Ivy verfügt über zerstörerische Kampftricks, die Gegner verlangsamen und betäuben. Sie ist am effektivsten, wenn sie sich mit einem Verbündeten zusammenschließt, wodurch ihre und die Waffen ihres Verbündeten gestärkt und Heilungen geteilt werden.
Ivy verfügt über zerstörerische Kampftricks, die Gegner verlangsamen und betäuben. Sie ist am effektivsten, wenn sie sich mit einem Verbündeten zusammenschließt, wodurch ihre und die Waffen ihres Verbündeten gestärkt und Heilungen geteilt werden.
This build is about ganking.
After early laning you roam, use cultist sacrifice as much
as you can, do camps with kudzu get lots of boons.
Ult bomb drop > kudzu > alchemical > vortex web.
Defensive options are all skill based.
Rescue beam for that one ally that overextends too much
Any order
I
Monster-Kugeln
Good for clear, applies more pressure on lane
I
Zusätzliche Regeneration
Healing for laning
I
Mystische Regeneration
Added healing if you're hititng your abilities
These are core for upgrades later
I
Zusätzliche Aufladung
Don't skip
I
Zusätzliche Magiekraft
Don't skip
I
Veredeln
Mystische Erweiterung
Don't skip
I
Stiefel des Sprinters
For trophy collector or Enduring speed
II
Mystische Verlangsamung
Don't skip
II
Veredeln
Abklingzeitraffer
Imbue kudzu, Don't skip
II
Verbesserte Magiekraft
Don't skip
III
Trophäensammler
This is usually always worth, Participate in fights and you'll gain stacks, all of which helps you. If you really don't want this get Enduring speed for Juggernaut lategame
If Needed
II
Aktiv
Schutzwache
Low tier support
III
Aktiv
Rettungsstrahl
Mid tier support
IV
Aktiv
Göttlicher Schild
High tier support
L > R Get Whenever
III
Aktiv
Kultopfer
Get this if you're roaming more than laning, Sacrifice big monsters with it.
III
Aktiv
Alchemie-Feuer
Basically Kudzu 2, they stack and it's wonderful
IV
Aktiv
Wirbelnetz
Vortex web sucks people in to your kudzu and alchemical fire pits
IV
Veredeln
Aktiv
Echosplitter
Put this on 3 if you get dived a lot and you want the enemy to rage.
Gives you all the means to yeet absolute mayhem from a distance
III
Schnelle Aufladung
Most powerful mid-game kudzu upgrade Get ASAP
III
Überlegene Abklingzeit
Lowers all CD including ability charges
III
Größere Erweiterung
More range means more chaos and ticks of damage.
IV
Eskalierende Bloßstellung
Adds damage amp the longer they stay in your kudzu
See individual Desc
IV
Magiebrand
Need more burst, anti-heal? get this. (Fuck you Geist)
IV
Schriftrolle des Blitzes
Ult amplifier, Move speed reduction on any spirit dmg
IV
Grenzenlose Magiekraft
Late game spirit upgrade that puts all your damage into overdrive
IV
Veredeln
Mystischer Hall
Imbue Kudzu adds self-heal, more slow, more damage burst
IV
Transzendente Abklingzeit
If you have >= 3 actives and your late core is pretty much done, Get this ASAP.
IV
Aktiv
Magische Infusion
Can replace Cultist Sac in late game, If you want to survive 6 enemies diving you, Activate this and kudzu your feet.
IV
Moloch
Build only if you turned your spirit boots into enduring speed instead of trophy
III
Verstärkte Kugelrüstung
Anti bullet damage
IV
Panzerrüstung
Anti on-hit
III
Aktiv
Metallhaut
Anti haze
III
Verstärkte Magierüstung
If enemy has 3+ spirit focus builds
IV
Zauberbrecher
Anti spirit burst
Would have to sacrifice other actives tho :(
III
Aktiv
Niederschlag
Against flyers and flyer ultimates
IV
Aktiv
Fluch
For that one guy that thinks he's hot shit
IV
Aktiv
Ätherischer Schleier
For when echo shard on gargoyle statue isn't enough to make your enemies wanna sepuku you get this.
III
Aktiv
Verfall
Constant debilitating annoying damage on that one guy you really hate or heals a lot, use as fight starter.
IV
Aktiv
Fokuslinse
Like curse, no disarm, more silence duration and a damage pop.
II
Stiefel des Dauerläufers
Get if you don't want Trophy Collector to get Juggernaut later
III
Aktiv
Heilungswelle
Runner up support active
III
Aktiv
Teleport-Stein
Utility if you really need it
IV
Aktiv
Geißel
Absolutely busted with Mystic Reverb, Spirit burn and Infuser, But quickly countered by smart players.
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