Infernus hat viele Möglichkeiten, seine Gegner in Brand zu stecken und ihnen kontinuierlich Schaden zuzufügen, bevor er ihnen mit einer letzten Attacke den Garaus macht. Dank seines Höllentempos können Gegner seinen tödlichen Flammen nicht entkommen.
Infernus hat viele Möglichkeiten, seine Gegner in Brand zu stecken und ihnen kontinuierlich Schaden zuzufügen, bevor er ihnen mit einer letzten Attacke den Garaus macht. Dank seines Höllentempos können Gegner seinen tödlichen Flammen nicht entkommen.
- Featured in the Top Daily Builds for 4 heroes: Haze, Infernus, Mirage, and Grey Talon
- Built for 7/29 Patch: Toxic Bullets is now late-game. Max out Bleed to 3.01% with the right picks! Read the New Annotations carefully
- Dash-heavy route available separately for those who prefer that style: it's been there for a while!
* Imbue on 1 * || * Can sell Resto Shot for Balancing Slots later in the game *
*L-R Flexible, can prioritize upgrades* || *Can use "Spirit Rend" instead of Toxic Bullets, if required*
III
Überlegene Dauer
Spirit Stat Boost : Helps add more time & therefore more damage to Dash, Afterburn & Toxic Bullets! Great late combo with Escalating Exposure, will Pump Spirit to +69
*Select as reqd* || *IMP : Read Annotations below*
IV
Moloch
Health Stat Boost : GOATED item and must against Melee/Gun Opponents.
IV
Eskalierende Bloßstellung
Spirit Stat Boost : Select this to AMP Spirit Damage. Great late combo with S.Duration ,this combo will Pump Spirit to +69 & also provides 3.01 % Toxic Bullet Damage !!
IV
Zauberbrecher
A must item in the Ultra late game, if facing a Spirit stacked team who give you heavy Spirit Damage
IV
Magische Sättigung
Gun Stat Boost : Insane Fire Rate Pump + Boosts Gun Damage to next slab of 83%
IV
Magiebrand
Ideally get Escalating and S.Duration before Spirit Burn. This would be a Luxury but an extremely dangerous item for a very Spirit Inclined Infernus
*Other Imp: B.Spirit, S.Burn, S.Dur, E.E*
II
Heilungsfluch
Replace with Spirit Burn in the late game
1
2
5
1
1
1
2
5
2
2
5
5