魔液凭借巧妙的闪躲和对治疗技能恰到好处的使用,令对手愤恨不已。凭此他可以承受住敌人最猛烈的攻击。
"Goo hits harder than you think, doesn't it?"
The 1st build in the "Concerns of The Deep" series.
This one is oriented around Puddle Punch (3), melee and your gun. You'll be punching anyone on your path!
Feel free to join the Viscous Discord: https://discord.gg/jD3Cauw6n5
Buy left to right. If you lower the Bullet Resistance of the enemy, it means you'll deal more Melee Damage to them! If you feel like you'll parry a lot, get Rebuttal in the Parrying section! Upon acquiring Express Shot, use your Alt-Fire (RMB) to deal big damage! Just remember to wait 3s between shots to get its effect! Use it after a Heavy Melee!
II
秘术射击
Be mindful that it'll go on cooldown even if you miss. Can be used for various combos with the Alt Fire.
I
近战疗法
Allows your Puddle Punch (3) to restore about ~100hp when you hit a hero. |Upgrade into: Lifestrike|
I
额外充能
Useful to harass more! |Upgrade into: Rapid Recharge|
I
高速弹
Faster bullets and faster Alt-Fire ball! |Upgrade into: Express Shot|
III
疾速射击
First powerspike. Use your Alt-Fire (RMB) to deal a burst of damage! Pairs well with Mystic Shot.
II
主动
冰天雪地
REMEMBER: Punch first before using this to trigger Spirit Snatch when you have it, and lower the enemy's resistance! |Upgrade into: Arctic Blast|
Buy one of those if you struggle in lane, then sell it later (Or upgrade it!). Monster Rounds to hold the lane, Resto Locket when facing abilities-heavy enemies, and Mystic Burst if you want more damage from Splatter (1)!
I
猎怪弹
Helps you hold your lane, but requires you to focus on Troopers more than the enemies. |Upgrade into: Cultist Sacrifice| |Can be sold for a slot|
I
加速回复
Sustain in lane! |Can be sold for a slot|
I
主动
治疗仪式
A decent amount of healing, useful when facing burst damage. Just make sure to hide when using this. |Upgrade into: Rescue Beam| |Can be sold for a slot|
II
主动
疗愈护符
Health but also Stamina upon use. Only take if you tend to frontline a lot and facing ability-spamming enemies.
I
秘术爆发
More poke with Splatter (1). |Upgrade into: Tankbuster|
Buy left to right. Use a mix of Melee, Alt-Fire and Puddle Punch (3) to deal damage, heal and debuff your enemies! If you don't have a flex slot, skip Phantom Strike and buy it as soon as you get a slot.
II
近战蓄力
To land heavy melees easier and increase heavy melee damage. |Upgrade into: Crushing Fists|
III
元灵收割
The enemy gets weaker and you get stronger! Works with Puddle Punch (3).
III
生命打击
An increase in survivability. Works with Puddle Punch (3).
III
猎人光环
A powerspike. You'll deal way more damage when doing 1v1s.
IV
主动
幻影突袭
Your biggest powerspike. This will bring down any flying enemy to the ground.
III
火速充能
More punches! More more! |Can be bought sooner if you want more punches|
If you can time parries well, Rebuttal will help you punish enemies who mostly focus on meleeing. Counterspell will allow you to parry so many things, you'll survive a lot more!
Buy left to right. Don't forget to get an Active as it'll allow you to deal with many different threats by either gaining resistances, movement, CC, healing and more!
III
重装克星
Powerspike for Splatter (1). Scales well during late game.
II
加强
冷却压缩
Punch more often! |Upgrade into Superior Cooldown|
III
超速冷却
Use your whole kit more often! |Upgrade into Transcendent Cooldown|
IV
粉碎重拳
A powerspike. Easy to use with Puddle Punch (3).
IV
超凡冷却
Use everything... More often! Such as Lifestrike, Spirit Snatch, Phantom Strike and more!
III
狂战士
The more damage you take, the stronger you'll get. This increases your melee damage!
IV
主动
极地冰暴
Cold Front but with CC and bigger damage!
If you find yourself dying easily or taking too much damage, consider one (or more) of those items!
II
武器防护
Taking too much GUN damage, too quickly? Take this. It'll give you a nice Barrier and out of combat regen.
II
元灵防护
Taking too much SPIRIT damage? Take this. This item will grant you a nice Barrier and out of combat regen.
III
子弹坚甲
Very useful if the enemy team is mostly Bullet oriented. (Check the colored bars when holding TAB!)
III
元灵护体
Very useful if the enemy team is mostly Spirit oriented. (Check the colored bars when holding TAB!)
II
应急屏障
Useful against Mirage's Tornado, Bebop's Hook, Abrams' Charge, Haze's Sleep, Paige's immobilize, any stuns (Including getting parried!) and more!
III
主动
减益消除
Removes Bebop's Bomb, Infernus' Burn, and more! Does NOT remove Pocket's Affliction.
IV
铁板重甲
Useful against Mina, Infernus and any gun characters.
IV
主动
神圣屏障
Debuff Remover but stronger and for an ally too! Does remove Ultimate-type debuffs (Drifter, Pocket...)
IV
破咒护符
Useful against: Grey Talon, Pocket, Calico, Bebop, Dynamo, Lash, Sinclair, Vindicta and Yamato.
IV
破阵之势
Very useful against gun oriented characters like Haze, Drifter, Wraith, Vyper and more.
Those actives are extremely powerful items to gain the edge against the enemy. Do not buy Return Fire if you have Juggernaut. Recommendation: Return Fire or Scourge.
II
主动
轻盈飞步
Use this to do some Heavy Melee Cancels! After starting a heavy melee, activate Fleetfoot to cancel it! This will allow you to trick your opponent.
IV
主动
来去无踪
Use it for a sneaky heavy melee hit on some unsuspecting enemies!
II
主动
护卫结界
If you want to Support an ally, this will help them survive more! |Upgrade into: Divine Barrier|
II
主动
回应射击
You need to have Line of Sight for the deflect to work. Sell if you get Juggernaut. Very useful against gun-oriented characters like Haze, Drifter, Wraith and Vyper!
III
主动
治疗之环
If you want to be more of a Support. Be the ally everyone wants to have in their team!
III
主动
营救光束
If you want to be more of a Support. You can pull an ally who is in The Cube (2).
III
主动
传送石
To engage or escape. Grants some nice bullet resistance! Use it vertically for even easier escapes.
IV
主动
势不可挡
You cannot get stunned by parries while this is active! (Damage will still be negated) Consider it if enemies have a lot of CC.
IV
主动
巨人
A very powerful melee-oriented item! Consider it to survive more when going in.
IV
主动
敌之灾患
Very efficient when going in! And makes you survive more against Spirit oriented enemies.
IV
主动
聚焦透镜
Silence Wave but on a single target and with more damage.
IV
主动
雷织漩涡
Throw a SQUID from the DEEP. Useful against: Calico, Infernus, Grey Talon, Kelvin, Lash, Mina, Pocket, Vindicta, Vyper and Wraith.
Healbane is the cheapest and can be triggered by dealing Spirit Damage! Decay can be easily cleansed. Recommendation: Healbane.
III
毒弹
If you tend to use your gun a lot, this will help deal with tanky enemies.
IV
头弹破防
If you want to help your team deal more damage.
II
不治魔咒
An easy to trigger anti-heal. Useful against anyone. This can be used against Victor.
IV
抑制术
A very underrated item. Useful if you wish to debuff your enemies.
III
主动
衰变
A decent anti-heal. Useful against Geist, Abrams, Mo&Krill, McGinnis and more. DO NOT USE AGAINST VICTOR.
These items will help you have a better time against specific enemies or simply allow you to modify your gameplay to something that fits you more. Keep in mind that these items are NOT part of the build. Decay, Silence Wave, Knockdown and Curse are powerful actives that can be bought to counter specific heroes.
II
头弹弱防
Lower bullet resistance means more melee damage. |Upgrade into: Crippling Headshot|
II
先发强袭
Stronger punches when initiating!
III
主动
特异供奉
Prioritize using this on a Tier 3 Neutral enemy to gain plenty of souls upon use.
III
近身猛击
More damage and a decent slow!
II
暗袭背刺
This works with Puddle Punch (3) but the enemy needs to not be looking at you. The angle of the Punch does not matter as long as they aren't looking at you. |Sell during Mid Game|
III
空尖弹
Some resist shredding, and damage but only when at high health.
III
重压射击
More damage, and some debuff resist but mind the negative stats!
IV
元灵漫溢
More damage with Splatter (1) and actives such as Cold Front or Arctic Blast.
IV
狂乱
Useful when facing Spirit oriented enemies, allowing you to survive more.
I
疾跑靴
Increase your sprint speed! |Upgrade into: Enduring Speed|
II
疾速不怠
The slow resist is very useful when going in to melee.
II
战斗背心
Sustain, survival, fire rate and damage! Keep as long as possible, then replace with better resistance.
II
附魔纹章
Survival, sustain, cooldown reduction and damage! Keep as long as possible, then replace with better resistance.
II
治疗强化
More healing for Melee Lifesteal, Lifestrike and even the Cube (2).
II
减益缩短
Lowers the duration of Infernus' Burn, any form of stuns, silence, immobilize and more.
III
坚毅之心
This means you don't have to go back to base to heal!
III
主动
铜皮铁骨
Useful against Haze, Wraith, Vyper, Drifter and more. Can be paired with Return Fire!
III
跑酷大师
More mobility!
IV
虹吸弹
To deal with tanky enemies!
I
大伤元气
Try to land Splatter (1) after using this! |Upgrade into: Spirit Snatch|
I
主动
锈蚀枪管
Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.
II
主动
减速魔咒
Useful against: Calico, Infernus, Grey Talon, Kelvin, Lash, Mina, Pocket, Vindicta, Vyper and Wraith.
II
粉碎护甲
If you want to shred their resistances even more!
III
主动
缴械魔咒
Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.
III
主动
沉默之潮
Useful against: Calico, Doorman, Dynamo, Ivy, Kelvin, Geist, Lash, Paige, Pocket, Shiv, Sinclair, Victor and Yamato.
III
主动
天锤压顶
Useful against: Vindicta, Grey Talon, Bebop, Seven, Haze, McGinnis, Lash, Victor, Warden and Vyper.
III
痛苦脉冲
Consider Scourge instead but will help you farm, and deal more damage when in melee range.
IV
主动
扰动
Useful against: Anyone.
IV
主动
身躯虚化
Useful against: Anyone, but especially Lash and Bebop.
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