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Kelvin
Friert attackierende Gegner auf der Stelle ein

Heilungen zum richtigen Zeitpunkt und eine effektive Aufteilung eines Teamkampfes machen den Unterschied zwischen einem mühelosen Sieg und einer vernichtenden Niederlage aus. Indem Kelvin um seine Gegner herumgleitet und sie verlangsamt, verschafft er seinem Team den entscheidenden Manövriervorteil, um erfolgreich zu sein.

Kelvin
Friert attackierende Gegner auf der Stelle ein

Heilungen zum richtigen Zeitpunkt und eine effektive Aufteilung eines Teamkampfes machen den Unterschied zwischen einem mühelosen Sieg und einer vernichtenden Niederlage aus. Indem Kelvin um seine Gegner herumgleitet und sie verlangsamt, verschafft er seinem Team den entscheidenden Manövriervorteil, um erfolgreich zu sein.

Description

Experience as Cirno the STRONGEST ice fairy in the niche franchise Touhou Project!

This build is specifically formulated for Frost Grenade and Healer support.

Item Build

Stage 1: Starting out

Buy according to what you need!

Situational laning buys

Deadlock Item

I

Aktiv

Rostiger Lauf

Help damper down gunners, might be necessary to survive gun-heavy lanes

Deadlock Item

I

Widerstand

That one guy in the lane really like to use melee

Deadlock Item

II

Reaktive Barriere

Main counter for Abrams, Bebop and basically any other CCs in the game

Stage 2: Healing items

Recommended Rescue Beam and Divine Barrier

Deadlock Item

III

Aktiv

Rettungs­strahl

Highly recommended, let you pull someone out of the deathball quicksand

Deadlock Item

III

Aktiv

Heilungswelle

Great for deathballing and teamfights alike

Deadlock Item

II

Aktiv

Schutzwache

Gives a small barrier and speed boost

Deadlock Item

IV

Aktiv

Göttliche Barriere

3 times the barrier, 4 times the price (WHAT?)

Stage 3: Cirno's cores

Everything you need, Stage 6 is ultra flexible

Deadlock Item

II

Aktiv

Schnelle Stiefel

"Sometime you gotta run, before you can walk", only sell when you run out of slots

Deadlock Item

III

Schnelle Aufladung

If you have the money available right away, buy this

Deadlock Item

III

Überlegene Abklingzeit

Reduces all of your abilities' cooldown

Deadlock Item

IV

Transzendente Abklingzeit

GIGA CORE! Gives CDR to your items

Deadlock Item

I

Imbue [E]

Mystische Erweiterung

Extend your dome's radius

Deadlock Item

II

Imbue [E]

Verlängerte Dauer

Extend your dome's duration

Mid-Game's Endurance Training

Deadlock Item

III

Aktiv

Metallhaut

A really *solid* answer to gunners, does not work against ones that use their gun to spam on-hit effects like Infernus

Deadlock Item

III

Verstärkte Magierüstung

Too much Spirit damage?

Deadlock Item

III

Aktiv

Schwächungs­entferner

If the debuffs become unbearable or there're life threatening ones, buy this

Deadlock Item

III

Gegenzauber

Lash's bane, you can also buy this against heroes with predictable abilities

Stage 6A: Become the Strongest

Deadlock Item

III

Panzerschreck

Allows you to chip off tanky enemies

Deadlock Item

IV

Grenzenlose Magiekraft

A fat spirit boost that bring you damage and heal up significantly

Deadlock Item

IV

Imbue [E]

Mystischer Hall

This is where your grenade's damage peaks

Stage 6B: Become the Nicest

Maximize Support

Deadlock Item

III

Überlegene Dauer

Extend everything's duration, including your grenade's -70% stamina regen (pure evil)

Deadlock Item

IV

Aktiv

Fluch

Highly recommended if you're going support route, allows you to flip someone off and they can't do anything for 4s

Deadlock Item

IV

Heilungstempo

Greatly boost your gunners fire rate as well as move speed for everyone

Handymann's Utility Kit

Might be useful

Deadlock Item

II

Heilungsfluch

If enemy has too much sustain mid-game, you might need this

Deadlock Item

II

Reduzierte Kugelresistenz

Bullet shred for your team's gunners

Deadlock Item

II

Mystische Schwachstelle

Spirit shred for yourself and teammates

Deadlock Item

II

Unterdrückung

Make gunners somewhat less oppressive to fight against

Deadlock Item

II

Aktiv

Fluch der Langsamkeit

Allows you to hold someone back until your team arrives, also good counters for hyper mobile heroes

Deadlock Item

III

Aktiv

Fluch der Entwaffnung

If a gunner is particularly annoying, this is a really strong item.

Deadlock Item

III

Aktiv

Niederschlag

An anvil a day keeps a flyer away.

Deadlock Item

IV

Aktiv

Auffrischer

Extremely situational, buy only if you think another dome is worth it over other 6k

Gun investment

Recommended Heroic Aura

Deadlock Item

III

Aktiv

Heroische Aura

Recommended, 15% bullet resist to your teammates and speed boost for yourself

Deadlock Item

III

Aktiv

Alchemie-Feuer

Great for area denial, big fights and bullet resist shred

Deadlock Item

III

Aura des Jägers

More situational than the other 2, only buy if you tend to play around a roamer

Late-Game's Endurance Training

You need to be even tougher late-game

Deadlock Item

III

Impuls-Regeneration

Make you go faster with some healing as bonus

Deadlock Item

III

Aktiv

Teleport-Stein

Can get yourself out of a muddy situation

Deadlock Item

IV

Aktiv

Unaufhaltsam

This might help tremendously when you're facing against a CC team

Deadlock Item

IV

Zauberbrecher

Gives you more room to breathe when VS-ing a spirit team

Deadlock Item

IV

Panzerrüstung

Gives you more room to breathe when VS-ing a gun team

Deadlock Item

IV

Moloch

If you're constantly being bombarded with slow CC and bullets, this is the best choice

Ability Point Order

Frostgranate

Eispfad

Arktischer Strahl

Eiskuppel

1

2

5

1

2

1

2

5

5

1

2

5

Beste Kelvin-Builds – Deadlock-Helden-Guide | Deadlock Coach