwächungsreduzierer
Buy and upgraded if needed
III
Verstärkte Magierüstung
Almost always good
III
Verstärkte Kugelrüstung
If they have a lot of bullet damage in the late game
III
Gegenzauber
Good if they have some easily telegraphed abilites like Wraith/Lash ult, Ivy stone form, Seven stun etc.
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Aktiv
Unaufhaltsam
Anti hate crime
IV
Panzerrüstung
Against m1 spam
IV
Zauberbrecher
Can be good against spirit burst damage heavy teams, like GT, Yamato, Sinclair, Pocket etc.
II
Aktiv
Feuererwiderung
Good early game against Vyper, Haze, Wraith and Gun Ivy
II
Kampfweste
Option over Enchanter's Emblem
II
Unterdrückung
Really good if both lane opponents are m1s
III
Hohlspitz-Kugeln
Lots of extra damage and even more shred
III
Bleikugeln
Good to combine with Armor Piercing Rounds since the bullet velocities cancel each other out
IV
Raserei
Can be good super late to tank up some more
IV
Verstummer
Can be good into a spirit heavy team with Ricochet
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