魔液凭借巧妙的闪躲和对治疗技能恰到好处的使用,令对手愤恨不已。凭此他可以承受住敌人最猛烈的攻击。
Still a bit of a WIP. Based on Dimov's and Prestis' tournament
builds.
Splatter is going to hit like a truck, pretty much all game long.
Use your early burst to win your lane and snowball into the
midgame. Your farming is decent (RIP Cold Front) and your ball
hits are going to do good damage.
Down sides of this build: you're only getting 2 puddle punches,
and lategame you're a sitting duck when Goo Ball is down.
This can be Extra Charge if you prefer, but Ammo Scav feels better to sell for Torment Pulse. Plus Splatter executing is fun
Sell later
Sell later
Sell later. Some extra regen in lane, and it enables better camp clear
If lane is roughly a stalemate, this can give you an edge on health and help you come out ahead
Crazy item. Turns a loosing lane into a stalemate. Sell later. Use + self cube for half of your health back for free
Grab earlier if you're getting hit by a lot skillshots. Maybe sell later depending on the game
Crazy good. Don't discount the 350 heal. Also antiheal is still insanely useful right now
Flex 1. I know this looks odd in a damage build, but it helps all 4 abilties plus several items
Use in ball form for the second or further hit. Practice jump + bouncing off walls into Warp to hit flyers (especially ults)
Don't sleep on Improved Spirit. Sprint speed is really good now, and stat lines make Torment Pulse sting
Selling Spirit Strike here is fine. Torment Pulse basically turns this into +12% damage
Just all around useful. Rush versus Infernus lane and skip Healbane. If you bought it, probably just upgrade
Really powerful regen item, and scales into the late game. If you're dying badly in lane you can pick this up over E Barrier
Honestly maybe even buy earlier. Sell Melee Lifesteal. If you really needed double armors, skip
Flex 2
Imbue 4. More damage from Torment Pulse, more uptime from everything
Kevlar gives you more spirit and defense, this is friendlier on slots and helps you outside of Goo Ball. Personal preference
Generally a good item. Pickup if they have Infernus / Pocket or a lot of movement based CC so you can cleanse in Goo Ball
Big tanky option. Good if you feel like you want both armors, but you only have 1 slot. Makes PP hurt too. Sell Stamina gain HMC
Flex 3/4. You can swap in for Improved CD if you want, but CD helps your whole kit, Duration just helps Goo Ball
Imbue 4. At this point reach helps: Splatter, Cube, PP, Goo Ball, Torment Pulse, Warp Stone, Cold Front
Imbue 4, not a bad last item, but mostly just helps your ult
If you have the money pick this up in Flex 3. If you don't, grab Duration Extender, and toss this in Flex 4
I usually sell Extra Stamina for it. Good for extra damage, problematic carry, or annoying flyer
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